Mitsuki the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) a +0 long sword (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +14 obsidian axe {vorpal, *Drain +Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. The Shining One disapproves of the use of such an item. (10, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 scale mail (11, 0, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, *Drain} A truly terrible weapon, it drains the life of those it strikes. It causes draining when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 43, D) a +0 war axe (still there?) a +0 animal skin (still there?) the amulet "Uthagg" {RegenMP rPois Slay+3 Stlth+} (still there?) [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It makes you more stealthy. a +0 flail (still there?) a +0 animal skin (still there?) a scroll of brand weapon (still there?) a spriggan corpse (still there?) a spriggan corpse (still there?) a black mamba corpse (still there?) (49, 44, D) a +0 robe (still there?) a spriggan corpse (still there?) (50, 24, D) a book of the Earth (50, 25, D) +1 fire dragon scales (50, 36, D) a tin of tremorstones (2/2) (50, 37, D) a +3 mace of protection (50, 44, D) a +0 robe (51, 24, D) 4 scrolls of enchant weapon (51, 25, D) a tin of tremorstones (2/2) (51, 36, D) a +2 broad axe of flaming (51, 42, D) a boulder beetle corpse (51, 43, D) a catoblepas corpse (52, 24, D) a +2 ring mail of cold resistance (52, 25, D) a +2 chain mail of fire resistance (52, 36, D) a +2 tower shield of protection (53, 24, D) a +1 broad axe of freezing (53, 25, D) the +4 morningstar of Dawn {vorpal, +Inv SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (53, 36, D) a ring of flight (53, 37, D) the +9 halberd of Muefy {vamp, rC+ Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from cold. The Shining One disapproves of the use of such an item. (54, 24, D) a staff of conjuration (54, 25, D) a phial of floods (55, 24, D) a +4 antimagic great sword (59, 36, D) a +1 dagger of venom (59, 37, D) a +0 spear of venom (59, 43, D) a +0 vorpal war axe (61, 0, D) the +1 fire dragon scales of the Black Moon {+Inv rF++ rC- Int+8} It affects your intelligence (+8). It greatly protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (61, 8, D) a +6 ring of strength (61, 16, D) the +6 scale mail of Boredom {Harm rC- Str+5 Int-2} It affects your strength (+5). It affects your intelligence (-2). It makes you vulnerable to cold. It increases damage dealt and taken. (61, 26, D) a +2 hand axe of flaming (61, 29, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (61, 30, D) a +0 robe the human corpse of Jessica (skeletalised by now) (61, 31, D) a +3 flail of holy wrath a +0 leather armour the human corpse of Edmund (skeletalised by now) (61, 32, D) a +0 dagger a +0 robe (61, 36, D) a staff of earth (61, 37, D) a +6 ring of strength (62, 0, D) a staff of conjuration (62, 1, D) a staff of cold (62, 9, D) a +0 rapier of speed (62, 16, D) a staff of air (62, 26, D) the +0 glaive of Dithmenos's Approval {protect, Will+ Str+3 Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. (62, 27, D) a staff of fire a staff of air the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (62, 29, D) a +4 quarterstaff of chaos (62, 31, D) a +7 war axe of electrocution a +0 robe a +1 short sword of speed a +0 ring mail (63, 0, D) a +2 scythe of distortion (63, 8, D) a condenser vane (63, 17, D) a +1 vampiric rapier (63, 26, D) the +0 quarterstaff "Yciunk" {vorpal, rF+ rN+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. (63, 27, D) a +4 war axe of freezing (63, 31, D) a +0 scimitar of flaming a +2 robe of fire resistance the human corpse of Erica (skeletalised by now) (64, 16, D) a +2 demon trident of venom (64, 17, D) a condenser vane (64, 21, D) (unseen) (65, 26, D) a +3 giant club (67, 0, D) a staff of earth (68, 0, D) a +1 helmet of intelligence (69, 0, D) a lightning rod (4/4) (69, 36, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (70, 8, D) a +2 scimitar of holy wrath (70, 9, D) a +0 hand crossbow of flaming (70, 37, D) a +6 ring of strength (70, 40, D) a +0 short sword (still there?) an elf corpse (skeletalised by now) (still there?) (70, 41, D) a +1 long sword of holy wrath (71, 8, D) a staff of air (71, 16, D) a ring of positive energy (71, 17, D) a +1 buckler of reflection (71, 20, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 buckler (still there?) a black bear corpse (skeletalised by now) (still there?) (71, 26, D) a +1 scale mail of poison resistance (71, 27, D) a staff of air (71, 30, D) the +4 scimitar of the Volcano {vorpal, *Corrode +Blink +Fly rC- Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you vulnerable to cold. It lets you fly. It lets you blink. It may corrode you when you take damage. a +0 shortbow 16 arrows a centaur corpse (skeletalised by now) (71, 31, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 32, D) 8 large rocks a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (71, 36, D) a book of Annihilations (71, 43, D) a +1 rapier of venom a +0 scale mail a +0 short sword an elf corpse (72, 8, D) a +3 leather armour of fire resistance (72, 9, D) the +6 arbalest "Damnation" {damnation} The Shining One disapproves of the use of such an item. (72, 16, D) a +2 barding of flying (72, 19, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (72, 27, D) a staff of air (72, 31, D) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now) (72, 36, D) a +4 hunting sling of freezing (72, 42, D) a +1 hand axe of draining (still there?) a shapeshifter corpse (still there?) (73, 1, D) a staff of conjuration (73, 16, D) a lightning rod (4/4) (73, 17, D) a +0 short sword (73, 20, D) a +0 flail of protection (still there?) a +0 robe (still there?) (73, 26, D) the +4 short sword "Ewkegg" {vorpal, rElec rC+ Int+9 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. (73, 36, D) a book of Unlife