MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 animal skin (11, -14, D:1) a +0 short sword (14, -13, D:1) a +0 dagger (27, -14, D:1) a +0 leather armour (34, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 21, D:2) a +0 dagger (17, 11, D:2) a +0 ring mail a +0 short sword (20, 7, D:2) a +0 club (26, -7, D:2) a +0 dagger (26, -1, D:2) a ring of wizardry (37, -18, D:2) 24 arrows Level 3 of the Dungeon [Shop] Uqucac's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of vulnerability (90 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) [Shop] Vupim's Antique Weapon Shoppe a +0 broad axe (84 gold) a +0 short sword (63 gold) a +0 morningstar of protection (142 gold) the +11 quarterstaff of Trauma {flame, *Noise Will++ Str+3} (1688 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). *Noise: It may make noises in combat. Will: It greatly increases your willpower. a +0 mace (63 gold) a +0 arbalest of freezing (212 gold) a +0 hand axe (63 gold) (0, 0, D:3) a +0 chain mail a +0 short sword (6, 10, D:3) 3 potions of brilliance (35, 5, D:3) a +0 whip (37, 7, D:3) a +1 spear (40, 9, D:3) a +0 scale mail a +0 dagger (41, 11, D:3) a +0 club (42, 3, D:3) a +0 hand axe (43, 9, D:3) a +0 falchion (43, 16, D:3) a +0 short sword (45, 9, D:3) a +0 flail (50, 2, D:3) a +0 whip (51, 2, D:3) a +0 spear (51, 14, D:3) a +0 dagger (52, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -6, D:4) a +0 club (5, 38, D:4) 21 bolts (7, 26, D:4) an Everburning Encyclopedia (26, 22, D:4) a +0 dagger (29, -7, D:4) 18 bolts (41, 12, D:4) a lightning rod (4/4) (42, 12, D:4) a book of Flames (45, 29, D:4) a +0 short sword (49, 20, D:4) a +0 trident Level 5 of the Dungeon [Shop] Enkeudgh's Fire Supplies a wand of flame (8) (70 gold) a scroll of immolation (49 gold) the Compendium of Flames (504 gold) Spells Type Level Known a - Flame Wave Conjuration/Fire 4 no b - Fireball Conjuration/Fire 5 no c - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. Ejokett's Catalogue of Fire (364 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. Byef's Disquisition on the Arsonist (588 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Flame Wave Conjuration/Fire 4 no d - Fire Storm Conjuration/Fire 9 no Trog disapproves of the use of such an item. +0 fire dragon scales (840 gold) (0, 0, D:5) a +2 battleaxe a +0 robe (2, -3, D:5) a +0 great sword a +0 robe (3, -6, D:5) a +0 robe a +2 scimitar (6, -8, D:5) a +0 robe a +1 dagger (11, 16, D:5) a +0 ring mail (12, -6, D:5) a +0 robe a +0 scimitar (20, -5, D:5) a +0 leather armour (23, 10, D:5) a +0 ring mail (25, -2, D:5) a -3 dagger of freezing (29, 3, D:5) a +0 giant spiked club (45, -26, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 ring mail (14, 47, D:6) a +0 short sword (16, 40, D:6) a +0 dagger (42, 16, D:6) a +0 robe (45, 2, D:6) 15 bolts (54, 19, D:6) a +0 hunting sling Level 7 of the Dungeon (11, 22, D:7) a +0 hand axe (12, 21, D:7) a +0 halberd (13, 23, D:7) a +0 hand axe (15, 24, D:7) a +0 spear (16, 25, D:7) a +0 scale mail a +2 hand axe of pain a +0 leather armour a +0 mace a +0 flail (22, 2, D:7) a scroll of noise (27, -4, D:7) a +1 helmet (29, 2, D:7) a +0 mace a +0 leather armour (29, 21, D:7) 13 arrows (38, 8, D:7) a +0 leather armour (38, 29, D:7) a +0 dagger 25 bolts a +0 club a +0 hand crossbow a +0 dagger (39, 28, D:7) a +0 leather armour a +2 dagger of holy wrath a +2 whip of venom a +0 short sword a +0 dagger (41, -5, D:7) a +0 flail a +0 scale