Dungeon Crawl Stone Soup version 0.26.0-7-g794d0892b4 (webtiles) character file. Game seed: 17127066958142088660 1312 MisterOstroum the Conjurer (level 8, 0/39 HPs) Began as a Vine Stalker Conjurer on Jan 11, 2021. Was a Believer of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 6 of the Dungeon. The game lasted 00:14:31 (6034 turns). MisterOstroum the Conjurer (Vine Stalker Conjurer) Turns: 6034, Time: 00:14:31 Health: 0/39 AC: 7 Str: 9 XL: 8 Next: 58% Magic: 0/25 EV: 12 Int: 26 God: Sif Muna [**....] Gold: 326 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . SeeInvis + b - +0 great sword rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit + v - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . k - +1 pair of gloves Will ++... A - +1 pair of boots Stlth ++........ D - amulet "Gusm" {Spirit Int+6 Dex-3 SInv} HPRegen 0.53/turn F - ring of magical power MPRegen 0.19/turn (no ring) @: no status effects A: fangs 3, hooves 1, horns 1, strong-willed 1, regeneration 1, magic shield, antimagic bite, no potion heal 3 a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 326 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 great sword (weapon) E - a +0 rapier Missiles f - 19 bolts B - 20 poisoned darts Armour d - a +0 robe i - a +0 kite shield k - a +1 pair of gloves (worn) v - a +0 leather armour (worn) A - a +1 pair of boots (worn) H - a +0 buckler Jewellery D - the amulet "Gusm" (around neck) {Spirit Int+6 Dex-3 SInv} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+6). It affects your dexterity (-3). It lets you see invisible. F - a ring of magical power (left hand) Wands p - a wand of flame (13) (quivered) Scrolls c - 2 scrolls of fog e - a scroll of fear {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant armour n - 3 scrolls of remove curse {@r2} q - a scroll of enchant weapon {unknown} r - a scroll of amnesia t - a scroll of immolation u - a scroll of magic mapping {unknown} y - 2 scrolls of blinking Potions g - 2 potions of curing {@q1 !q} o - a potion of haste {unknown} w - 2 potions of magic x - a potion of flight {unknown} G - 2 potions of berserk rage Skills: - Level 2.1 Fighting + Level 2.8 Dodging + Level 4.3 Stealth - Level 5.0 Spellcasting * Level 7.9 Conjurations + Level 3.2 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 94% 1% 2 c - Dazzling Flash Conj/Hex 70% 3% 3 d - Fulminant Prism Conj/Hex 17% 11% 4 Your spell library contained the following spells: Spells Type Power Failure Level Pain Necr 24% 11% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Altars: Dithmenos Gozag Sif Muna Trog Zin The Shining One Shops: D:4 = Annotations: D:2 Terence D:6 Grinder Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You have large cloven feet. You have a pair of small horns on your head. You are strong-willed. (Will+) Message History Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Okay, then. Grinder blinks! There is an open door here. Your magical contamination has completely faded away. Grinder gestures at you. You resist with almost no effort. Things that are here: a +0 flail; an orc skeleton Grinder misses you. You riposte. You barely miss Grinder. Grinder hits you. There is an open door here. Grinder blinks! Grinder gestures at you. You suddenly lose the ability to move! The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! Grinder hits you but does no damage. You can move again. Grinder blinks! Grinder hits you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Grinder gestures at you. You resist with almost no effort. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Okay, then. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Grinder Aim: Grinder (36% to evade) The puff of flame hits Grinder. Grinder is lightly wounded. Grinder gestures at you. You resist with almost no effort. You fail to use your ability. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Okay, then. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 0% to evade) The magic dart hits Grinder but does no damage. Grinder is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 20% to evade) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder. Grinder is almost dead. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channeling your searing ray. Grinder says, "Don't move a muscle." Grinder blinks! Grinder says, "FISH!