MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (25, -2, D:1) a +0 club (26, -3, D:1) a +0 short sword (30, 25, D:1) a +0 short sword (34, -7, D:1) 12 gold pieces (38, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 6, D:2) a scroll of teleportation (7, -4, D:2) a +0 dagger (11, -25, D:2) a +0 club (11, -24, D:2) a +0 falchion (22, 16, D:2) a potion of heal wounds (23, 10, D:2) 7 gold pieces (25, -3, D:2) a +0 robe (32, -18, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -15, D:3) a +0 halberd (14, -10, D:3) the +1 short sword "Paog" {freeze, Will+++ rCorr Str-5 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (15, -12, D:3) a +0 vorpal mace (24, -2, D:3) a frilled lizard corpse Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) a goblin corpse (still there?) (5, 4, D:4) 4 gold pieces