MirrMurr Level 1 of the Dungeon (0, 31, D:1) a hobgoblin corpse (skeletalised by now) (2, 5, D:1) a +0 hand axe (5, 7, D:1) a +0 leather armour (16, 24, D:1) a maw talisman (16, 33, D:1) a +0 robe (22, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 3, D:1) a frilled lizard corpse (skeletalised by now) (26, -8, D:1) a +0 short sword (31, 34, D:1) a bat skeleton (40, -3, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin skeleton (42, 14, D:1) a bat corpse (skeletalised by now) (44, 24, D:1) a +0 club (47, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, 9, D:2) a +0 club (9, 12, D:2) a quokka corpse (skeletalised by now) (17, 27, D:2) a ball python corpse (24, 35, D:2) a +0 whip (29, 14, D:2) a frilled lizard corpse (30, 14, D:2) a hobgoblin corpse a ball python corpse (33, 11, D:2) 2 potions of berserk rage (37, 35, D:2) a rat corpse (39, 11, D:2) a +0 ring mail