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 20% to evade) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 20% to evade) The searing ray misses Grinder. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....#..........# ######..........##### ..........######....# ..........#....#....# ..........#....#....# ..........#....'....+ ..........#+####.<..# ..........# #O...# ..........# #@5..# #......# #......# .......# ........# ..####.... ... .... ... ... You could see a two-headed ogre and Grinder. Vanquished Creatures An orc warrior (D:7) An ogre (D:6) A sky beast (D:5) A scorpion (D:4) 2 howler monkeys (D:6) 3 hounds A centaur zombie (D:6) A jelly (D:5) 7 orc priests 6 orc wizards (D:5) Jessica (D:2) 3 worker ants 5 gnolls 12 adders A howler monkey skeleton (D:4) An ufetubus (D:5) 2 oozes 2 dart slugs 3 leopard geckos 22 orcs 3 giant cockroaches 6 goblins 6 hobgoblins 4 jackals (D:5) 3 quokkas 3 ball pythons (D:1) 6 bats 5 frilled lizards 6 kobolds 8 rats 126 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MisterOstroum the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 296 | D:1 | Reached skill level 1 in Fighting 331 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 392 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Reached XP level 3. HP: 15/18 MP: 0/7 1284 | D:2 | Noticed Terence 1563 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1563 | D:2 | Reached XP level 4. HP: 23/23 MP: 1/8 2004 | D:2 | Reached skill level 5 in Conjurations 2244 | D:2 | Found a bloodstained altar of Trog. 2251 | D:2 | Reached XP level 5. HP: 26/26 MP: 2/10 2316 | D:2 | Noticed Jessica 2318 | D:2 | Killed Jessica 2319 | D:2 | Found a shimmering blue altar of Sif Muna. 2323 | D:2 | Became a worshipper of Sif Muna the Loreminder 2324 | D:2 | Identified Sif Muna's Compendium of Unholy Rites 3349 | D:3 | Reached XP level 6. HP: 30/30 MP: 6/12 3351 | D:3 | Learned a level 1 spell: Pain 3355 | D:3 | Learned a level 3 spell: Dazzling Flash 3360 | D:3 | Learned a level 4 spell: Fulminant Prism 3906 | D:4 | Found Suwev's Jewellery Emporium. 3910 | D:4 | Got a scorched lead amulet 3916 | D:4 | Identified the amulet "Gusm" {Spirit Int+6 Dex-3 SInv} (You | found it on level 4 of the Dungeon) 4001 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4001 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4001 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 4109 | D:4 | Reached * piety under Sif Muna 4122 | D:4 | Reached skill level 6 in Conjurations 4188 | D:4 | Found a staircase to the Ecumenical Temple. 4217 | D:4 | Reached XP level 7. HP: 35/35 MP: 8/13 4607 | D:4 | Found a shadowy altar of Dithmenos. 4678 | D:5 | Entered Level 5 of the Dungeon 4772 | D:5 | Reached skill level 1 in Hexes 5018 | D:5 | Reached skill level 7 in Conjurations 5020 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 5020 | D:5 | Reached XP level 8. HP: 39/39 MP: 4/15 5249 | D:5 | Found a glowing silver altar of Zin. 5250 | D:5 | Found a glowing golden altar of the Shining One. 5359 | D:5 | Reached ** piety under Sif Muna 5778 | D:6 | Reached skill level 5 in Spellcasting 5813 | D:6 | You fall into a shaft and drop 1 floor! 5896 | D:7 | Found an opulent altar of Gozag. 5927 | D:6 | Noticed a two-headed ogre 5962 | D:6 | Noticed Grinder 6016 | D:6 | Paralysed by Grinder for 3 turns 6034 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, nzn_overflow_gifts_of_might_and_magic, serial_curves, eino_curves_04, eino_curves_03, uniq_terence D:3: layout_loops_ring D:4: layout_basic, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_trees, nicolae_dithmenos_the_darkroom D:5: layout_loops_ring, chequers_temple_overflow_statue_of_worship D:6: minmay_spotlight, layout_gridville, gammafunk_ghost_necromancy, uniq_grinder D:7: layout_basic, grunt_gozag_statues, cheibriados_altar_1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.1 Conjurations | 5 6 7 | 7.9 Spellcasting | 3 4 5 | 5.0 Stealth | 3 4 | 4.3 Dodging | 2 | 2.8 Hexes | 2 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 13 | 7 | 5 || 25 Bite | 3 | | 3 || 6 Great sword | | | 6 || 6 Headbutt | | | 2 || 2 Cast: Magic Dart | 59 | 107 | 62 || 228 Searing Ray | 4 | 11 | 17 || 32 Fulminant Prism | | | 4 || 4 Evoke: Wand | | 5 | 1 || 6 Use: Scroll | | 1 | 10 || 11 Potion | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armor: Robe | 3 | 2 | || 5 Leather armour | | 5 | 13 || 18 Dodge: Dodged | 20 | 16 | 17 || 53 Rpst.: Great sword | | | 5 || 5