MirrMurr Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (10, -12, D:1) a +0 spear (19, -17, D:1) a +0 dagger a +0 dagger (20, -10, D:1) a book of Necromancy (25, 4, D:1) a +0 whip (37, 3, D:1) a +0 animal skin (39, 21, D:1) a +0 flail (49, 32, D:1) a +0 dagger (52, 1, D:1) a +0 war axe (66, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (25, -26, D:2) a +0 leather armour (35, -5, D:2) a +0 leather armour (36, -22, D:2) a +2 robe of positive energy a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (1, -9, D:3) a +0 ring mail (1, 0, D:3) a +0 leather armour a +0 hand axe (2, -1, D:3) a +0 short sword a +0 hand axe (3, 1, D:3) 12 arrows (6, 8, D:3) 8 arrows (9, -20, D:3) a +0 dagger (30, 15, D:3) a +1 scale mail a +1 vampiric hand axe a +0 dagger a +0 robe (30, 16, D:3) a +0 hand axe a +0 leather armour a +0 mace a +0 dagger a +0 robe (31, 1, D:3) a scroll of noise (33, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear a hobgoblin corpse (6, -4, D:4) a potion of mutation (7, 2, D:4) a +0 dagger a kobold corpse (12, -5, D:4) a +0 falchion (12, -2, D:4) a +0 whip of pain (still there?) a +0 club (still there?) a gnoll corpse (still there?) (14, -19, D:4) an adder corpse (skeletalised by now) (23, -9, D:4) a +0 robe