Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 14569611125576536555 36 Mithandil the Magician (level 3, 0/25 HPs) Began as a Gnoll Wanderer on Aug 13, 2019. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:11:10 (1927 turns). Mithandil the Magician (Gnoll Wanderer) Turns: 1927, Time: 00:11:10 Health: 0/25 AC: 4 Str: 13 XL: 3 Next: 37% Magic: 1/9 EV: 11 Int: 17 God: Gold: 55 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . g - +0 pair of gloves MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn e - ring of protection from magic MPRegen 0.11/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 42 stones (quivered) Armour g - a +0 pair of gloves (worn) j - a +0 leather armour (worn) Jewellery e - a ring of protection from magic (left hand) Potions i - a potion of heal wounds Comestibles c - a chunk of flesh f - a ration Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 3.7 Summonings + Level 0.5 Necromancy + Level 3.7 Translocations + Level 0.5 Transmutations + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 2.1 Poison Magic + Level 0.9 Invocations + Level 4.5 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 None b - Throw Frost Conj/Ice #..... 22% 2 #...... c - Flame Tongue Conj/Fire #.... 11% 1 None f - Conjure Flame Conj/Fire #....... 32% 3 ###.... i - Ignite Poison Fire/Tmut/Pois #....... 28% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 6% 2 #...... Call Imp Summ ###..... 6% 2 #...... Ensorcelled Hibernation Hex/Ice #..... 22% 2 #...... Slow Hex #....... 22% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You hit Sigmund. Sigmund is almost dead. The bat barely misses you. Sigmund barely misses you. You closely miss Sigmund. Sigmund is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * Sigmund misses you. You barely miss Sigmund. Sigmund is almost dead. The bat hits you but does no damage. Sigmund barely misses you. You hit Sigmund. Your bite misses Sigmund. Sigmund is almost dead. The bat closely misses you. You hit Sigmund but do no damage. Sigmund is almost dead. The bat barely misses you. Sigmund casts a spell at you. The magic dart hits you. You die... #...... .....# ∆ .....## #.# #.. ..... #.# #.# #...# #.# #.# #...# #.# #.# #...# #.# #.# #.%b# #.###.####.@.# #...........@## ∆ #<.....÷......... #.#.######........ #.#.# ###.###..# #.#.# .# .# #.#.# .# # #.#.# .. #.#.# You could see Sigmund and a bat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 7 goblins 4 hobgoblins (D:1) 5 bats (D:1) 6 frilled lizards (D:1) 3 kobolds (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Mithandil set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Blink, Call Imp, Flame Tongue, Magic Dart, | Ensorcelled Hibernation, Slow, Throw Frost, Ignite Poison, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Flame Tongue 288 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 308 | D:1 | Learned a level 2 spell: Throw Frost 994 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/9 1103 | D:1 | Reached skill level 5 in Spellcasting 1493 | D:1 | Learned a level 3 spell: Ignite Poison 1497 | D:1 | Learned a level 3 spell: Conjure Flame 1910 | D:3 | Noticed Sigmund 1927 | D:3 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, minmay_heptomino_d4 D:2: layout_basic, lemuel_coloured_pillars_altar, first_ration D:3: layout_loops_ring, minitemple, uniq_jessica, uniq_sigmund, uniq_grinder, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.1 Poison Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 0.7 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 3.7 Necromancy | | 0.5 Translocations | | 3.7 Transmutations | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Invocations | | 0.9 Evocations | | 4.5 Action || total -------------------------++------- Melee: Club || 26 Bite || 3 Throw: Stone || 1 Cast: Magic Dart || 37 Flame Tongue || 12 Throw Frost || 7 Use: Potion || 1 Scroll || 3 Eat: Chunk || 3 Armor: Robe || 5 Leather armour || 5 Dodge: Dodged || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 6 | 11.5 | 30 | 4 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 44 | 6 | 12.0 | 28 | 4 | 12.5 D:3 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------