Mizzrym Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 24, D:1) a +0 rapier (18, 17, D:1) a +0 ring mail (24, -10, D:1) a +0 leather armour (24, 10, D:1) a +0 club (unseen) (26, 0, D:1) a +0 ring mail (27, 3, D:1) a +0 club (31, 24, D:1) a +0 hand axe (33, 1, D:1) a +0 vorpal quarterstaff (44, 17, D:1) a +0 short sword Level 2 of the Dungeon (2, -22, D:2) 23 stones (3, -18, D:2) a +0 club (3, -4, D:2) a +0 club (14, -3, D:2) a +0 whip 5 stones (15, 0, D:2) a +0 dagger (still there?) 3 stones (still there?) (16, 0, D:2) a ball python corpse (skeletalised by now) (24, -19, D:2) 20 bolts (26, 6, D:2) a +0 dagger 23 stones (30, -11, D:2) a bat corpse (32, -2, D:2) a +0 leather armour (33, -15, D:2) a +0 ring mail (36, -1, D:2) 14 arrows (37, 4, D:2) a bat skeleton (44, -27, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 16, D:3) a worm corpse (15, -9, D:3) a +0 mace (15, 20, D:3) 24 stones