Mizzrym Level 1 of the Dungeon [Shop] Konaebu's Assorted Antiques a +0 ring mail (88 gold) a +0 whip (55 gold) a +0 spear (66 gold) a wand of paralysis (7) (198 gold) a staff of air (550 gold) a +0 robe (15 gold) 2 potions of might (176 gold) 3 scrolls of identify (132 gold) the +3 buckler of the Stone Wall {Rampage rN++ Str+3 Slay-5} (490 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a wand of paralysis (6) (176 gold) (0, 0, D:1) a +0 leather armour (1, -17, D:1) 22 bolts (3, -5, D:1) a +0 club (6, -6, D:1) a +0 hunting sling (11, 4, D:1) a +0 leather armour (12, -2, D:1) 20 stones (16, 24, D:1) a +0 robe (19, -15, D:1) 16 stones (19, 8, D:1) 17 arrows (25, 7, D:1) a +0 dagger (25, 11, D:1) a +0 robe (38, 3, D:1) a +0 mace (48, -5, D:1) 12 poisoned darts Level 2 of the Dungeon (7, 1, D:2) a +0 hunting sling (11, -1, D:2) a +0 whip (18, 19, D:2) a +0 scale mail (26, 44, D:2) a +0 dagger (30, 21, D:2) 13 sling bullets (32, 37, D:2) a +0 club (38, 24, D:2) a +0 robe (43, 8, D:2) 28 stones (47, 30, D:2) a +0 short sword a +0 dagger (55, 30, D:2) a +0 club (60, 31, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (9, 4, D:3) a +0 war axe (10, -11, D:3) a +0 trident (10, 14, D:3) a +0 short sword (20, 34, D:3) 12 arrows (31, -7, D:3) a +0 mace (38, -11, D:3) a +0 club a +0 club a +0 chain mail a +0 dagger a +0 robe (39, -11, D:3) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (41, 23, D:3) a +0 ring mail (55, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 0, D:4) a +0 leather armour a +0 dagger (14, 12, D:4) a +0 whip (14, 15, D:4) a +0 short sword (15, 13, D:4) a staff of earth (17, 0, D:4) a +0 hand axe (20, -19, D:4) a +0 giant club (20, 10, D:4) a +0 whip (22, 14, D:4) 16 arrows (32, -9, D:4) 29 arrows (33, -18, D:4) a +0 hand axe a +0 club a +0 leather armour (38, -13, D:4) 30 stones (40, -25, D:4) a +0 robe (42, -9, D:4) a +0 morningstar (43, -16, D:4) 16 stones (45, -16, D:4) 25 stones (45, -15, D:4) 19 stones (48, -9, D:4) 21 stones (49, -15, D:4) 29 stones (49, -14, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 8, D:5) 12 sling bullets (8, -16, D:5) a +0 shortbow 17 arrows (9, -6, D:5) 11 sling bullets (9, 9, D:5) 15 arrows (12, 3, D:5) 17 stones (25, -18, D:5) a +0 hand axe (53, -28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -15, D:6) a hound corpse (skeletalised by now) (37, 4, D:6) the +0 leather armour "Doest" {+Inv rF+ Int+2 Stlth-} Int: It affects your intelligence (+2). rF: It protects you from fire. +Inv: It lets you turn invisible. Stlth: It makes you less stealthy. (38, 15, D:6) 10 gold pieces (39, 14, D:6) 9 gold pieces (39, 15, D:6) 19 gold pieces (39, 16, D:6) 5 gold pieces (40, 14, D:6) 11 gold pieces (40, 15, D:6) 9 gold pieces (40, 16, D:6) 11 gold pieces (41, -4, D:6) 25 arrows (41, 0, D:6) a +0 robe (44, 13, D:6) a +0 leather armour (45, -35, D:6) a +0 spear (48, 1, D:6) a +0 robe (50, -7, D:6) a +0 falchion a +0 dagger a +0 robe (50, 3, D:6) a +0 dagger a +2 shortbow of flaming 13 arrows (52, -37, D:6) a +0 hunting sling (52, -6, D:6) a +0 falchion a +0 chain mail (56, -20, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 4 gold pieces (1, 6, D:7) a +0 short sword (still there?) a +0 robe (still there?) a +3 falchion (still there?) a +1 robe of cold resistance (still there?) (1, 7, D:7) a +3 battleaxe (still there?) a +0 robe (still there?)