MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 1, D:1) a jackal skeleton (4, 2, D:1) a hobgoblin skeleton (5, 17, D:1) a +0 sling (9, 17, D:1) a quokka skeleton (13, 32, D:1) a +0 leather armour (25, -8, D:1) a bat corpse (skeletalised by now) (27, 6, D:1) a +0 sling (28, 18, D:1) a quokka skeleton (29, 9, D:1) a hobgoblin skeleton (44, 0, D:1) 4 stones (44, 12, D:1) a flux talisman