Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3930714294506542455 1374 Mitsuki the Conjurer (level 8, -4/41 HPs) Began as a Deep Elf Conjurer on June 7, 2025. Was an Initiate of Vehumet. Slain by a killer bee (7 damage) ... on level 6 of the Dungeon. The game lasted 00:37:04 (6588 turns). Mitsuki the Conjurer (Deep Elf Conjurer) Turns: 6588, Time: 00:37:04 Health: -4/41 AC: 0 Str: 6 XL: 8 Next: 39% Magic: 18/22 EV: 23 Int: 26 God: Vehumet [......] Gold: 517 SH: 0 Dex: 17 Spells: 2/18 levels left rFire . . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . (body armour unavailable) rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... n - amulet of magic regeneration Stlth ++ r - ring of Lugonu's Inspiration {rC+ Will+ Int+2 Dex+4} HPRegen 0.26/turn c - ring of fire MPRegen 0.76/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a walking scroll. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 517 gold pieces. Inventory: Armour w - the +0 helmet "Noxek" {^Contam +Inv Str+3 Slay+5} (You found it on level 5 of the Dungeon) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Jewellery c - a ring of fire (worn) n - an amulet of magic regeneration (worn) p - a +4 ring of protection r - the ring of Lugonu's Inspiration (worn) {rC+ Will+ Int+2 Dex+4} (You found it on level 3 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Wands e - a wand of polymorph (8) y - a wand of digging (5) Scrolls a - a scroll of enchant weapon {unknown} k - 3 scrolls of fear o - a scroll of torment v - 4 scrolls of teleportation z - a scroll of blinking B - a scroll of fog {unknown} C - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic f - 2 potions of enlightenment g - 3 potions of resistance l - a potion of brilliance {unknown} m - a potion of cancellation s - 3 potions of heal wounds {unknown} t - a potion of haste u - 4 potions of curing x - 3 potions of attraction {unknown} A - a potion of invisibility {unknown} Talismans h - an inkwell talisman (active) Skills: + Level 7.0 Dodging - Level 2.4 Stealth - Level 5.6 Spellcasting - Level 7.0(7.5) Conjurations * Level 6.5(7.0) Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Ignite Poison Fire/Alch 40% N/A 16% 4 d - Fireball Conj/Fire 30% 3d13 10% 5 e - Iskenderun's Battles Conj/Frge 28% 2d10 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 9% N/A 9% 2 Brom's Barrelling Bould Conj/Erth 28% 2d6 14% 4 Fulminant Prism Conj/Alch 14% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 14% 4 Fugue of the Fallen Necr 9% N/A 19% 3 Ozocubu's Armour Ice 9% N/A 19% 3 Detonation Catalyst Fire/Alch 40% 1d1 38% 5 Conjure Ball Lightning Conj/Air 14% 3x3d6 91% 6 Orb of Destruction Conj 23% 9d8 95% 7 Manifold Assault Tloc 4% N/A 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, 100% to hit) The magic dart hits the killer bee but does no damage. The killer bee is moderately wounded. You now have 21/22 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the killer bee! You kill the killer bee! Vehumet accepts your kill. (Press . to maintain the ray.) Your Dodging skill increases to level 7! You now have 20/22 mp. The searing ray misses the killer bee. The searing ray hits the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee misses you. The searing ray hits the killer bee. The killer bee is heavily wounded. You finish channelling your searing ray. The killer bee barely misses you. The killer bee completely misses you. You now have 19/22 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, 63% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee but does no damage. The killer bee is heavily wounded. (Press . to maintain the ray.) The killer bee stings you! You die... #...............