Mizzrym Level 1 of the Dungeon (7, 19, D:1) a +0 short sword 4 stones (10, 6, D:1) a +0 spear (18, 11, D:1) a +0 mace (21, 7, D:1) 30 sling bullets (24, 36, D:1) a +2 dagger of venom (25, 4, D:1) a +0 dagger (25, 31, D:1) a +0 dagger (28, 20, D:1) a +0 club (39, 30, D:1) a +0 short sword (42, 15, D:1) a scroll of teleportation (43, 15, D:1) a +0 dagger (46, 14, D:1) 11 bolts (46, 28, D:1) a +0 barding (48, -4, D:1) a +0 hand axe (50, -4, D:1) a +0 club 2 stones (51, -4, D:1) a +0 animal skin (55, -4, D:1) 16 arrows (55, -3, D:1) 13 stones (59, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (0, 3, D:2) 19 bolts (5, -37, D:2) a potion of mutation (still there?) 11 gold pieces (still there?) (14, -4, D:2) a +0 robe (16, 4, D:2) a book of Cantrips (18, 1, D:2) a +0 club (21, 10, D:2) 15 poisoned darts (24, -4, D:2) a bat skeleton (27, -19, D:2) a +0 ring mail (28, -9, D:2) a +0 leather armour (32, -5, D:2) 11 stones (41, -1, D:2) 28 bolts (45, 1, D:2) a frilled lizard corpse (skeletalised by now) (46, -4, D:2) a ball python corpse (skeletalised by now) (47, -6, D:2) a ball python corpse (skeletalised by now) (48, -10, D:2) 27 stones