MirrMurr Level 1 of the Dungeon (0, 4, D:1) a +0 dagger (14, -22, D:1) a +0 club (26, -27, D:1) a +0 dagger (35, -35, D:1) a +0 spear (47, 12, D:1) a +0 club (53, 8, D:1) a +0 dagger (54, -30, D:1) a +0 club Level 2 of the Dungeon (17, -24, D:2) a +0 robe (18, -24, D:2) a +0 club (18, -23, D:2) a +1 dagger of protection (19, -10, D:2) 5 atropa-tipped darts (27, -16, D:2) a +0 leather armour (31, -6, D:2) a +0 short sword (42, 1, D:2) a +0 glaive (44, -19, D:2) a +0 club (46, 1, D:2) a +0 flail (51, -8, D:2) a +0 whip (54, -13, D:2) a +0 whip a +0 spear (54, -12, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (7, 32, D:3) a +0 club (14, 0, D:3) a +0 mace (22, 35, D:3) a +0 whip (24, -1, D:3) a hobgoblin corpse (skeletalised by now) (24, 30, D:3) a +0 robe (25, 18, D:3) a +0 spear (28, -3, D:3) a +0 leather armour (33, -2, D:3) a +0 whip (33, 11, D:3) a +0 dagger (34, 18, D:3) 6 javelins (34, 19, D:3) a +0 vampiric dagger (38, 15, D:3) a +0 spear (40, 15, D:3) a +1 whip of holy wrath (41, 14, D:3) a +0 flail