MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 19, D:1) a ball python corpse (skeletalised by now) (2, 22, D:1) a hobgoblin corpse (skeletalised by now) (4, 13, D:1) a +0 club (13, 11, D:1) a bat skeleton (14, 12, D:1) a +0 long sword (17, -11, D:1) a +0 club (18, -10, D:1) a +0 club (19, 11, D:1) a bat skeleton (34, -1, D:1) a bat skeleton (48, -5, D:1) a +0 whip (51, 14, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 11, D:2) a +0 club (21, 37, D:2) a medusa talisman (25, 37, D:2) a +0 buckler (26, 25, D:2) an adder skeleton (30, -2, D:2) a +1 heavy spear (47, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (10, -25, D:3) a rat corpse (skeletalised by now) (17, -7, D:3) a +0 long sword (18, -15, D:3) a +0 short sword a +0 dagger a kobold skeleton (22, -17, D:3) a +0 robe (27, -21, D:3) a +0 short sword (33, -29, D:3) a +0 spear (35, -27, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (36, -26, D:3) a bat skeleton (37, 0, D:3) a bat corpse (skeletalised by now) (43, -26, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Lejayso" {^Drain Will+ rCorr Str+5 Int-3} (3120 gold) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). the +2 robe of Instinct {^Contam Harm rCorr Dex+4} (2630 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring "Kopsej" {rPois rF-- rC+ Int-3 Dex+8 Ice} (3970 gold) [ring of ice] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). Ice: It increases the power of your Ice spells. the +2 whip of Ascent {reap, *Noise rElec rC+ Will+++} (5800 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+++: It greatly increases your willpower. (1, -4, D:4) a +0 club (15, 9, D:4) a +0 short sword a kobold skeleton (16, 12, D:4) a hound skeleton (18, -1, D:4) a +0 pair of boots (20, 5, D:4) a maw talisman (22, 23, D:4) a +0 ring mail (36, -5, D:4) a +0 scale mail (36, 28, D:4) a +0 robe (39, -4, D:4) a +0 club (40, 30, D:4) a +0 ring mail (41, -4, D:4) a +0 club (41, -3, D:4) a +0 club (51, 31, D:4) a +0 chain mail Level 5 of the Dungeon (5, -22, D:5) a +0 scale mail (7, -14, D:5) a +0 ring mail (8, -16, D:5) a +0 quarterstaff (11, -4, D:5) a +0 whip a +0 leather armour (16, -6, D:5) a +0 giant club (17, -16, D:5) a +0 war axe (19, -16, D:5) a +0 sling (19, -15, D:5) a +0 dagger a +0 robe (20, -6, D:5) a +0 hand axe a +0 flail a +0 whip a +0 hand axe (24, -21, D:5) a +0 leather armour (24, -15, D:5) a +0 spear (25, -16, D:5) a +2 flail of holy wrath (25, -15, D:5) a +0 leather armour a +0 club (26, -5, D:5) a +0 club (28, -11, D:5) a +0 robe a +1 dagger of freezing (30, -15, D:5) a +0 ring mail a +0 halberd (35, -4, D:5) a +0 ring mail a +0 club (43, 11, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, 3, D:6) 8 gold pieces (13, 8, D:6) a +0 plate armour (13, 11, D:6) a scroll of fog