Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 9636783427272500098, levelgen mode: deterministic 23 Mithandil the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 2, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:03:44 (406 turns). Mithandil the Slasher (Demonspawn Gladiator) Turns: 406, Time: 00:03:44 Health: 22/22 AC: 6 Str: 14 XL: 2 Next: 72% Magic: 2/2 EV: 11 Int: 9 God: Gold: 14 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 ring mail rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 6 bolts Armour c - a +0 helmet (worn) k - a +0 ring mail (worn) Scrolls b - a scroll of fear {unknown} h - a scroll of magic mapping {unknown} i - a scroll of remove curse {unknown} j - 3 scrolls of identify {unknown} Comestibles f - a ration g - 7 chunks of flesh Skills: + Level 2.2 Fighting * Level 3.0 Long Blades + Level 1.9 Throwing + Level 0.6 Armour + Level 2.8 Dodging + Level 0.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The bat closely misses you. You riposte. You hit the bat but do no damage. The bat barely misses you. You closely miss the bat. The bat closely misses you. You riposte. You miss the bat. The bat closely misses you. You slash the bat! You kill the bat! You see here a bat corpse. You butcher the bat corpse. g - 6 chunks of flesh (gained 1) You see here a bat skeleton. You see here a rat corpse. You butcher the rat corpse. g - 7 chunks of flesh (gained 1) You see here a rat skeleton. You start resting. HP restored. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......................... .......[................. ###.#.........########### #.#.........# ### #.#.........# .... ..###.......# ..... ### ######'#######..... #.###......... #...'@....# #####....## #รท...# ### #....# #.# ###### #.# ###'### #.....## .. . #......##...# ######### #......##...# There were no monsters in sight! Vanquished Creatures An ooze (D:2) A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) 4 giant cockroaches A goblin (D:2) A hobgoblin (D:1) 5 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mithandil the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 227 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 227 | D:2 | Reached XP level 2. HP: 17/22 MP: 2/2 348 | D:1 | Reached skill level 3 in Long Blades 406 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_clump_curved, palyth_stone_intersect D:2: layout_rooms, chequers_jeans Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.9 Armour | | 0.6 Dodging | | 2.8 Unarmed Combat | | 0.4 Action || total -------------------------++------- Melee: Long sword || 31 Use: Potion || 1 Armor: Leather armour || 6 Ring mail || 4 Dodge: Dodged || 31 Rpst.: Long sword || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------