Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 12312398343682191085, levelgen mode: deterministic 2 Mithandil the Skirmisher (level 1, -3/18 HPs) Began as a Demonspawn Abyssal Knight on Sept 5, 2019. Was an Initiate of Lugonu. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 4 of the Dungeon on Sept 6, 2019. The game lasted 00:01:50 (109 turns). Mithandil the Skirmisher (Demonspawn Abyssal Knight) Turns: 109, Time: 00:01:52 Health: -3/18 AC: 3 Str: 12 XL: 1 Next: 33% Magic: 2/2 EV: 6 Int: 13 God: Lugonu [......] Gold: 39 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: held A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles d - 32 arrows e - 11 bolts g - 5 stones (quivered) Armour b - a +0 leather armour (worn) h - a +0 chain mail Comestibles c - 2 rations f - 2 chunks of flesh Skills: * Level 3.0 Fighting + Level 1.8 Long Blades + Level 1.8 Armour + Level 0.9 Dodging + Level 0.1 Stealth + Level 0.0 Unarmed Combat + Level 2.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a bark! A worker ant comes into view. Found a scroll labeled TAWIAX NEOLAC and 8 gold pieces. A gnoll comes into view. It is wielding a +0 whip. A hound comes into view. There is a stone staircase leading up here. The hound barks! The worker ant twitches its antennae in your direction. You hit the gnoll. The gnoll is moderately wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you with a +0 spear! You struggle against the net. The bullfrog skeleton closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... ......... .P......$ ## ......... . ......#.##.# ...P.....#.# .....P..... ...P.....#####.. .P......<......# ........@##..... .PP..P..gZ.hg..# ..........g..... ....?......a?..# ...............# .........##..... .........# #.... ........# .### You could see a hound, a worker ant, 3 gnolls and a bullfrog skeleton. Vanquished Creatures 2 hobgoblins (D:3) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mithandil the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | Abyss:1 | Found a radiant altar of Vehumet. 17 | Abyss:2 | Found a corrupted altar of Lugonu. 46 | Abyss:2 | Noticed a freezing wraith 46 | D:1 | Escaped the Abyss 50 | D:1 | You fall into a shaft and drop 1 floor! 105 | D:4 | Noticed a worker ant 106 | D:4 | Noticed a hound 109 | D:4 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, st_stairs_8, nemelex_xobeh_ov_fountains_minmay D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_ring, nicolae_overflow_crystal_walls, vehumet_crystals, first_ration, chequers_ecumenical_altar_grove, roderic_batcave, uniq_crazy_yiuf_cottage D:4: layout_loops_cross, kennysheep_slug_shrine, temple_garden, uniq_pikel, uniq_grinder Action || total -------------------------++------- Melee: Falchion || 4 Invok: Depart the Abyss || 1 Use: Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 2 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------