# #.#############.# #########............##.# ........#..#########.##.####### ######.##..# #.##.#.....# #.##..# #.##...###.# #.#...# #.##.### #.# #...>.#########......###.### ###.....†.y;................ ##.####.##########.###.... #########.##...# #.####### #.........##.### #.....# # #.#######.##.# #####.### #.# #.....<#.# #.... #.###.###.##.# ######## ..#...#......# #....... ###.#+#.#.#### #....... You could see a killer bee. Vanquished Creatures A sky beast (D:5) A black bear (D:5) A phantom (D:4) A bullfrog (D:6) A gnoll sergeant (D:4) A scorpion (D:4) A marrowcuda (D:5) 3 killer bees 3 hounds 4 jellies 2 sleepcaps 3 iguanas (D:5) Ijyb (D:4) 2 orc wizards (D:3) 2 scorpion zombies (D:6) 8 mummies (Ossuary) 4 gnolls (D:4) 3 howler monkey skeletons (D:6) 2 adders A white imp (D:6) 2 ufetubi (D:5) A ribbon worm (D:2) 4 dart slugs 13 orcs 8 endoplasms 4 hobgoblins 9 jackals 5 quokkas 10 ball pythons 4 bats 3 frilled lizards 9 giant cockroaches 8 goblins 3 hobgoblin zombies (Ossuary) 4 kobolds A kobold zombie (Ossuary) 4 orc zombies (Ossuary) 8 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mitsuki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 211 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:1 | Reached XP level 3. HP: 18/19 MP: 7/10 1160 | D:1 | Reached skill level 5 in Conjurations 2203 | D:3 | Found a faded altar of an unknown god. 2404 | D:3 | Reached XP level 4. HP: 14/24 MP: 12/16 2526 | D:3 | Found a burning altar of Makhleb. 2706 | D:3 | Identified the ring of Lugonu's Inspiration {rC+ Will+ | Int+2 Dex+4} 2989 | D:4 | Reached XP level 5. HP: 28/28 MP: 16/18 3013 | D:4 | Reached skill level 5 in Spellcasting 3106 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/19 3224 | D:4 | Learned a level 4 spell: Ignite Poison 3842 | D:5 | Entered Level 5 of the Dungeon 3915 | D:5 | Reached skill level 1 in Fire Magic 3971 | D:5 | Noticed Ijyb 3978 | D:4 | Killed Ijyb 3979 | D:4 | Reached XP level 7. HP: 10/36 MP: 18/21 4083 | D:5 | Reached skill level 5 in Dodging 4169 | D:5 | Found a broken altar of Ashenzari. 4313 | D:5 | Identified the +0 helmet "Noxek" {^Contam +Inv Str+3 | Slay+5} 5146 | D:6 | Found a sand-covered staircase. 5160 | Ossuary | Entered an ossuary 5188 | Ossuary | Reached skill level 5 in Fire Magic 5210 | Ossuary | Reached XP level 8. HP: 41/41 MP: 18/22 5511 | D:6 | Found a staircase to the Ecumenical Temple. 5520 | Temple | Entered the Ecumenical Temple 5524 | Temple | Became a worshipper of Vehumet 6449 | D:7 | Learned a level 5 spell: Fireball 6454 | D:7 | Learned a level 4 spell: Iskenderun's Battlesphere 6581 | D:6 | HP: 2/41 [killer bee (8)] 6588 | D:6 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_corners D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, angelslayer_ecumenical_altar_broken_walls_simple, kennysheep_small_spiral D:4: layout_basic, fountainhead D:5: layout_basic, evilmike_ruin_ashenzari, uniq_ijyb D:6: layout_basic, minmay_temple_entry_antechambers, mainiacjoe_ossuary_entry_find_the_door D:7: layout_cave_pools, mainiacjoe_overflow_surrounded_room, kennysheep_mini, uniq_duvessa Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 6 7 | 7.0 Conjurations | 5 6 7 | 7.0 Spellcasting | 4 5 | 5.6 Fire Magic | 1 5 6 | 6.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | | || 2 Cast: Magic Dart | 81 | 86 | 154 || 321 Searing Ray | 4 | 8 | 16 || 28 Use: Scroll | 2 | 6 | 9 || 17 Armour: Robe | 13 | | || 13 Skin | 1 | 11 | 23 || 35 Dodge: Dodged | 15 | 13 | 67 || 95 Form: Scroll | 1 | | 1 || 2 | | | 1 || 1