Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdcba1 (webtiles) character file. Game seed: 15388098208891662436 6 Mithandil the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Aug 1, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (149 turns). Mithandil the Conjurer (Deep Elf Conjurer) Turns: 149, Time: 00:02:03 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} Comestibles c - 2 rations d - 3 chunks of flesh Skills: + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.2 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... .......?. #.......# #.......# #.......# #.......# #.......## #........# #.....h#+######## #######@......÷.# #[........# #.^.......# #...÷.....# #.........# #.........# #.........# #.........# ####'###### You could see a jackal. Vanquished Creatures A bat (D:1) 2 jackals (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, corexii_hall_statues_x, corexii_hall_statues_i D:2: minmay_recursive_quarters, layout_basic, nicolae_tso_carved_into_rock, lemuel_crystal_altar, minmay_misc_feat_iff, nemelex_xobeh_ov_fountains_minmay Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 11 Armor: Robe || 3 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------