Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9402170308539401568 74 MirrMurr the Vexing (level 4, -3/29 HPs) Began as a Poltergeist Hexslinger on July 5, 2025. Shot with a sling bullet by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:58 (1638 turns). MirrMurr the Vexing (Poltergeist Hexslinger) Turns: 1638, Time: 00:05:58 Health: -3/29 AC: 2 Str: 4 XL: 4 Next: 28% Magic: 5/5 EV: 11 Int: 15 God: Gold: 63 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 dagger k - a +0 short sword Missiles e - 23 stones i - 6 poisoned darts Armour c - a +1 cloak (haunted) Scrolls g - 2 scrolls of identify {!r, unknown} h - a scroll of teleportation {!r, unknown} j - a scroll of torment {!r, unknown} Potions d - a potion of haste {!q, unknown} Skills: + Level 1.9 Fighting - Level 3.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10327 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (53% to hit) You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin shoots a sling bullet. The sling bullet completely misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (53% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You die... #######.# #.# ........########.# ########.........# #.######### ########.# .......#'## ..........# .....)...§############## .........§§☼§§§☼@☼)g☼☼§§ .........§####§☼#######§ .......#'## #§☼## .......#.# ##☼## ########)# #§§# #.# #§## # #.###.# ## #.##..# .### #.##.## You could see a goblin. Vanquished Creatures 2 gnolls (D:2) 4 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 4 giant cockroaches A hobgoblin (D:2) 4 jackals (D:1) 4 quokkas 3 ball pythons (D:2) 3 bats 2 frilled lizards 4 goblins 4 kobolds 2 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MirrMurr the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 79 | D:1 | Reached skill level 1 in Stealth 202 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 871 | D:1 | Reached XP level 3. HP: 16/22 MP: 4/4 874 | D:1 | Learned a level 2 spell: Jinxbite 1289 | D:2 | Reached skill level 1 in Fighting 1627 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/5 1635 | D:2 | HP: 1/29 [gnoll/+0 spear (2)] 1638 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 2 3 | 3.0 Fighting | 1 | 1.9 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 115 | 11 || 126 Use: Scroll | | 1 || 1 Armour: Skin | 18 | 8 || 26 Dodge: Dodged | 27 | 5 || 32