MisterOstroum Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -17, D:1) a +0 club (6, -2, D:1) a +0 ring mail a cursed -1 club (23, -32, D:1) a cursed -1 short sword (28, -32, D:1) a +0 club (37, -39, D:1) 20 sling bullets (44, -35, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) 15 arrows (11, -28, D:2) a +0 dagger (13, -21, D:2) a +0 scythe a +0 robe (18, -1, D:2) a cursed -1 club (18, 1, D:2) 16 arrows (31, -22, D:2) a +0 whip (34, -36, D:2) a +1 dagger of venom a +0 club (34, -34, D:2) a +0 whip (35, -40, D:2) a +0 club (37, -27, D:2) a +0 dagger (39, -16, D:2) a +0 club (41, -31, D:2) a +0 club (42, -24, D:2) a +0 club (45, -30, D:2) a +0 club (46, -30, D:2) a +2 helmet a +0 animal skin (46, -19, D:2) a +0 club (48, -4, D:2) a +0 buckler (50, -24, D:2) a +0 dagger (51, 0, D:2) a +0 robe (52, -26, D:2) a +0 dagger (55, -45, D:2) 12 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 24, D:3) a +0 hand axe (11, -3, D:3) a +0 dagger (12, -3, D:3) a +0 club (20, -5, D:3) 15 arrows (24, 31, D:3) a +0 whip (27, 32, D:3) a cursed -3 club a +0 leather armour (28, 31, D:3) a +0 hand axe a +0 scale mail (48, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 17, D:4) a +0 club (1, 14, D:4) a +0 whip (3, 13, D:4) 16 sling bullets (4, 10, D:4) a +0 falchion (18, 43, D:4) 19 arrows (21, 51, D:4) a +0 hunting sling (23, 39, D:4) a +0 club (24, 42, D:4) a +0 hand axe (25, 26, D:4) a +0 spear (25, 40, D:4) a +0 falchion (26, 49, D:4) a cursed -3 long sword (35, 21, D:4) a +0 war axe (37, 51, D:4) a +0 robe (50, 36, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Setaoguet's Weapon Boutique 24 stones (28 gold) a +0 war axe (42 gold) the +0 falchion of Pandemonium {venom, *Noise MP+9 Int+3 Dex+6} (538 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+6). It affects your magic capacity (+9). It may make noises in combat. a +0 club (12 gold) the +7 mace of Variability {chain chaos} (720 gold) Each time it hits an enemy it has a different, random effect. a +0 hunting sling of flaming (56 gold) a +0 dagger (24 gold) the +2 Maxwell's thermic engine {flame, freeze} (528 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 dagger (24 gold) a +0 long sword (42 gold) a +3 long sword of flaming (279 gold) (0, 0, D:5) 23 bolts (1, -22, D:5) a +0 robe (3, -9, D:5) a +0 spear (4, -6, D:5) a +0 scale mail a +0 buckler (10, -20, D:5) a +0 whip a +0 spear (11, -20, D:5) a +3 whip 4 potions of haste a +0 hand axe (19, 10, D:5) a +0 hunting sling (21, 7, D:5) a +0 leather armour (26, 8, D:5) a +0 dagger (26, 9, D:5) a +0 leather armour a +0 hand axe (26, 11, D:5) a +0 plate armour a +0 long sword (33, 15, D:5) 24 arrows (35, 15, D:5) a +0 flail (37, 0, D:5) a +0 dagger (41, -1, D:5) a +0 flail (61, -30, D:5) a +2 whip of draining Level 6 of the Dungeon [Shop] Lenwe Duimi's Antique Armour Emporium a +0 ring mail of poison resistance (208 gold) a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +1 leather armour of positive energy (286 gold) a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +3 plate armour of cold resistance (1170 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) the +4 chain mail "Esin Pao" {rPois} (928 gold) It protects you from poison. a +0 ring mail of positive energy (208 gold) (0, 0, D:6) a +0 leather armour (8, -28, D:6) a book of Cantrips (11, 14, D:6) a +0 scale mail (20, -11, D:6) a +0 robe (28, -7, D:6) a +0 plate armour (35, -9, D:6) a +0 dagger a +0 robe (35, -8, D:6) a +0 short sword (37, -9, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (7, -1, D:7) a worker ant corpse (13, -13, D:7) a +0 short sword an orc skeleton (32, -6, D:7) a +0 war axe the Ecumenical Temple