Mitsuki Level 1 of the Dungeon (0, 0, D:1) 22 stones (6, -10, D:1) 24 poisoned needles (12, 8, D:1) 5 curare-tipped needles (12, 9, D:1) 9 gold pieces (12, 10, D:1) 11 gold pieces (13, 8, D:1) a cursed -2 whip (13, 9, D:1) a royal jelly (13, 10, D:1) a +0 spear (14, 8, D:1) a scroll of remove curse (14, 9, D:1) a potion of curing (14, 10, D:1) a scroll of teleportation (20, 16, D:1) a stone (21, 14, D:1) a stone (21, 16, D:1) 2 stones (24, 0, D:1) 21 stones (31, -10, D:1) a stone (32, -11, D:1) a stone (33, -12, D:1) a stone (37, 5, D:1) a +0 robe (38, -20, D:1) a +0 robe (42, -15, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +1 pair of boots (3, 3, D:2) a +0 whip a stone (4, 5, D:2) a stone (22, -12, D:2) 18 bolts (25, -21, D:2) a +0 dagger (26, -20, D:2) a +0 hand axe a +0 scale mail (41, -25, D:2) a +0 short sword a +0 club a +0 club (42, 29, D:2) 23 stones (50, 12, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -13, D:3) a +0 club (3, -13, D:3) a +0 club (18, -11, D:3) a +0 hand axe (21, -4, D:3) 9 arrows (31, 27, D:3) 13 stones (42, 9, D:3) a cursed +0 helmet (44, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (2, 0, D:4) a +0 dagger a +0 robe (2, 1, D:4) a +0 club (3, 0, D:4) a cursed -1 dagger a +0 leather armour (3, 8, D:4) 13 stones (4, 8, D:4) 15 stones (7, 11, D:4) a +0 mace (8, 3, D:4) a +0 mace a +0 leather armour (9, 3, D:4) a +0 mace (10, 11, D:4) a +0 falchion (11, 12, D:4) a +0 flail (14, -10, D:4) a +0 giant club (14, 3, D:4) a +0 hand axe a +0 leather armour (15, 3, D:4) a cursed -3 dagger (16, 4, D:4) a +0 dagger a +0 robe (18, 5, D:4) a +0 mace a +0 ring mail (22, -5, D:4) a +0 ring mail (23, -11, D:4) 21 arrows (30, 20, D:4) a +0 robe (32, 17, D:4) 9 poisoned needles (34, 3, D:4) a +0 club a +0 whip a +0 short sword a +0 club a +0 dagger a +0 spear a +0 dagger (36, -11, D:4) 13 poisoned needles (36, -10, D:4) a +0 hand axe a +0 ring mail (37, -11, D:4) a +0 dagger a +0 robe (38, -11, D:4) a +0 hand axe (39, -10, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (3, 31, D:5) a +0 shortbow 14 arrows (3, 36, D:5) 21 arrows (6, 31, D:5) an arrow (7, 31, D:5) an arrow (10, 31, D:5) an arrow (11, 21, D:5) a +0 shortbow 11 arrows (14, 22, D:5) an arrow (16, 22, D:5) an arrow (21, 27, D:5) a +0 ring mail (22, 23, D:5) a +0 dagger (24, 30, D:5) a +0 spear (25, 28, D:5) a +0 halberd (25, 29, D:5) a +0 spear (26, 29, D:5) a +0 spear (28, 6, D:5) a +0 robe (30, 23, D:5) 24 stones (34, 11, D:5) a +0 giant spiked club a +0 short sword (35, 11, D:5) a +0 club a +0 leather armour (41, 2, D:5) 2 arrows (41, 22, D:5) a poisoned tomahawk (42, -2, D:5) a +0 shortbow 22 arrows (42, 0, D:5) an arrow (42, 1, D:5) an arrow (43, 22, D:5) a +3 hand axe of chopping a +0 leather armour (43, 23, D:5) a poisoned tomahawk a +0 dagger a +0 robe (43, 24, D:5) a +0 whip a +0 flail of protection a +0 scale mail (45, 28, D:5) a +0 ring mail (55, 31, D:5) 14 stones (56, 20, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ziuhip's Book Emporium a book of Enchantments (600 gold) a book of the Dragon (1080 gold) a book of Flames (420 gold) a book of Air (420 gold) the Incunabulum of Boosting Envenoming (552 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 a book of Callings (360 gold) a book of Misfortune (240 gold) (0, 0, D:6) 26 arrows (12, -27, D:6) 20 sling bullets (13, -24, D:6) a +0 short sword a +3 ring mail of cold resistance (15, -24, D:6) a +0 dagger a +0 robe (17, -50, D:6) a +2 scythe of pain a +0 robe (40, -18, D:6) a +0 plate armour (50, -24, D:6) a +0 dagger a +0 robe a +0 whip a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 4, D:7) 17 bolts (6, 7, D:7) 15 stones (13, 1, D:7) a +0 mace (31, 7, D:7) a +0 leather armour (32, 6, D:7) 22 sling bullets (32, 7, D:7) a +0 mace (32, 9, D:7) a +0 dagger a +0 robe (33, 7, D:7) a cursed +0 leather armour (37, 20, D:7) 16 arrows (42, 36, D:7) a +0 leather armour (46, 0, D:7) a cursed -3 battleaxe (55, 35, D:7) 31 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (1, 12, D:8) a +0 war axe (2, 18, D:8) a stone (4, 19, D:8) 2 stones (6, 18, D:8) a poisoned needle (7, 17, D:8) a cursed +0 blowgun a +0 dagger 11 poisoned needles (8, 17, D:8) a cursed -1 blowgun 3 poisoned needles (8, 18, D:8) a +0 short sword (9, 17, D:8) the cursed +3 falchion "Xidaodeav" {protect, rC+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. It has a curse placed upon it. (19, 15, D:8) a +0 short sword (20, 15, D:8) a +0 dagger (29, -19, D:8) a +0 giant club (32, 24, D:8) a +0 dagger (35, 18, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, -1, D:9) a +0 leather armour a +0 war axe (1, 0, D:9) a +0 plate armour a +0 battleaxe (2, 0, D:9) a +0 falchion a +0 chain mail (2, 14, D:9) 12 stones (3, 0, D:9) a stone (5, -1, D:9) a cursed +0 robe a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail a +0 short sword a +2 short sword of flaming 6 stones (6, -2, D:9) 5 poisoned needles a +0 blowgun (6, 0, D:9) a stone (6, 1, D:9) 3 poisoned needles a stone (6, 2, D:9) 2 stones a +0 blowgun 22 poisoned needles (8, -2, D:9) a stone a +0 short sword a +0 chain mail a +0 leather armour a +2 vampiric morningstar (9, -2, D:9) a stone (9, -1, D:9) a stone a +0 whip (21, -33, D:9) a +0 flail (21, 13, D:9) a +0 robe a +0 dagger (28, -17, D:9) a +0 whip (29, -9, D:9) 11 poisoned needles (42, -13, D:9) a +0 robe (45, -12, D:9) a cursed +0 shortbow 23 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 needles of confusion (28, -8, Lair:1) a cursed +0 scale mail (32, 3, Lair:1) 23 sling bullets (37, -9, Lair:1) 18 arrows (42, -10, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 arrows (39, 17, Lair:2) 18 stones (49, 11, Lair:2) a +1 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (0, 1, Lair:3) 12 gold pieces (1, 0, Lair:3) 16 stones (1, 1, Lair:3) 9 gold pieces (2, 0, Lair:3) an uncursed ring of see invisible (2, 1, Lair:3) 18 gold pieces (3, 2, Lair:3) 7 gold pieces (7, 2, Lair:3) a potion of haste (10, 3, Lair:3) 15 sling bullets (10, 12, Lair:3) a +0 flail (13, 23, Lair:3) a +0 chain mail (15, 12, Lair:3) a +0 trident (19, 26, Lair:3) a +0 long sword (20, -3, Lair:3) a +0 robe (37, 9, Lair:3) 18 sling bullets