Misa the Dungeon (10, 1, D) the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +4,+2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) the +9,+9 Staff of Wucad Mu (68, 1, D) a lantern of shadows (69, 1, D) the +6,+4 halberd of Outrage {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a +0,+0 mace (73, 2, D) a +2 troll leather armour (75, 2, D) the +2 buckler of the Alphagorgon {+Fly rF+ rN+} It protects you from fire. It protects you from negative energy. It lets you fly. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (61, 3, D) a cursed staff of conjuration a +0,+0 club a cursed +0 cloak (62, 3, D) a +0,+0 flail a +0 cloak a +0 cloak (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +0,+0 orcish hand axe {=f} a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (61, 4, D) a +5 rod of inaccuracy (10/10) (4, 5, D) a +5,+5 battleaxe a +5,+5 broad axe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) the ring "Cuaczam" {MP+9 Str+4 Int-4} [ring of magical power] It affects your strength (+4). It affects your intelligence (-4). a +5,+5 executioner's axe a +0 animal skin (63, 9, D) the cursed -1,-1 longbow of Luxzizej {frost, Hunger rC+ Dex+2} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+2). It protects you from cold. It speeds your metabolism. It has a curse placed upon it. (70, 9, D) a +1,+7 eveningstar of protection (71, 9, D) the +11,+6 short sword of the Assorted Demons {slice, Contam Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It causes magical contamination when unequipped. (62, 10, D) a book of Necromancy (70, 10, D) a +1,+3 quarterstaff of draining (72, 10, D) a +1 elven robe of the Archmagi (63, 13, D) a +1,+2 morningstar of venom (70, 13, D) a +1,+4 sling of frost (61, 17, D) a book of Callings (62, 17, D) the cursed +8 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may recurse itself. It has a curse placed upon it. (63, 17, D) a +3,+5 bow of flame (64, 17, D) an uncursed staff of wizardry (71, 17, D) a book of Death (72, 17, D) a +0 dwarven large shield of protection (62, 18, D) a +1,+0 elven short sword (63, 18, D) the Grimoire of Stolen Souls Spells Type Level Animate Skeleton Necromancy 1 Regeneration Charms/Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Dispel Undead Necromancy 5 Trog disapproves of the use of such an item. (64, 18, D) an uncursed staff of fire (71, 18, D) an uncursed staff of air (72, 18, D) a +6 lightning rod (14/14) (73, 18, D) an uncursed staff of conjuration (62, 21, D) a +0,+1 elven dagger of venom (63, 21, D) a +1,+1 dwarven war axe of flaming (71, 21, D) an iguana skeleton (61, 22, D) a +1,+0 elven dagger a +0 elven leather armour (62, 22, D) a +2,+0 elven dagger a +0 elven leather armour (63, 22, D) a +6,+7 anti-magic executioner's axe (64, 22, D) a +0,+2 dwarven crossbow of frost a cursed -1,-1 elven long sword a +3,+1 elven bow 4 arrows (72, 22, D) a +3,+1 dire flail of holy wrath (62, 23, D) a cursed -3,-3 elven short sword a +0 elven chain mail (61, 27, D) a lamp of fire (62, 27, D) a book of Flames (63, 27, D) a +1,+2 battleaxe of electrocution (64, 27, D) a +2 robe of positive energy (65, 27, D) Fiassoam's Volume of Destructive Weightlessness Spells Type Level Shock Conjuration/Air 1 Lightning Bolt Conjuration/Air 5 Deflect Missiles Charms/Air 6 Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (71, 27, D) a +6 blowgun (72, 27, D) the Papyrus of Execration and Black Arts Spells Type Level Confusing Touch Hexes 1 Pain Necromancy 1 Vampiric Draining Necromancy 3 Cause Fear Hexes 4 Silence Hexes/Air 5 Death Channel Necromancy 6 Trog disapproves of the use of such an item. (73, 27, D) an uncursed staff of power (63, 