mail (45, 13, D:7) a +0 flail a +0 leather armour a +0 hand axe (45, 14, D:7) a +0 short sword (45, 15, D:7) a +0 mace (46, 12, D:7) a +0 dagger a +0 robe (46, 28, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (8, -13, D:8) a +0 robe a +2 great sword a +0 robe a +0 dagger (9, -14, D:8) a +0 robe a +1 mace of protection (9, -12, D:8) a +0 robe a +4 hand axe a +0 robe a +5 dire flail of freezing (10, -11, D:8) a +0 cloak a +0 dagger (15, -7, D:8) a book of Party Tricks (22, -21, D:8) a +0 flail (22, -20, D:8) a +0 whip (24, -21, D:8) a +0 trident (25, -21, D:8) a +0 plate armour a +0 war axe (29, -13, D:8) a +0 hunting sling a +0 whip (31, -10, D:8) a +0 trident (33, -25, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (35, -24, D:8) a +0 club (35, -23, D:8) a +0 flail (37, -12, D:8) a +1 chain mail a +0 mace (42, -6, D:8) a +0 robe a +2 mace (43, -23, D:8) a book of the Dragon (43, -22, D:8) a lightning rod (4/4) (43, -21, D:8) a +1 chain mail of willpower (43, -6, D:8) a +0 robe a +2 spear (44, -23, D:8) a phantom mirror (44, -22, D:8) a +2 dagger of speed (44, -21, D:8) a +2 ring mail of fire resistance (45, -8, D:8) a +0 robe a +2 battleaxe of freezing Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (0, 17, D:9) a +0 plate armour a +0 broad axe of draining (2, -7, D:9) 20 bolts (12, 1, D:9) a +0 flail (18, -15, D:9) a +0 dagger (20, -2, D:9) a +0 robe (22, -8, D:9) a +0 scale mail (27, -14, D:9) a +0 robe (29, 5, D:9) 2 potions of attraction a potion of degeneration (35, -11, D:9) a +0 robe a +0 dagger (35, -9, D:9) a +0 robe a +0 dagger (36, -8, D:9) a +1 dagger of draining a +0 robe (36, 19, D:9) a +1 robe of willpower a +4 scimitar of flaming (38, -14, D:9) 4 large rocks (40, -4, D:9) +1 steam dragon scales a +0 hand axe (43, 8, D:9) a +0 quarterstaff (44, -13, D:9) a +0 scale mail (45, -3, D:9) a +0 dagger (47, 4, D:9) a potion of attraction (47, 9, D:9) a +0 dagger a +0 robe (49, 6, D:9) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (58, 6, D:9) a +0 shortbow 15 arrows (58, 8, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 falchion a +0 leather armour Level 10 of the Dungeon (4, 2, D:10) a +0 helmet (11, -44, D:10) a +0 leather armour (13, -44, D:10) a +2 dagger of electrocution a +0 dagger (16, -23, D:10) a +0 dagger (17, -25, D:10) a +0 dagger (18, -21, D:10) a +0 dagger (19, -31, D:10) a +0 dagger (20, -5, D:10) a book of Transfigurations (26, -12, D:10) a +0 chain mail (28, -37, D:10) a +0 dagger (38, -24, D:10) a +0 giant spiked club a +0 giant club a +0 spear (38, -23, D:10) a +2 flail of protection a +0 trident a +0 scale mail (38, -22, D:10) a +0 flail (39, -22, D:10) a +0 shortbow 20 arrows (40, -7, D:10) a +0 dire flail (46, -28, D:10) a +0 dagger a +0 dagger (46, -16, D:10) a +0 dagger (49, -12, D:10) a +0 scimitar of flaming (56, -11, D:10) a +0 scale mail (57, -33, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a potion of brilliance (4, -33, D:11) a scroll of holy word (4, -18, D:11) a +0 giant spiked club a +0 giant club (11, -37, D:11) a +1 bardiche of flaming (13, -10, D:11) a +0 hunting sling (19, -3, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 chain mail a +0 falchion a +0 chain mail a +0 halberd (20, -11, D:11) a +0 war axe (21, -42, D:11) a +0 flail (22, -43, D:11) a +0 ring mail a +0 trident (22, -42, D:11) a +0 spear (26, -2, D:11) a +0 robe a +0 dagger (29, -44, D:11) a +0 club (29, -43, D:11) a +0 spear of venom (29, -28, D:11) 5 large