Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa6600bf (webtiles) character file. Game seed: 2050149387789796729 28 Mithandil the Conjurer (level 3, 27/27 HPs) Began as a Draconian Conjurer on Aug 24, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:07:39 (1208 turns). Mithandil the Conjurer (Draconian Conjurer) Turns: 1208, Time: 00:07:39 Health: 27/27 AC: 5 Str: 11 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 15 God: Gold: 61 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 4 datura-tipped darts (quivered) f - 3 stones j - 12 arrows Jewellery k - an uncursed amulet of guardian spirit {unknown} Scrolls c - 2 scrolls of amnesia {unknown} g - a scroll of fear {unknown} h - a scroll of random uselessness {unknown} Potions e - a potion of resistance {unknown} i - a potion of brilliance {unknown} Comestibles b - 4 rations l - a chunk of flesh Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... b - Searing Ray Conj ##.... 5% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 34% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is heavily wounded. The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm! You kill the worm! Your Dodging skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your scales feel tougher. You finish channeling your searing ray. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ### #...... #.# #...... #.# #..#### ##### #.# #..# ......####.# #..# .....†.@...#######..#### ......####.##........... ...........##.####..#### ####.......##.#.##...... #.......##.#.##÷..... #.......##.#.##...... #.......##.#.##...... ..................... #.......##.#......... There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) 2 giant cockroaches (D:2) 2 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:2) 3 frilled lizards 2 kobolds 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 4 | D:1 | Noticed an anaconda 9 | D:1 | Noticed an anaconda 322 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 326 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 1208 | D:2 | Quit the game Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic D:2: layout_basic, lightli_temple_of_fire, kennysheep_slug_shrine D:3: layout_basic, lemuel_doored_altar, chequers_ecumenical_altar_island, first_ration Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Short sword || 24 Tailslap || 2 Cast: Magic Dart || 20 Searing Ray || 3 Eat: Chunk || 1 Armor: Skin || 8 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------