Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 12000628800097917403, levelgen mode: deterministic 39 Mithandil the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Abyssal Knight on Sept 5, 2019. Was a Follower of Lugonu. Slain by a goblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (329 turns). Mithandil the Skirmisher (Demonspawn Abyssal Knight) Turns: 329, Time: 00:03:40 Health: 0/29 AC: 10 Str: 13 XL: 3 Next: 26% Magic: 5/5 EV: 6 Int: 13 God: Lugonu [*.....] Gold: 20 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 chain mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... Clarity + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1, yellow scales 1, agile 1, clarity, magic resistance 1, mutation resistance 1, sense surroundings 1, no potion heal 1 a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) l - a +0 hunting sling Missiles d - 20 stones (quivered) g - 16 arrows i - 28 bolts Armour e - a +0 chain mail (worn) h - a +1 helmet Scrolls b - a scroll of amnesia {unknown} m - 2 scrolls of enchant armour {unknown} Potions k - a potion of curing {unknown} Comestibles c - 2 rations f - 7 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.1 Maces & Flails + Level 2.0 Armour + Level 1.2 Dodging + Level 1.0 Stealth + Level 0.7 Unarmed Combat + Level 2.8 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 100% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 100% 2 ###.... Confuse Hex #....... 100% 3 ####... Dazzling Spray Conj/Hex #..... 100% 3 ####... Tukima's Dance Hex #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in yellow scales. (AC +2) You are agile. (Dex +2) You possess an exceptional clarity of mind. You are resistant to hostile enchantments. (MR+) You are somewhat resistant to further mutation. You passively map a small area around you. Potions are less effective at restoring your health. Message History The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a stone. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you but does no damage. The goblin unwields a +0 hunting sling. The goblin hits you but does no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * Found a fizzy dark potion. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. Your chain mail prevents you from hitting the goblin. The goblin is moderately wounded. The goblin barely misses you. Your chain mail prevents you from hitting the goblin. The goblin is moderately wounded. The goblin hits you. You die... .................... * ...............).... ............#......####. , .....#.#................ .....#.>.#(...........!. * .....###.#(......P≈≈....* , ..... ###........P.P... , , ...., #.......≈≈≈.... ### * #.....g@....... #.............. #.............. #.............. ############### You could see a goblin. Vanquished Creatures Jessica (D:2) A worm (D:2) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mithandil the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 5 | Abyss:1 | Noticed a large abomination 5 | D:1 | Escaped the Abyss 206 | D:1 | Reached skill level 1 in Dodging 244 | D:2 | Noticed Jessica 251 | D:2 | Reached * piety under Lugonu 251 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 251 | D:2 | Reached XP level 2. HP: 11/24 MP: 3/3 255 | D:2 | Killed Jessica 255 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 255 | D:2 | Reached XP level 3. HP: 2/29 MP: 3/5 299 | D:2 | Reached skill level 1 in Stealth 309 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 309 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 309 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 309 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 310 | D:2 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 310 | D:2 | Lost mutation: You are weak. (Str -2) [potion of mutation] 310 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 310 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 310 | D:2 | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 310 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 329 | D:2 | Slain by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_rooms D:2: layout_rooms, dancing_weapons_uskayaw, serial_bayou_pond_e, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.2 Maces & Flails | 2 | 2.1 Armour | 2 | 2.0 Stealth | 1 | 1.0 Fighting | | 3.1 Unarmed Combat | | 0.7 Invocations | | 2.8 Action || total -------------------------++------- Melee: Mace || 56 Invok: Depart the Abyss || 1 Use: Potion || 2 Armor: Chain mail || 69 Leather armour || 1 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 39 | 69.6 | 10 | 2 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 8 | 2 | 20.0 | 7 | 1 | 12.5 D:2 | 9 | 37 | 80.4 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------