rocks (29, -8, D:11) 5 large rocks (30, -44, D:11) a +0 spear (33, -40, D:11) 4 large rocks (34, -40, D:11) a +0 dagger a +0 ring mail (35, -40, D:11) a +0 dagger a +0 robe (39, -39, D:11) a +0 trident (39, 4, D:11) a +0 trident (40, -29, D:11) a +0 robe a +0 dagger (48, -33, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a ring of flight (1, 25, D:12) the +4 quick blade of Himeve {vorpal, rN++ Dex+4 Stlth-} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. Stlth: It makes you less stealthy. (1, 26, D:12) a +0 dagger a +0 robe (2, -10, D:12) a potion of lignification (12, 25, D:12) 8 large rocks (14, -7, D:12) the +9 flail "Ronkeoq" {flame, Fly rElec Str-3 Int-4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Fly: It grants you flight. (26, -9, D:12) 20 arrows (27, -11, D:12) a +0 chain mail (32, 5, D:12) 15 arrows (37, 13, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a +0 trident (1, 4, D:13) a +0 pair of gloves (2, -12, D:13) a +0 dagger a +0 robe (3, -12, D:13) a +0 whip (3, 28, D:13) a +0 robe (4, -12, D:13) a +0 hand axe a +0 leather armour (4, 0, D:13) a +0 great mace of protection a +0 chain mail (5, -12, D:13) a +0 short sword a +0 ring mail (7, -12, D:13) a +0 dagger a +0 robe (8, -4, D:13) a +2 halberd a +0 plate armour (8, 31, D:13) 6 large rocks (13, 22, D:13) a +3 vorpal shortbow 17 arrows (14, 22, D:13) a +0 longbow 11 arrows (15, 21, D:13) a +0 shortbow 21 arrows (15, 22, D:13) a +0 shortbow 18 arrows (31, -8, D:13) a +0 great sword a +0 chain mail a +3 bardiche a +0 plate armour (33, -9, D:13) a +0 vorpal great sword a +0 plate armour (34, -8, D:13) a +0 war axe a +0 chain mail a +0 kite shield a +3 long sword a +0 plate armour (37, 9, D:13) a +0 chain mail a +0 glaive (39, 37, D:13) 2 potions of magic (47, 3, D:13) a +0 troll leather armour (still there?) a +0 giant club (still there?) a +0 giant club (still there?) (55, -12, D:13) a +0 longbow 21 arrows (55, 17, D:13) a +4 flail (60, 19, D:13) a +0 trident (61, -3, D:13) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 club (62, -3, D:13) a +0 whip Level 14 of the Dungeon (0, 0, D:14) a phial of floods (2, 0, D:14) a +0 flail (5, -2, D:14) a +0 halberd a +0 robe (8, 7, D:14) a +0 mace (14, -1, D:14) 4 large rocks (14, 2, D:14) a +0 chain mail a +0 broad axe (16, 11, D:14) a +3 scimitar of flaming (18, -1, D:14) a scroll of noise (19, 12, D:14) a +4 vorpal dagger (22, -9, D:14) a +0 morningstar (24, 7, D:14) 17 bolts (26, -3, D:14) a +0 leather armour 14 arrows a +0 short sword a +0 shortbow (27, -29, D:14) a +0 broad axe (31, -12, D:14) a +0 ring mail (39, 20, D:14) a +0 flail (40, 0, D:14) a book of Misfortune (51, -39, D:14) a +0 robe a +0 long sword (53, 12, D:14) a +0 longbow 25 arrows (56, -27, D:14) a +0 shortbow 10 arrows (59, -27, D:14) a +2 scimitar of flaming (63, 11, D:14) a book of Minor Magic (67, -31, D:14) a +0 chain mail Level 15 of the Dungeon [Shop] Huedd's Weapon Shop a +0 falchion (48 gold) a +0 rapier (64 gold) a +1 rapier of freezing (227 gold) a +0 war axe (56 gold) a +0 vorpal flail (115 gold) the +6 shortbow "Diecics" {freeze, *Corrode Fragile rElec Will+++} (790 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. a +0 trident (56 gold) a +0 war axe (56 gold) a +1 dagger of speed (208 gold) a +1 arbalest of freezing (241 gold) (0, 0, D:15) a +0 pair of gloves (8, -21, D:15) a +0 quarterstaff (11, -1, D:15) a +0 shortbow 34 arrows (12, -9, D:15) 4 large rocks (20, -13, D:15) a +0 chain