Mizzrym Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 5, D:1) a +0 dagger (18, -19, D:1) a +0 dagger (20, 12, D:1) 12 stones (25, -20, D:1) a +0 flail (35, -27, D:1) a +0 club (42, -8, D:1) a +0 dagger (46, -17, D:1) a +0 short sword 2 stones (62, -30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Puczy's Assorted Antiques a +0 robe (16 gold) the +5 leather armour of Sorofr Tuphi {rPois} (916 gold) rPois: It protects you from poison. a scroll of enchant armour (180 gold) the +2 leather armour "Ecvuelogud" {rF++ Stlth-} (842 gold) rF: It greatly protects you from fire. Stlth: It makes you less stealthy. a box of beasts (960 gold) a +0 ring mail (96 gold) a staff of air (600 gold) a scroll of magic mapping (84 gold) a potion of heal wounds (120 gold) a +6 ring of strength (1404 gold) 2 scrolls of identify (96 gold) a +0 leather armour (48 gold) a potion of magic (192 gold) (0, 0, D:2) a +0 leather armour (0, 8, D:2) a +0 club (6, 14, D:2) a +0 dagger (11, 16, D:2) 24 bolts (14, 11, D:2) 12 arrows (14, 16, D:2) 14 stones (14, 17, D:2) a +0 short sword (18, -24, D:2) a +0 short sword (25, 13, D:2) 20 stones (31, -18, D:2) a +0 ring mail (34, 23, D:2) a +0 dagger (38, 0, D:2) a +0 whip 3 stones (55, -5, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 whip a stone (1, 7, D:3) a +0 flail (2, 7, D:3) a +0 flail (4, -12, D:3) a +0 club (4, -9, D:3) 2 boomerangs (13, 17, D:3) a +0 hand axe (21, 7, D:3) a +0 club (still there?) a +0 leather armour (still there?) (29, -15, D:3) a +0 robe Level 4 of the Dungeon [Shop] Fienkaf's Assorted Antiques a scroll of silence (172 gold) a +0 club (23 gold) the +8 plate armour of Inference {rPois Str+6 Dex-2 SInv} (1996 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 pair of boots (103 gold) a +0 leather armour (46 gold) a scroll of teleportation (69 gold) a scroll of teleportation (69 gold) a +2 spear of venom (358 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of enchant weapon (172 gold) a +0 scimitar (92 gold) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (2182 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. a scroll of holy word (172 gold) a +1 mace of draining (285 gold) (0, 0, D:4) a +0 club (still there?) 3 stones (still there?) (5, -9, D:4) a +0 spear (10, -23, D:4) 12 gold pieces (10, -10, D:4) 15 stones (13, -7, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 club