MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -21, D:1) a +0 leather armour (5, -13, D:1) a +0 short sword (11, 2, D:1) a +0 dagger (25, -21, D:1) a +0 spear (29, -11, D:1) a +0 whip (29, 17, D:1) a +0 club (32, -8, D:1) a +0 short sword (33, 24, D:1) a +0 dagger (43, -12, D:1) a +0 club Level 2 of the Dungeon (7, -26, D:2) a +0 whip (14, -39, D:2) a +0 club a +0 robe (24, -35, D:2) a +0 chain mail (35, -6, D:2) a +0 dagger (43, -24, D:2) a +0 dagger (50, -15, D:2) a +0 club (52, -8, D:2) a +0 dagger Level 3 of the Dungeon (2, 4, D:3) a +0 short sword (3, 2, D:3) the +0 leather armour of the Jabberwock {Will+ Dex+4} Dex: It affects your dexterity (+4). Will: It increases your willpower. (12, 12, D:3) a +0 club (20, -2, D:3) a +0 short sword (21, 34, D:3) a +0 short sword (43, -1, D:3) a staff of conjuration Level 4 of the Dungeon (0, 0, D:4) a +0 sling (8, 2, D:4) a +0 morningstar an orc corpse (skeletalised by now) (8, 3, D:4) a +0 whip an orc corpse (skeletalised by now) (9, 5, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (15, 7, D:4) a +0 club (15, 8, D:4) a +0 flail (16, -26, D:4) 2 scrolls of amnesia (17, 8, D:4) a +0 dagger (19, -19, D:4) a +0 trident (22, 8, D:4) a +0 dagger a +0 scale mail (24, -13, D:4) a +0 sling (30, -6, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (12, 6, D:5) a +0 dagger a +0 robe (16, 6, D:5) a +0 short sword (18, 7, D:5) a +0 short sword (20, 1, D:5) a scorpion corpse (23, 16, D:5) a +0 falchion (24, 21, D:5) an adder corpse (28, 15, D:5) 8 gold pieces the Ecumenical Temple