Dungeon Crawl Stone Soup version 0.24-a0-530-g18ba70b503 (webtiles) character file. Game seed: 4707126727770353344 10 Mithandil the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Aug 9, 2019. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (347 turns). Mithandil the Conjurer (Tengu Conjurer) Turns: 347, Time: 00:03:05 Health: 0/15 AC: 3 Str: 8 XL: 2 Next: 20% Magic: 2/6 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 leather armour (curse) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles a - 16 stones (quivered) Armour f - a cursed +0 leather armour (worn) Potions e - a potion of brilliance {unknown} Comestibles b - 5 chunks of flesh c - a ration Skills: + Level 0.3 Fighting + Level 2.3 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting * Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 30% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 32% 4 #####.. Force Lance Conj/Tloc #....... 71% 4 #####.. Fulminant Prism Conj/Hex #......... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The stone hits you but does no damage. The rat twitches its whiskers. The rat bites you but does no damage. You hit the kobold. Your peck misses the kobold. The kobold is heavily wounded. The rat bites you but does no damage. The kobold misses you. You closely miss the kobold. The kobold is heavily wounded. The rat completely misses you. The kobold hits you but does no damage. You closely miss the kobold. The kobold is heavily wounded. The rat barely misses you. The kobold hits you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The rat bites you but does no damage. You hit the kobold but do no damage. Your kick misses the kobold. Your peck misses the kobold. The kobold is heavily wounded. The kobold misses you. The rat bites you. You die... ##..... .... #...### # #.#.# # #.#..... .. .... . # ##.### .#.#.#.#. #.### ..)....#+# ....# #.#.#.#.#.# ##.#.# ......r...# #.#.# #.#.#K@..## #.#.# ...........## #.... ...##.#.....# ###.# . #.##...###########.# # #...............# ........############## .######.# #.# ..# You could see a kobold and a rat. Vanquished Creatures A leopard gecko (D:1) 4 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 326 | D:1 | Learned a level 2 spell: Searing Ray 347 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, hex_medium D:2: minmay_diamond_boxcup, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_3_way, infiniplex_forest_lined_corner, infiniplex_forest_corner_2, infiniplex_forest_lined_1, kennysheep_generic_room_14 Action || total -------------------------++------- Melee: Unarmed || 2 Club || 11 Kick || 1 Cast: Magic Dart || 18 Armor: Leather armour || 6 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------