MirrMurr Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 17, D:1) a +0 mace a kobold skeleton (2, -13, D:1) a +0 dagger (9, -9, D:1) a quokka skeleton (12, -28, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 24, D:1) a rat corpse (skeletalised by now) (14, -16, D:1) a +0 robe (19, 7, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 9, D:1) a rat corpse (skeletalised by now) (25, 17, D:1) a +0 dagger a kobold skeleton a hobgoblin skeleton (37, 19, D:1) a quokka skeleton (38, -28, D:1) a +0 leather armour (40, -25, D:1) a hobgoblin skeleton (42, 15, D:1) a +0 dagger (45, 18, D:1) a bat skeleton (51, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) a +0 robe (7, -15, D:2) a +0 ring mail (16, 9, D:2) 8 stones (18, -14, D:2) a +0 sling (21, 1, D:2) a +0 short sword a kobold skeleton (25, -4, D:2) the felid skeleton of Natasha (32, -13, D:2) a +0 dagger (37, -9, D:2) a bat corpse (skeletalised by now) (44, 4, D:2) a +0 club (47, -3, D:2) a +0 club (47, 15, D:2) a +0 dagger (50, -1, D:2) a ball python corpse (skeletalised by now)