MirrMurr Level 1 of the Dungeon (9, -12, D:1) a +1 helmet of intelligence (11, -18, D:1) a +0 club (20, -6, D:1) a +0 whip (21, -13, D:1) a +0 club (34, -35, D:1) a +0 mace (35, -17, D:1) a +0 dagger (54, -46, D:1) a +0 hand axe (64, -29, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a ring of fire (12, 11, D:2) a +0 whip (24, 11, D:2) a +0 whip (26, 1, D:2) a +0 dagger (26, 14, D:2) a +0 dagger (29, 15, D:2) a +0 dagger (32, 14, D:2) a +0 dagger (34, 12, D:2) a +0 dagger (35, 9, D:2) a +0 dagger a +0 animal skin a +2 helmet (35, 10, D:2) a +0 dagger (35, 13, D:2) a +0 dagger (35, 15, D:2) a +0 club (36, 27, D:2) a +0 robe (37, 6, D:2) a +0 club (41, 2, D:2) a +0 club (50, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a staff of cold (7, -13, D:3) a +0 spear (7, 4, D:3) a +0 scale mail (9, -13, D:3) a +0 club a gnoll corpse (skeletalised by now) (12, -35, D:3) a +0 ring mail (12, -11, D:3) a +0 spear (15, -18, D:3) a staff of death (16, -13, D:3) a +0 robe a +0 dagger (16, -12, D:3) a +0 hand axe an orc corpse (16, 13, D:3) a +0 hand axe an orc corpse (17, 13, D:3) a +0 ring mail a +0 hand axe an orc corpse (18, 13, D:3) a +2 leather armour of cold resistance a +0 short sword (20, -14, D:3) a +0 whip (34, 10, D:3) the +3 ring mail "Eriug" {rN+ rCorr Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (38, -17, D:3) a +0 scale mail (40, -4, D:3) a +0 war axe (43, -11, D:3) a +0 dagger (48, 0, D:3) a +0 short sword (59, -15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 5, D:4) 2 stones (4, -14, D:4) 2 potions of attraction (6, -24, D:4) 17 gold pieces (8, -26, D:4) a +0 helmet (10, -28, D:4) a +0 short sword (11, -28, D:4) a +0 hand axe an orc corpse (14, -34, D:4) a +0 rapier (20, -30, D:4) a scroll of noise 2 potions of degeneration