mail (23, 26, D:15) a +2 trident of venom (33, -14, D:15) a +0 flail (36, 3, D:15) a +0 leather armour (43, -11, D:15) a +0 short sword Level 1 of the Orcish Mines [Shop] Muoh Uhe's Antique Armour Shoppe a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +1 pair of boots (356 gold) a +0 scale mail (124 gold) a +0 leather armour (62 gold) a +2 helmet of see invisible (666 gold) a +0 scale mail (124 gold) (0, 38, Orc:1) a +0 plate armour a +0 war axe (7, 9, Orc:1) a +0 giant club (7, 26, Orc:1) a +0 club (8, 6, Orc:1) a +0 chain mail a +0 glaive (8, 26, Orc:1) a +0 club (9, 5, Orc:1) a +0 flail a +0 ring mail (9, 6, Orc:1) a +0 whip (9, 26, Orc:1) a +0 falchion a +0 hand axe a +0 leather armour a +0 hand axe a +0 club (9, 27, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (10, 26, Orc:1) a +0 mace a +0 leather armour a +0 mace (35, 0, Orc:1) a +0 plate armour a +0 battleaxe a +0 ring mail a +0 club (35, 2, Orc:1) a +0 whip (36, 0, Orc:1) a +0 leather armour a +0 hand axe a +0 flail (36, 1, Orc:1) a +0 plate armour a +0 mace (37, -1, Orc:1) a +0 leather armour a +0 club (38, -1, Orc:1) a +0 leather armour a +0 dagger (38, 0, Orc:1) a +0 robe a +0 dagger (39, -8, Orc:1) a +0 chain mail a +0 war axe (39, -2, Orc:1) a +0 trident (40, -7, Orc:1) a +0 robe a +0 dagger (41, -7, Orc:1) a +0 plate armour a +0 trident (42, -4, Orc:1) a +0 dagger a +0 plate armour a +0 halberd (43, -4, Orc:1) a +0 hand axe (44, -3, Orc:1) a +0 leather armour a +0 hand axe a +0 club Level 2 of the Orcish Mines [Shop] Laysipor's Book Boutique a book of Beasts (570 gold) Ozocubu's Autobiography (360 gold) a book of Conjurations (300 gold) a book of Power (630 gold) a book of Spatial Translocations (390 gold) a book of Frost (330 gold) an Inescapable Atlas (510 gold) a book of Decay (450 gold) [Shop] Soenlol's Jewellery Emporium a ring of ice (325 gold) a ring of flight (227 gold) a ring of protection from cold (325 gold) a ring of poison resistance (260 gold) a +6 ring of dexterity (760 gold) a +4 ring of evasion (468 gold) a ring of fire (325 gold) the ring of Oluyduj {rF- rCorr AC+4 Int+4 SInv} (704 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of fire (325 gold) a ring of fire (325 gold) [Shop] Jitukhuq's Antique Armour Boutique a +0 plate armour (759 gold) a +0 scale mail (132 gold) a +4 scale mail of positive energy (924 gold) a +3 chain mail of poison resistance (775 gold) a +3 leather armour of cold resistance (792 gold) a +0 chain mail (148 gold) a +1 leather armour of poison resistance (363 gold) a +0 chain mail (148 gold) [Shop] Fymaukh's Antique Weapon Shop a +0 war axe (112 gold) a +0 arbalest (144 gold) a +2 short sword of freezing (556 gold) a +0 scimitar (128 gold) a +0 shortbow (96 gold) a +0 morningstar (128 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2278 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +2 dagger of venom (460 gold) a +0 shortbow (96 gold) [Shop] Offaack's Jewellery Boutique a +6 ring of strength (877 gold) a +6 ring of dexterity (877 gold) an amulet of reflection (450 gold) an amulet of the acrobat (450 gold) (0, 0, Orc:2) a +0 flail (3, 20, Orc:2) a +2 cloak (4, 4, Orc:2) a +0 ring mail a +0 club (6, -9, Orc:2) a +0 giant club (6, 4, Orc:2) a +0 plate armour a +0 trident (13, 3, Orc:2) a +0 plate armour a +0 mace a +0 chain mail a +2 short sword of venom (13, 4, Orc:2) a +0 troll leather armour a +0 club a +0 robe a +1 dagger of electrocution a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a +0 hand axe a +0 flail a +0 plate armour a +0 great sword (14, 3, Orc:2) a +0 falchion a +0 whip a +0 scale mail a +0 hand axe a +0 chain mail a +0 dire flail a +0 giant club a +0 short sword a +0 plate armour a +0 long sword a +0 leather armour a +0 club a +0 chain mail a +0 trident a +0 short sword a +0 chain mail a +0 glaive a +0 chain mail a +2 long sword of holy wrath (15, 3, Orc:2) a +0 chain mail a +1 long sword (21, 23, Orc:2) a +0 club (22, 7, Orc:2) a +0 chain mail a +0 hand axe (22, 23, Orc:2) a +0 plate armour a +0 trident a +0 chain mail a +0 war axe (23, 23, Orc:2) a +0 plate armour a +0 long sword (23, 24, Orc:2) a +0 club a +0 chain mail a +2 war axe of flaming (24, 25, Orc:2) a +0 plate armour a +0 war axe (25, 5, Orc:2) a +0 chain mail a +0 glaive (26, 5, Orc:2) a +0 leather armour a +0 flail (29, 8, Orc:2) a +1 hand axe of venom a +0 robe a +0 dagger a +0 flail (30, 8, Orc:2) a +0 plate armour a +0 mace of protection (32, 5, Orc:2) a +2 chain mail of poison resistance a +0 hand axe (34, 5, Orc:2) a +0 scale mail a +0 dagger (35, 5, Orc:2) a +0 plate armour a +0 hand axe (35, 6, Orc:2) a +0 giant club (35, 7, Orc:2) a +1 chain mail of fire resistance a +0 hand axe (36, 23, Orc:2) a +0 leather armour a +0 battleaxe (37, 6, Orc:2) a +0 leather armour a +0 club (37, 9, Orc:2) a +0 leather armour a +0 whip (38, 6, Orc:2) a +0 giant club (38, 9, Orc:2) a +0 plate armour of positive energy a +0 long sword (38, 12, Orc:2) a +0 plate armour a +0 war axe a +0 plate armour a +0 short sword (39, -10, Orc:2) a +0 short sword (39, 8, Orc:2) a +0 mace (39, 11, Orc:2) a +0 leather armour a +0 hand axe (39, 12, Orc:2) a +1 dagger of venom (40, -11, Orc:2) a +0 trident a +0 plate armour (40, 13, Orc:2) a +0 plate armour a boomerang of dispersal a +0 halberd a +0 chain mail a +0 glaive (41, -11, Orc:2) a +1 dagger of venom a +0 leather armour (41, 12, Orc:2) a +0 chain mail a +0 battleaxe (41, 16, Orc:2) a +0 hand axe (42, -10, Orc:2) a +2 glaive (42, 6, Orc:2) a +0 ring mail a +0 club (42, 15, Orc:2) a +0 chain mail a +0 dire flail (43, 8, Orc:2) a +0 mace (43, 10, Orc:2) a +0 leather armour a +0 war axe a +0 war axe (43, 11, Orc:2) a +0 leather armour a +0 club a +0 flail a +0 ring mail a +0 flail (43, 13, Orc:2) a +1 dagger of flaming (43, 15, Orc:2) a +0 whip (43, 16, Orc:2) a +0 chain mail a +3 great mace (43, 19, Orc:2) a +6 ring of strength a +0 chain mail a +0 dagger (43, 20, Orc:2) a +0 whip (44, 10, Orc:2) a +2 robe of cold resistance a +0 dagger (44, 16, Orc:2) a +0 mace (44, 20, Orc:2) a +2 vampiric dagger (44, 21, Orc:2) a +0 hand axe (45, 16, Orc:2) a +0 plate armour a +3 vorpal great sword (45, 19, Orc:2) a +0 plate armour a +0 flail (46, 16, Orc:2) a +0 hand axe (46, 20, Orc:2) a +0 plate armour a +0 trident (51, -8, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of fire (4, 15, Lair:1) a +2 cloak (17, -8, Lair:1) a scroll of noise (22, -1, Lair:1) a ring of flight (25, -16, Lair:1) a book of Conjurations (25, -1, Lair:1) 13 arrows (32, -7, Lair:1) a book of Hexes (32, 6, Lair:1) 14 arrows (33, -6, Lair:1) a book of Dreams (40, 21, Lair:1) a +0 robe (47, -21, Lair:1) 23 bolts (56, -4, Lair:1) a +0 dagger of draining (59, -15, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (3, 29, Lair:2) a +0 leather armour (7, -21, Lair:2) a scroll of amnesia (10, -3, Lair:2) a +0 rapier (29, -6, Lair:2) a +0 robe (36, -5, Lair:2) the +4 rapier "Pattoa" {pain, rElec Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. Will: It increases your willpower. Trog disapproves of the use of such an item. Level 3 of the Lair of Beasts (0, 10, Lair:3) an Inescapable Atlas (6, -19, Lair:3) a +0 battleaxe an amulet of faith a scroll of amnesia (7, -31, Lair:3) 26 bolts (13, -18, Lair:3) a +0 buckler (14, -25, Lair:3) a +0 halberd (16, -36, Lair:3) a +0 chain mail (16, 2, Lair:3) a +1 halberd of flaming (17, -29, Lair:3) a +0 spear (17, -28, Lair:3) a +0 trident a +0 trident (17, -27, Lair:3) a +0 trident (18, 2, Lair:3) a +0 battleaxe (37, -26, Lair:3) a +0 trident (37, -25, Lair:3) a +0 falchion (38, -26, Lair:3) a +2 scale mail of fire resistance (39, -25, Lair:3) a condenser vane (39, -24, Lair:3) a +1 vampiric glaive (39, -23, Lair:3) a +2 chain mail of willpower (43, -13, Lair:3) 2 potions of magic (52, -12, Lair:3) an Everburning Encyclopedia Level 4 of the Lair of Beasts (2, -4, Lair:4) a +0 quarterstaff (2, 24, Lair:4) a +0 trident (7, 31, Lair:4) a +1 trident (27, 17, Lair:4) 12 arrows (41, 36, Lair:4) an amulet of faith (53, 22, Lair:4) a book of Transfigurations Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of holy word (3, -1, Lair:5) a +0 trident (6, -41, Lair:5) a +0 pair of gloves (14, -18, Lair:5) a +4 ring of evasion (34, -16, Lair:5) a box of beasts (37, -37, Lair:5) a +0 pair of boots (50, -3, Lair:5) a +0 hand crossbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (0, 7, Lair:6) a +0 scale mail (16, -40, Lair:6) the +1 ring mail of Wiphente {+Inv Regen+} +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. (16, 6, Lair:6) a potion of lignification (35, -28, Lair:6) a scroll of amnesia (36, -19, Lair:6) a +0 great sword of holy wrath (41, -17, Lair:6) 29 bolts (44, 10, Lair:6) a +0 crystal plate armour (44, 11, Lair:6) the +9 lajatang of the Snake Pit {spect, rElec} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. (45, 10, Lair:6) a +3 spear (47, -26, Lair:6) 12 arrows (47, 7, Lair:6) a scroll of noise (47, 8, Lair:6) a There-And-Back Book (56, -28, Lair:6) a scroll of amnesia (59, 14, Lair:6) a +0 troll leather armour Level 1 of the Shoals [Shop] Innezi's General Store 18 bolts (43 gold) a scroll of identify (24 gold) a wand of iceblast (3) (84 gold) a +0 glaive (78 gold) a +0 scale mail of cold resistance (132 gold) the +5 falchion of Taxation {elec, rElec Will+ Int+3} (700 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Will: It increases your willpower. (0, 0, Shoals:1) a potion of attraction (1, 0, Shoals:1) a +0 trident (8, 12, Shoals:1) a +0 trident (10, 20, Shoals:1) a scroll of noise (13, 9, Shoals:1) a +0 spear (16, 18, Shoals:1) a +0 spear (unseen) (17, 25, Shoals:1) a +0 robe (18, 25, Shoals:1) a ring of ice (18, 34, Shoals:1) a book of the Dragon (19, 25, Shoals:1) 11 arrows (26, 28, Shoals:1) a +0 trident (28, 26, Shoals:1) 5 large rocks (30, 16, Shoals:1) a +0 trident (38, 4, Shoals:1) a +0 hunting sling a +0 quarterstaff (39, 37, Shoals:1) a +0 leather armour (39, 40, Shoals:1) a +0 hunting sling a +0 spear (40, 12, Shoals:1) a +0 scale mail (55, 11, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (4, 22, Shoals:2) a +0 robe (11, 11, Shoals:2) a book of Iron (12, 3, Shoals:2) a +0 trident (13, 3, Shoals:2) a +0 spear a +0 hunting sling a +0 trident (13, 9, Shoals:2) a +3 vorpal glaive (13, 32, Shoals:2) a +2 helmet (14, 7, Shoals:2) a +0 scale mail a ring of fire a +2 trident of protection (15, 3, Shoals:2) a +0 club