MirrMurr Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -10, D:1) a +0 spear (15, -10, D:1) a +0 mace (21, -1, D:1) a +0 sling (21, 23, D:1) a +0 whip (25, 13, D:1) a jackal corpse (skeletalised by now) (26, -15, D:1) a rat skeleton (26, 25, D:1) a +0 dagger (29, -20, D:1) a +0 chain mail (31, 0, D:1) a +0 ring mail (38, 8, D:1) a +0 club (49, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, 8, D:2) a +1 whip of holy wrath a kobold corpse (8, 8, D:2) a +0 spear (10, 20, D:2) a +0 dagger (11, 21, D:2) a +0 club (11, 36, D:2) a ball python corpse (skeletalised by now) (15, 10, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse (16, 10, D:2) a giant cockroach corpse (30, 31, D:2) a bat skeleton (32, 19, D:2) a +0 sling (35, 24, D:2) a +0 short sword a kobold skeleton (45, 20, D:2) a +0 spear a +0 club a gnoll corpse