MirrMurr Level 1 of the Dungeon [Shop] Bouppuwu's Weapon Shoppe a +0 short sword (33 gold) a +2 dagger of speed (198 gold) a +0 whip (27 gold) a +0 club (5 gold) the +6 dagger of Gamm {protect, *Noise rElec rCorr} (533 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 dagger (22 gold) a +0 spear (33 gold) a +0 dagger (22 gold) (1, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 5, D:1) a +0 dagger (8, 12, D:1) a +0 dagger (9, 7, D:1) a +0 leather armour (11, -16, D:1) a +0 dagger (11, -12, D:1) a +0 short sword a kobold skeleton (15, -9, D:1) a +0 flail a rat corpse (skeletalised by now) (20, 28, D:1) a +0 club a kobold corpse (skeletalised by now) (21, -10, D:1) a +0 robe (25, -19, D:1) a quokka corpse (skeletalised by now) (28, 28, D:1) a ball python corpse (skeletalised by now) (32, -4, D:1) a +0 robe (34, -16, D:1) a +0 leather armour (34, -6, D:1) a quokka skeleton (37, 4, D:1) a +0 leather armour (39, 11, D:1) a +0 dagger a kobold skeleton (40, 4, D:1) a +0 hand axe (42, -3, D:1) a rat corpse (skeletalised by now) (51, -5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (12, 7, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (27, -14, D:2) a +0 club a +0 club a gnoll corpse a gnoll corpse (36, 10, D:2) a +0 short sword a kobold corpse