a +0 hunting sling (15, 4, Shoals:2) a +0 club a +0 hunting sling of freezing (16, 37, Shoals:2) a +0 long sword (18, 25, Shoals:2) a +0 trident (25, 8, Shoals:2) a +0 chain mail (26, 31, Shoals:2) a +0 trident (33, 16, Shoals:2) a +0 spear (34, 15, Shoals:2) a +0 hunting sling a +0 spear (34, 16, Shoals:2) a +2 trident of flaming a +0 leather armour (34, 17, Shoals:2) a +0 quarterstaff a +0 hunting sling (35, 8, Shoals:2) an amulet of regeneration (35, 15, Shoals:2) a +0 hunting sling a +0 spear (39, 1, Shoals:2) a +0 spear a +0 hunting sling (43, 35, Shoals:2) a +0 hunting sling a +0 spear of freezing (44, 35, Shoals:2) the +0 hunting sling "Qoenk" {freeze, +Blink Str+5 Dex-2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (-2). +Blink: It lets you blink. a +0 quarterstaff a +0 hunting sling a +0 quarterstaff (45, 35, Shoals:2) a +0 trident a +0 robe (48, 3, Shoals:2) a +0 trident (48, 4, Shoals:2) a +0 glaive (49, 3, Shoals:2) a +3 trident of flaming a +0 leather armour (49, 5, Shoals:2) a +0 halberd (49, 27, Shoals:2) a potion of lignification (50, 3, Shoals:2) a +0 trident a +1 rapier of freezing a +0 robe (50, 26, Shoals:2) a +0 scale mail (51, 4, Shoals:2) a +0 glaive (52, 23, Shoals:2) a +0 trident (59, 1, Shoals:2) the +10 hand axe "Heanerus" {vorpal, rCorr Int+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (14, -12, Shoals:3) a +0 spear a +0 hunting sling (16, -10, Shoals:3) a +0 spear a +0 hunting sling (17, -11, Shoals:3) a +0 quarterstaff a +0 hunting sling (18, -8, Shoals:3) a +0 spear a +0 hunting sling (19, -5, Shoals:3) a +1 halberd of flaming (20, -6, Shoals:3) a +0 trident (21, 0, Shoals:3) a +0 trident (22, -9, Shoals:3) a +0 robe a +0 trident (22, -4, Shoals:3) 5 large rocks (22, 0, Shoals:3) a +0 trident (23, -8, Shoals:3) a +0 trident (23, -6, Shoals:3) a +0 shortbow a book of Misfortune (25, 1, Shoals:3) a +1 spear of freezing a +0 leather armour (32, -13, Shoals:3) a staff of poison (35, 14, Shoals:3) a +0 trident (37, -10, Shoals:3) a +0 glaive (38, 1, Shoals:3) a +0 hunting sling a +0 quarterstaff (39, -10, Shoals:3) a +0 glaive (40, -13, Shoals:3) a +0 trident (40, -12, Shoals:3) a +0 spear a +0 trident (40, -11, Shoals:3) a +6 rapier of electrocution a +0 robe of cold resistance (41, -13, Shoals:3) a +0 spear a +0 trident (41, -12, Shoals:3) a +0 trident (41, -11, Shoals:3) a +0 trident (41, -3, Shoals:3) a +2 hunting sling of freezing a +0 spear of freezing (42, -3, Shoals:3) a +0 hunting sling a +0 spear (44, -3, Shoals:3) a +0 hunting sling a +0 club Level 4 of the Shoals (0, 0, Shoals:4) a book of Touch (1, -4, Shoals:4) a book of Misfortune (1, 0, Shoals:4) a +0 trident (3, 18, Shoals:4) a +0 trident a +0 scale mail a +0 trident (5, 46, Shoals:4) a +0 trident of distortion a +0 robe (9, 34, Shoals:4) a +0 vorpal spear a +0 leather armour a +0 spear a +0 trident (12, 2, Shoals:4) the ring "Veutunem" {Fly rPois rN+ Str+2} [ring of flight] Str: It affects your strength (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. (14, 27, Shoals:4) an amulet of magic regeneration (17, 8, Shoals:4) a +0 scale mail (20, 6, Shoals:4) a +0 trident (21, 4, Shoals:4) a +0 trident (21, 5, Shoals:4) a +0 leather armour a +0 spear a +0 trident (21, 6, Shoals:4) a +0 leather armour a +0 spear a +0 leather armour a +0 trident (23, 5, Shoals:4) a book of Alchemy a +0 robe a +0 rapier (25, 1, Shoals:4) a +5 spear (25, 25, Shoals:4) a +0 trident +2 storm dragon scales (30, 1, Shoals:4) a