MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -9, D:1) a book of Duality (6, -24, D:1) a rat corpse (skeletalised by now) (7, 7, D:1) a rat corpse (skeletalised by now) (14, 2, D:1) a +0 dagger (26, -8, D:1) a jackal skeleton (33, -10, D:1) a bat corpse (skeletalised by now) (37, 13, D:1) a hobgoblin corpse (skeletalised by now) (38, -23, D:1) a bat corpse (skeletalised by now) (39, -25, D:1) a granite talisman (41, -23, D:1) a frilled lizard corpse (skeletalised by now) (46, -13, D:1) a +0 long sword (46, 22, D:1) a +0 robe (47, -16, D:1) a +0 leather armour a +0 animal skin (53, 22, D:1) a jackal corpse (skeletalised by now) (54, 5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a rat corpse (skeletalised by now) (12, 11, D:2) a +0 club (17, 14, D:2) 3 gold pieces (53, -1, D:2) a +0 flail