MisterOstroum Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -25, D:1) a +0 club (25, -28, D:1) a +0 club (47, -34, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, 1, D:2) a +0 ring mail (17, -12, D:2) a +0 club (25, 0, D:2) a +0 spear (26, -1, D:2) a +0 ring mail (31, 0, D:2) a +0 leather armour (33, -6, D:2) a +0 chain mail (33, 23, D:2) a +0 short sword (36, 27, D:2) a +0 club (38, 27, D:2) a +0 club a cursed -2 leather armour (38, 32, D:2) a +0 whip (40, -8, D:2) a +0 dagger (47, -1, D:2) a +0 dagger (59, 4, D:2) a +0 hand axe of chopping Level 3 of the Dungeon (11, 8, D:3) a +0 robe (18, 30, D:3) a cursed -3 whip a +0 ring mail (20, 10, D:3) a +0 long sword a +0 robe a +0 dagger (22, 6, D:3) a +0 club (28, 13, D:3) a +0 club a +0 leather armour (28, 14, D:3) a +0 dagger a +0 robe (29, 20, D:3) a +0 leather armour (31, 13, D:3) a cursed +0 leather armour (31, 14, D:3) a +0 robe a +0 dagger (31, 19, D:3) a +0 club (32, 5, D:3) a +0 trident (32, 17, D:3) a +0 whip (33, -8, D:3) a +0 short sword (38, 8, D:3) a +4 hunting sling Level 4 of the Dungeon [Shop] Juitubai's Antique Weapon Shop a +2 long sword of slicing (447 gold) a +0 scimitar (104 gold) a +0 hand axe (78 gold) a +0 battleaxe (169 gold) a +0 hand axe (78 gold) the +3 hunting sling "Impslayer" {speed, *Slow +Inv MR+ Int+3} (1034 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. It may slow you when you take damage. a +2 quarterstaff of distortion (572 gold) a +0 dagger (52 gold) a +0 long sword (91 gold) a +0 club (26 gold) a +0 mace (78 gold) the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} (1567 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 flail (91 gold) (3, 11, D:4) a +0 short sword (4, 9, D:4) a +0 scale mail a +2 flail of protection (12, 29, D:4) 70 needles of frenzy (22, 33, D:4) a +0 whip (29, 30, D:4) a +0 ring mail (30, 9, D:4) a +0 leather armour (32, 4, D:4) a -3 mace (36, -1, D:4) a -2 hand axe a -3 long sword a -1 short sword (37, 1, D:4) a -2 mace (38, 1, D:4) a -3 mace (40, 19, D:4) a +0 hunting sling (46, 40, D:4) a cursed -1 club Level 5 of the Dungeon [Shop] Xismill's Antique Weapon Boutique a +0 falchion (78 gold) a +1 mace of holy wrath (322 gold) a +0 glaive (169 gold) a +2 shortbow of freezing (452 gold) a cursed -3 hand crossbow (2 gold) a +0 war axe (91 gold) a +0 trident (91 gold) a +0 mace (78 gold) a +0 dagger (52 gold) (0, 0, D:5) an uncursed staff of power (6, -12, D:5) a +0 leather armour (6, -11, D:5) a +0 falchion (6, -10, D:5) a +0 short sword a +0 dagger a +0 robe (11, 9, D:5) a +0 club (13, 18, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour a +0 lajatang (20, 20, D:5) a +0 dagger a +0 robe (33, 28, D:5) a +0 robe (41, 21, D:5) a +0 leather armour (60, 38, D:5) a +0 leather armour (68, 37, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (4, 0, D:6) a +0 animal skin (5, 1, D:6) a +0 whip a +0 robe a +0 dagger (19, -5, D:6) a +0 scale mail (24, 27, D:6) a +0 giant spiked club (25, 30, D:6) a +0 robe of cold resistance a +0 dire flail (26, 19, D:6) a +0 falchion a +0 robe (29, 18, D:6) a +0 giant club (38, 13, D:6) a +0 spear (38, 15, D:6) a +0 hand axe (40, 13, D:6) a +0 mace (40, 15, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (10, 5, D:7) a +0 animal skin (15, 21, D:7) a +0 flail (16, 18, D:7) a +2 flail of holy wrath (18, -9, D:7) a +0 quarterstaff (26, -2, D:7) a +0 morningstar (32, 17, D:7) a +0 ring mail (45, 20, D:7) a +0 robe (47, 23, D:7) a +0 chain mail (51, -8, D:7) a cursed -3 quarterstaff a +0 hunting sling a +0 ring mail (51, 16, D:7) a +0 giant club (58, 24, D:7) a +0 mace (62, 10, D:7) a +1 quarterstaff of crushing (65, 7, D:7) a +0 whip Level 8 of the Dungeon [Shop] Zunashap's Weapon Shoppe a +2 great sword of slicing (282 gold) a +0 flail (45 gold) a +0 great sword (84 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) the +4 flail of the Sneaky Wonders {freeze, rF+++ Int+5 Stlth-} (1006 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It renders you almost immune to fire. It makes you less stealthy. a +0 club (13 gold) a +0 shortbow (39 gold) (14, 19, D:8) a +2 shortbow of flaming a centaur skeleton (16, 13, D:8) a +0 ring mail (17, 11, D:8) a +0 shortbow (18, 4, D:8) a +0 giant club a +0 giant club (19, -6, D:8) a +0 ring mail (40, 4, D:8) a +0 short sword (40, 6, D:8) a cursed -1 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 7, D:8) a +0 dagger a +0 short sword a big kobold corpse (skeletalised by now) (41, 43, D:8) a +0 helmet