Misa Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, 1, D:1) 15 sling bullets (-21, 9, D:1) a +0 hand axe (13, 9, D:1) a stone (13, 10, D:1) a +0 club a stone (0, 11, D:1) a +0 spear (13, 11, D:1) a stone (0, 16, D:1) a +0 club (23, 18, D:1) a cursed +0 dagger (-7, 22, D:1) a +0 whip (15, 25, D:1) a +0 robe (-22, 27, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-44, 2, D:2) a rat corpse (-26, 4, D:2) a potion of ambrosia (-21, 6, D:2) 14 stones (-45, 7, D:2) a giant gecko corpse (1, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (4, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-12, 11, D:2) a bread ration (-21, 15, D:2) a +0 whip (-31, 19, D:2) a potion of curing (-9, 19, D:2) an adder corpse (-45, 27, D:2) a bat corpse (-49, 28, D:2) a potion of poison (2, 28, D:2) a potion of heal wounds (-20, 30, D:2) a beef jerky (-4, 32, D:2) a rat corpse (skeletalised by now) (-8, 35, D:2) a giant gecko corpse (skeletalised by now) (4, 35, D:2) a +0 ring mail (-7, 45, D:2) a +0 robe (-10, 49, D:2) 15 poisoned needles