Dungeon Crawl Stone Soup version bcrawl-1.15 (webtiles) character file. Game seed: 9929084120735506023 78 MisterOstroum the Conjurer (level 4, -9/26 HPs) Began as a Skeleton Conjurer on Sept 22, 2019. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:25 (2343 turns). MisterOstroum the Conjurer (Skeleton Conjurer) Turns: 2343, Time: 00:05:25 Health: -9/26 AC: 2 Str: 14 XL: 4 Next: 15% Magic: 0/10 EV: 12 Int: 13 (15) God: Gold: 167 SH: 0 Dex: 9 Spells: 6/12 levels left rFire . . . SeeInvis . c - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) f - a +0 spear Missiles b - 507 stones (quivered) d - 122 arrows k - 132 bolts Armour a - a +0 robe (worn) Wands j - a wand of acid (9) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} Skills: * Level 2.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.7 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 N/A b - Searing Ray Conj ###... 3% 2 N/A c - Iskenderun's Mystic Conj ###..... 7% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex #......... 56% 4 N/A Irradiate Conj/Tmut #......... 88% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History The orc shouts! x3 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail The magic dart hits the orc. The orc is lightly wounded. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 dagger. The searing ray hits the orc. The orc is almost dead. The orc hits you with a +0 dagger. The searing ray hits the orc. You kill the orc! The orc shouts! You hear a shout! The searing ray misses the orc. The searing ray hits the orc. You kill the orc! You finish channeling your searing ray. The orc closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. You kill the orc! The searing ray misses the orc wizard. Without enough magic to sustain it, your searing ray dissipates. The orc wizard casts a spell. The orc wizard seems to speed up. You barely miss the orc wizard. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The puff of flame misses you. You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. The puff of frost misses you. The orc hits you with a +1 falchion of protection. You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. The orc closely misses you. The orc wizard gestures at you while chanting. The magic dart hits you! You hit the orc. The orc is moderately wounded. The orc wizard hits you with a +0 dagger. The orc hits you but does no damage. You puncture the orc! You kill the orc! The orc wizard hits you but does no damage. x2 The orc wizard closely misses you. The orc wizard hits you but does no damage. Items here: )) [ †† a +1 falchion of protection; a +0 hand axe; a +0 leather armour; an orc corpse x2 Things that are here: a +0 dagger; a +0 ring mail; an orc corpse The orc wizard casts a cantrip, but nothing happens. Things that are here: a +0 short sword; an orc corpse The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. The orc wizard hits you but does no damage. You can't drink. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. There is a stone staircase leading up here. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard closely misses you. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... ##.#.............# ###.##.#..... #..############.## #......#...). ##....#########.####......#..... ####........................... ############..........###### #..........###### #..........##...# #.........)))...# #@o........##...# ################# You could see an orc wizard. Vanquished Creatures 2 adders (D:2) 2 worms (D:1) 2 leopard geckos (D:1) 4 orcs (D:3) 2 giant cockroaches (D:2) 5 goblins 6 hobgoblins A quokka (D:3) 6 bats 5 frilled lizards 8 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Skeleton Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 91 | D:1 | Reached skill level 5 in Conjurations 342 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 375 | D:1 | Learned a level 2 spell: Searing Ray 1061 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/8 1450 | D:2 | Reached skill level 1 in Fighting 1867 | D:2 | Learned a level 3 spell: Iskenderun's Mystic Blast 2185 | D:3 | Reached XP level 4. HP: 26/26 MP: 7/10 2342 | D:3 | HP: 1/26 [orc wizard/+0 dagger (3)] 2343 | D:3 | Killed from afar by an orc wizard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 | 4.7 Fighting | 1 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 34 | 8 || 42 Throw: Stone | 3 | || 3 Cast: Magic Dart | 60 | 3 || 63 Searing Ray | 5 | 4 || 9 Stab: Sleeping | 2 | || 2 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 32 | 9 || 41