28, D) an uncursed staff of air (64, 28, D) a +5,+5 sabre of holy wrath (71, 28, D) a +6 blowgun of evasion (72, 28, D) a +3,+5 dwarven short sword of speed (73, 28, D) a plain deck of summonings (68, 36, D) a +2,+0 elven bow a +4,+1 whip of venom 8 arrows a +0 elven leather armour (47, 37, D) a +1 centaur barding of flying (48, 37, D) a +0 mottled dragon armour (49, 37, D) the amulet "Yvui" {Faith +Rage rElec MR++} [amulet of faith] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (50, 37, D) a +2 orcish shield of positive energy (51, 37, D) a +0,+1 dire flail of holy wrath (53, 37, D) a book of Fire (54, 37, D) an uncursed ring of invisibility (59, 37, D) a stone of tremors (60, 37, D) the cursed +3,-1 mace "Mnafehasch" {flame, MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (61, 37, D) a +2,+3 quarterstaff of crushing (62, 37, D) a fan of gales (63, 37, D) a +1,+1 flail of protection (70, 37, D) a disc of storms (71, 37, D) a book of Frost (72, 37, D) an uncursed amulet of faith (73, 37, D) a box of beasts (50, 38, D) an uncursed staff of air (51, 38, D) the -1 leather armour "Etwus" {Dex-1 Dam+6} It affects your dexterity (-1). It affects your damage-dealing abilities (+6). (52, 38, D) an uncursed ring of see invisible (53, 38, D) a +1,+0 scimitar of holy wrath (60, 38, D) an uncursed staff of poison (61, 38, D) a +2,+0 dire flail of pain (62, 38, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may recurse itself. It has a curse placed upon it. (63, 38, D) Sif Muna's Compendium of Boosting Dislocation Spells Type Level Apportation Translocation 1 Shroud of Golubria Charms/Translocation 2 Warp Weapon Charms/Translocation 5 Controlled Blink Translocation 7 Trog disapproves of the use of such an item. (71, 38, D) a sack of spiders (73, 38, D) a +0 pair of gloves of strength (47, 39, D) a stone of tremors (60, 39, D) the ring of the Many Eyes {rF- MR++ AC+2} [ring of protection] It affects your AC (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (69, 39, D) an arrow (48, 40, D) a +0,+1 vampiric sabre (53, 40, D) a scroll of brand weapon (70, 40, D) a +2,+0 elven short sword (71, 40, D) the +6,+8 quarterstaff of Plunder {vamp, MR++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. a +2,+0 elven bow 27 arrows a +0 elven chain mail a +1,+0 elven long sword a +0 elven ring mail (61, 41, D) a mottled dragon corpse (70, 41, D) an arrow a +1,+0 elven sabre a +0 elven leather armour (71, 41, D) a +1,+0 elven long sword a cursed +0 elven leather armour (49, 42, D) a +1,+2 vampiric halberd (still there?) an uncursed staff of wizardry (still there?) (60, 42, D) a +1,+1 orcish hand axe of flaming (61, 42, D) a +6,+5 anti-magic hand axe (62, 42, D) a swamp drake corpse (71, 42, D) an arrow the +7,+5 glaive of Beyond {flame, -Tele rN+ Dex-2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It protects you from negative energy. It prevents most forms of teleportation. (50, 43, D) a +0,+5 elven longbow of evasion a +0,+0 spear 13 javelins a +0 leather armour (51, 43, D) a +0,+0 sabre (still there?) a +0,+0 spear (still there?) (50, 44, D) a +4,+5 orcish anti-magic battleaxe a +0,+0 spear a javelin (51, 44, D) a +1,+4 elven long sword of freezing (still there?) a sea snake corpse (still there?) (52, 44, D) a bat corpse (71, 44, D) an arrow (49, 45, D) a +0,+0 trident (still there?) Smesm's Incunabulum of Shape Shifting and Clay (still there?) Spells Type Level Sandblast Earth 1 Sticks to Snakes Transmutation 2 Lee's Rapid Deconstruction Earth 5 Blade Hands Transmutation 5 Dragon Form Transmutation 7 Trog disapproves of the use of such an item. (50, 45, D) a javelin (51, 45, D) a javelin a +0,+0 spear