Dungeon Crawl Stone Soup version 0.24-a0-693-g39a19ac0f1 (webtiles) character file. Game seed: 15833342209675534363, levelgen mode: deterministic 84 MisterOstroum the Vexing (level 4, 0/34 HPs) Began as a Human Enchanter on Sept 28, 2019. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:03:51 (3027 turns). MisterOstroum the Vexing (Human Enchanter) Turns: 3027, Time: 00:03:51 Health: 0/34 AC: 10 Str: 9 XL: 4 Next: 74% Magic: 7/7 EV: 1 Int: 16 God: Gold: 177 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . m - +3 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 plate armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -4) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +4 hand axe i - a +0 whip m - a +3 short sword (weapon) s - a +0 spear Missiles h - 67 stones (quivered) Armour b - a +0 robe d - a +0 plate armour (worn) Jewellery j - a +6 ring of evasion {unknown} n - an uncursed ring of ice {unknown} Scrolls g - a scroll of blinking {unknown} l - 2 scrolls of teleportation {unknown} o - 2 scrolls of remove curse {unknown} q - 2 scrolls of enchant weapon {unknown} r - a scroll of magic mapping {unknown} t - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} k - a potion of brilliance {unknown} p - a potion of agility {@q5 !q} Comestibles e - 6 rations Skills: * Level 2.5 Fighting + Level 1.9 Short Blades - Level 0.4 Maces & Flails * Level 0.3 Polearms + Level 1.7 Armour - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 100% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 100% 2 ###.... Confuse Hex ##...... 100% 3 ###.... Dazzling Spray Conj/Hex #..... 100% 3 ###.... Tukima's Dance Hex ##...... 100% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Message History You feel sick. The adder bites you. You closely miss the adder. The adder is moderately wounded. The adder bites you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. x2 You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your plate armour prevents you from hitting the adder. The adder bites you but does no damage. The adder completely misses you. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You puncture the adder! The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting the adder. The adder is severely wounded. The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. The adder is severely wounded. You die... #.# #.........# ..... #.# #.........# ..... #.# #.........# #.# #.# #.......<.# ... #.# ..........# ... #.# #. #.########## ...###'## .##.#### ........# ..#....# ..#...).# #.# #@# #.....# #.# #S### #.....# #.####S..####### #.##+####......#.......# #.##.# #.......#.......# #..#.# #..###.##.....).# ##.#.###.##...##.......# #.#.....####.#<.......# #...##### ...%.......# You could see 2 adders. Vanquished Creatures A gnoll (D:2) 3 adders A dart slug (D:1) 2 giant cockroaches 4 goblins 7 hobgoblins (D:1) 2 jackals (D:2) 5 bats 3 frilled lizards 12 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Human Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Found a sparkling altar of Nemelex Xobeh. 187 | D:1 | Reached skill level 1 in Fighting 454 | D:1 | Reached XP level 2. HP: 19/21 MP: 5/5 927 | D:1 | Reached XP level 3. HP: 16/27 MP: 6/6 943 | D:1 | Reached skill level 1 in Armour 2404 | D:2 | Reached XP level 4. HP: 33/34 MP: 7/7 3025 | D:3 | HP: 1/34 [adder (1)] 3027 | D:3 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, nemelex_xobeh_ov_fountains_minmay D:2: layout_basic, minmay_misc_feat_x, cheibrodos_gnoll_hut D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Armour | 1 | 1.7 Short Blades | | 1.9 Maces & Flails | | 0.4 Polearms | | 0.3 Dodging | | 2.0 Stealth | | 3.0 Spellcasting | | 2.0 Hexes | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 62 | || 62 Whip | 48 | || 48 Short sword | 44 | 75 || 119 Hand axe | 26 | || 26 Spear | | 9 || 9 Throw: Stone | 4 | || 4 Use: Potion | 2 | || 2 Eat: Chunk | 3 | 3 || 6 Armor: Plate armour | 191 | 102 || 293 Dodge: Dodged | 6 | 7 || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 102 | 19 | 15.7 | 44 | 3 | 6.4 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 36 | 19 | 34.5 | 9 | 3 | 25.0 D:3 | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------