Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 18140223830785573759 192 Mithandil the Conjurer (level 5, -15/28 HPs) Began as a Deep Elf Conjurer on July 24, 2019. Was an Initiate of Vehumet. Demolished by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:27:36 (3402 turns). Mithandil the Conjurer (Deep Elf Conjurer) Turns: 3402, Time: 00:27:37 Health: -15/28 AC: 3 Str: 6 XL: 5 Next: 42% Magic: 9/14 EV: 13 Int: 20 God: Vehumet [......] Gold: 149 SH: 0 Dex: 15 Spells: 2/13 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . w - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) p - a +1 short sword Missiles b - 15 boomerangs (quivered) q - 36 arrows v - 18 poisoned darts y - 3 atropa-tipped darts Armour l - a +0 shield w - a +0 leather armour (worn) Scrolls d - a scroll of magic mapping h - a scroll of random uselessness {unknown} i - 6 scrolls of identify j - a scroll of blinking {unknown} m - 2 scrolls of remove curse n - 2 scrolls of fear {unknown} s - a scroll of teleportation {unknown} u - a scroll of immolation {unknown} x - a scroll of fog z - 2 scrolls of enchant weapon Potions e - a potion of might {unknown} f - 3 potions of heal wounds {unknown} g - a potion of curing {unknown} k - a potion of haste {unknown} o - a potion of magic {unknown} r - 4 potions of agility t - a potion of ambrosia {unknown} Comestibles c - 2 rations A - 6 chunks of flesh Skills: + Level 3.3 Dodging + Level 3.4 Stealth * Level 1.4 Shields * Level 4.7 Spellcasting * Level 5.3 Conjurations + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 3% 2 #...... c - Force Lance Conj/Tloc ###..... 45% 4 ####... d - Iskenderun's Mystic Conj ####.... 21% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 19% 3 ##..... Fulminant Prism Conj/Hex ###....... 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet Message History Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .##.....###........,** **≈≈≈≈***, ........###........,,*********,,* ####....##....####.,,,,.,* *,,** ***#.....#...## **,,,.#** *,** ,,##.........# **,..# *,* #............#######...#*****,* ###......##.............,,,,,,* #.....####..........#********* #....#**#.....O@....# *#....,*#.....######## *** *..............* ********,* ,.......#..##..#* *** *,,,**,,*, **,,,...#..*###.****,* *,,,+,**** **,,.>,##.** *#.,**,* *,,,*** * *,,*,,**##,** *..,,,* ***** *,***,,* *,,****.,,,* **,* *,,* **,,,**,,,,* You could see an ogre. Vanquished Creatures An orc wizard (D:4) Jessica (D:2) An iguana (D:4) 2 adders (D:2) An ooze (D:3) A worm (D:2) 2 dart slugs 2 leopard geckos (D:1) 6 orcs 3 ball pythons 3 giant cockroaches 12 goblins 8 hobgoblins 4 jackals (D:2) A quokka (D:2) 6 bats 2 frilled lizards 8 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 233 | D:1 | Learned a level 2 spell: Searing Ray 610 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1608 | D:2 | Noticed Jessica 1611 | D:2 | Killed Jessica 1611 | D:2 | Reached skill level 5 in Conjurations 1611 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2007 | D:2 | Reached skill level 1 in Shields 2239 | D:3 | Learned a level 4 spell: Force Lance 2244 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2369 | D:3 | Found a radiant altar of Vehumet. 2378 | D:3 | Became a worshipper of Vehumet 3138 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 3221 | D:4 | Reached skill level 1 in Translocations 3365 | D:5 | Entered Level 5 of the Dungeon 3378 | D:5 | Noticed an ogre 3402 | D:5 | Demolished by an ogre Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: minmay_wonky_spiral, layout_loops_ring, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_crystal_walls, first_ration, minmay_goblin_kobold_house D:4: layout_loops_ring, minmay_manual_mess D:5: cheibrodos_helix_gallery, layout_layer_cave, gup_ossuary_entry_pyramid, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1 D:6: layout_basic, minmay_temple_entry_grid, gammafunk_ghost_cemetery, basic_altar, bh_walls_and_bars Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Shields | 1 | 1.4 Translocations | 1 | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Throw: Boomerang | 4 | || 4 Cast: Magic Dart | 80 | 71 || 151 Searing Ray | | 3 || 3 Use: Scroll | | 5 || 5 Eat: Chunk | 2 | 5 || 7 Armor: Robe | 3 | || 3 Leather armour | | 2 || 2 Dodge: Dodged | 12 | 14 || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 225 | 50 | 18.2 | 60 | 8 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 57 | 44 | 43.6 | 16 | 5 | 23.8 D:3 | 29 | 6 | 17.1 | 12 | 3 | 20.0 D:4 | 90 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------