staff of air the ring of Intercession {+Blink rN+ Will- MP+9 Stlth+} [ring of magical power] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Will: It decreases your willpower. Stlth: It makes you more stealthy. (32, 30, Shoals:4) a +0 robe (33, 0, Shoals:4) a +0 trident a +0 spear (33, 6, Shoals:4) a +2 trident of protection (33, 19, Shoals:4) a +0 leather armour (38, -7, Shoals:4) a +4 hunting sling of freezing (41, 5, Shoals:4) a +0 trident a +0 trident a +0 robe a +0 trident (45, 18, Shoals:4) a +0 leather armour a +1 spear of pain (46, 12, Shoals:4) an amulet of regeneration (46, 18, Shoals:4) a +0 robe a +2 trident of flaming (46, 33, Shoals:4) a +4 chain mail of cold resistance (50, 20, Shoals:4) a +0 trident (51, 17, Shoals:4) a +0 leather armour a +3 vampiric trident (52, 16, Shoals:4) a +6 trident (52, 17, Shoals:4) a +3 vorpal trident (52, 19, Shoals:4) a +0 spear (53, 18, Shoals:4) a +3 trident of venom Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scimitar a +4 plate armour of poison resistance a +0 kite shield (6, 5, Snake:1) a +0 whip (8, -1, Snake:1) a +0 leather armour (16, 13, Snake:1) a +0 kite shield (24, -20, Snake:1) 13 gold pieces (36, -16, Snake:1) a +0 pair of gloves (39, -3, Snake:1) a +0 rapier (49, 32, Snake:1) a +0 spear a +0 robe a +4 spear (50, 6, Snake:1) a +0 scimitar (52, -8, Snake:1) a +6 ring of strength (52, 32, Snake:1) a +0 battleaxe a +0 robe (56, 4, Snake:1) a +0 ring mail (56, 31, Snake:1) a potion of degeneration Level 2 of the Snake Pit (0, 0, Snake:2) a +1 shortbow of flaming 24 arrows (1, 4, Snake:2) a +0 trident (2, -2, Snake:2) a +3 halberd (3, 30, Snake:2) a +0 arbalest (4, 0, Snake:2) a +1 spear of venom (5, 1, Snake:2) a +0 quarterstaff a +0 robe (6, 2, Snake:2) a +0 antimagic mace (6, 30, Snake:2) a +0 flail a +0 robe (10, 18, Snake:2) a +0 spear a +0 halberd a +0 trident a +0 robe a +1 dagger of venom (13, 5, Snake:2) 15 bolts a +0 dire flail a +0 arbalest (24, 21, Snake:2) a staff of air (24, 24, Snake:2) a +0 robe 24 bolts a +0 halberd a +0 arbalest (29, 9, Snake:2) a ring of positive energy (32, 13, Snake:2) a +0 chain mail (38, -4, Snake:2) a +0 halberd a +0 battleaxe (38, -3, Snake:2) a +0 robe a +0 scimitar a +0 battleaxe a +0 dire flail a +0 robe a +0 hand axe (39, -5, Snake:2) a +0 vampiric scimitar 21 arrows a +2 morningstar of protection a +0 shortbow (40, -5, Snake:2) a +0 trident (46, -13, Snake:2) a +0 robe a +0 hand axe (49, 4, Snake:2) a +0 battleaxe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 hand axe a +0 robe a guardian serpent corpse (0, 2, Snake:3) a +0 flail a +0 robe (10, 8, Snake:3) a staff of conjuration (10, 12, Snake:3) a black mamba corpse (14, -28, Snake:3) a +0 whip a naga corpse (skeletalised by now) (14, 10, Snake:3) a salamander corpse (14, 11, Snake:3) a +0 shortbow of flaming 28 arrows (15, 11, Snake:3) a +0 halberd a +0 trident a +0 halberd a salamander corpse a salamander corpse a salamander corpse (28, -31, Snake:3) a +1 glaive of protection a salamander corpse (skeletalised by now) (32, 3, Snake:3) a +0 club (still there?) a +0 robe (still there?) a naga corpse (still there?) (32, 4, Snake:3) a guardian serpent corpse (33, 4, Snake:3) a +2 spear of flaming a +0 robe a stone a +1 spear of flaming a naga corpse (34, 4, Snake:3) a guardian serpent corpse (35, 4, Snake:3) a guardian serpent corpse (37, 4, Snake:3) a stone (38, 4, Snake:3) 2 stones (39, 4, Snake:3) a stone (40, 3, Snake:3) a stone