Dungeon Crawl Stone Soup version 0.24-a0-464-g6b2be6b8c7 (webtiles) character file. Game seed: 12925856024048856164 4 Mithandil the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on July 4, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (73 turns). Mithandil the Conjurer (Deep Elf Conjurer) Turns: 73, Time: 00:02:32 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 1/6 EV: 13 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Missiles e - 22 arrows f - 14 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} Comestibles c - a ration Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal is almost dead. The jackal bites you. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal barely misses you. The jackal bites you. You die... .#..........### ............# ...#....#.#.# .####.......#### # #####.#....###### #.#..K......# #.#.........# #.#....h....# #.#....h@...# #.....#####.# ..##..## #.# .. ....# #.# . ..#..######.# .#.#..#.....§# # #. #>....## #<..§§# #...§.# You could see 2 jackals and a kobold. Vanquished Creatures A leopard gecko (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, grunt_decor_clamped D:2: layout_basic, gammafunk_temple_overflow_elements Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 9 Armor: Robe || 3 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------