MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 halberd (6, 2, D:1) a +0 short sword (16, 20, D:1) a +0 leather armour (17, 14, D:1) a +0 club a +0 dagger (18, 14, D:1) a +0 dagger (19, 12, D:1) a +0 leather armour (31, 0, D:1) a +0 dagger (35, 14, D:1) a +0 leather armour (38, 12, D:1) a +0 dagger (41, -3, D:1) a +0 animal skin (50, -2, D:1) a book of Displacement (58, 11, D:1) a book of Changes Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 4, D:2) a +0 robe (3, 3, D:2) a +0 club (5, 0, D:2) a +0 club (7, -1, D:2) a +0 whip of venom a +0 club (7, 0, D:2) a +0 spear (8, -1, D:2) a +0 dagger a +0 sling a +0 animal skin (9, -3, D:2) a +0 dagger a +0 dagger a +0 dagger (9, -2, D:2) a +0 club a +0 sling (35, -16, D:2) a +0 ring mail (51, 21, D:2) a +0 dagger (56, 18, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 2 potions of brilliance (1, 30, D:3) a +1 war axe of flaming (2, -18, D:3) a +0 flail a +0 ring mail (3, 18, D:3) a potion of brilliance (4, 18, D:3) the +7 whip "Hulk" {vorpal, rF+ rN+ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. (13, -19, D:3) a +0 leather armour (18, -22, D:3) a +0 leather armour a +0 hand axe (21, 14, D:3) a +0 sling (23, -7, D:3) a scroll of noise (27, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 mace an orc corpse an orc corpse an orc corpse (11, -8, D:4) an adder skeleton (17, -2, D:4) a +0 long sword (25, -9, D:4) a +0 hand axe (26, 15, D:4) a hound corpse (skeletalised by now) (28, -13, D:4) a +2 long sword of holy wrath (30, 19, D:4) a potion of brilliance (32, 16, D:4) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. Level 5 of the Dungeon [Shop] Fatej's Weapon Emporium a +0 great sword (65 gold) 2 poisoned darts (8 gold) a +0 mace (30 gold) the +7 short sword of False Hope {vorpal, rF+++} (815 gold) It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. a +2 hand axe of flaming (174 gold) 4 stones (4 gold) 6 poisoned darts (24 gold) (0, 0, D:5) a +0 helmet (5, 6, D:5) a +0 ring mail (19, 5, D:5) a +0 giant club (37, 15, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 dagger (2, 0, D:6) a +0 short sword (7, -4, D:6) a +0 dagger (8, -6, D:6) a +0 club a +0 short sword