MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, -42, D:1) a +0 club (6, -46, D:1) a +0 robe (18, -35, D:1) a +0 club (40, -32, D:1) a +0 club (54, 11, D:1) a +0 dagger (61, -9, D:1) a +0 short sword (62, -43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 16, D:2) a +0 leather armour (1, 18, D:2) a +0 dagger (8, 0, D:2) a +0 ring mail (15, 22, D:2) an amulet of guardian spirit (28, 34, D:2) a +0 leather armour (51, 28, D:2) a +0 club a +3 vampiric whip (53, 14, D:2) a ring of see invisible (54, 31, D:2) a +0 dagger (54, 36, D:2) a +0 club Level 3 of the Dungeon (9, 10, D:3) a quokka corpse (skeletalised by now) a sewer (0, 0, Sewer) a +2 short sword of speed a kobold corpse (5, -1, Sewer) a +0 dagger a kobold corpse (14, 2, Sewer) a +0 club a kobold skeleton (14, 12, Sewer) a bat skeleton (18, 0, Sewer) a +0 whip (19, 9, Sewer) a frilled lizard corpse (skeletalised by now) (21, 9, Sewer) a rat corpse (skeletalised by now) (22, 4, Sewer) a +0 club (32, 0, Sewer) a +0 dagger (33, -1, Sewer) a rat skeleton (34, 5, Sewer) a +0 whip a kobold corpse (39, 2, Sewer) a +0 dagger (40, 1, Sewer) a scroll of identify (40, 2, Sewer) a potion of heal wounds (40, 3, Sewer) a potion of brilliance (41, 1, Sewer) a potion of magic (41, 3, Sewer) a +0 short sword a stone a kobold corpse