MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -29, D:1) a +0 club (18, -36, D:1) a +0 robe (18, -5, D:1) a +0 club (35, -28, D:1) a +0 whip (47, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 7, D:2) a +0 club (20, 26, D:2) a +0 hand axe (29, -5, D:2) a potion of degeneration (32, 24, D:2) a frilled lizard corpse (skeletalised by now) (33, 2, D:2) an adder skeleton (41, -6, D:2) a +0 ring mail (42, -2, D:2) a +0 helmet (46, -11, D:2) a +0 short sword (61, -6, D:2) a +0 robe