Mlamla the Dungeon (1, -19, D) a +7 plate armour (1, -18, D) +7 ice dragon scales (1, -17, D) +5 acid dragon scales (unseen) (1, -16, D) a +7 chain mail (unseen) (1, -15, D) a +4 chain mail of poison resistance (unseen) (1, -14, D) a +6 demon trident (still there?) a +3 giant spiked club (still there?) (2, -16, D) +5 swamp dragon scales (2, -15, D) a +6 demon blade (2, -14, D) a +3 heavy glaive (2, -6, D) the +0 plate armour "Ramao" {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 troll leather armour 2 large rocks (2, 4, D) 10 stones (3, -15, D) the amulet "Imiho" {Spirit Fly rC+++ Slay-6 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It renders you almost immune to cold. SInv: It lets you see invisible. Fly: It grants you flight. a +3 ring of dexterity a +1 tower shield a +5 longbow of freezing (3, -14, D) a +3 antimagic demon blade (unseen) (3, -13, D) a +0 triple sword of holy wrath (unseen) (3, -10, D) a +0 giant club a +0 giant club (3, -9, D) a +0 dagger (3, -8, D) a +0 giant club a +0 giant spiked club 6 large rocks a +2 spear of venom (3, -7, D) a +0 troll leather armour (3, -6, D) a +0 dagger a +0 giant club a +0 dire flail a +0 great mace a +0 dagger a +0 dire flail 4 stones a +0 troll leather armour a +0 giant club (3, -4, D) a +0 dire flail a +1 heavy shortbow a +0 dire flail a +0 troll leather armour a +0 dire flail a ring of flight (4, -8, D) a +0 dire flail (still there?) a +0 giant spiked club (still there?) a +0 dire flail (still there?) a potion of heal wounds (still there?) a +0 giant club (still there?) the ring "Oloschung" {EV+5 Str+4 Int+3} (still there?) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+4). Int: It affects your intelligence (+3). 4 large rocks (still there?) 45 gold pieces (still there?) (4, 10, D) a +0 war axe a +0 club a +0 dagger a +0 robe (5, -35, D) a +0 trident (5, -9, D) a +0 troll leather armour a +0 giant spiked club 5 boomerangs (5, 4, D) a +2 falchion a +2 dagger (6, -9, D) a +0 dire flail a +0 dire flail a +0 spear 3 poisoned darts a +0 scale mail a +0 dire flail the +5 chain mail of Parlour Games {Rampage Will- Regen+ Dex+3} Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. 8 stones a +0 troll leather armour a +0 robe 34 large rocks a +0 dire flail a +0 giant club (6, 4, D) a +2 quarterstaff a +2 trident (6, 9, D) a +0 dagger a +0 leather armour (6, 10, D) a +0 hand axe a +0 leather armour (7, -38, D) a +0 dire flail (7, -35, D) a +0 glaive a +0 trident (7, -10, D) +2 steam dragon scales (7, 4, D) a +2 hand axe (7, 23, D) a +4 spear a +0 robe (8, -37, D) a +0 hand axe (8, -36, D) a +0 hand axe a +0 long sword (8, -25, D) a +2 long sword of holy wrath (8, -10, D) a staff of death a +0 giant club a staff of earth (8, 8, D) a +3 chain mail (8, 10, D) a +1 heavy hand axe (8, 11, D) a +0 heavy trident (9, -38, D) a +0 battleaxe (9, -35, D) a +0 mace a +0 halberd (9, -24, D) a +0 chain mail (still there?) a +1 battleaxe (still there?) (9, -18, D) a +0 battleaxe (9, -17, D) a +0 plate armour (9, -16, D) a +3 war axe (still there?) a +0 chain mail (still there?) (9, -13, D) a +2 whip of venom (9, -10, D) a +0 robe (9, -9, D) a +0 giant club a +0 giant spiked club a +0 mace (9, -8, D) a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club a +0 robe of willpower a +0 troll leather armour a +0 giant club a +2 scale mail of willpower a +0 giant club (9, 8, D) a +0 scale mail (9, 9, D) a +1 quarterstaff of protection (unseen) (9, 10, D) a +2 long sword of flaming (unseen) (9, 11, D) a +2 dagger of electrocution (10, -23, D) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (10, -21, D) a +0 dagger a +0 war axe a +0 animal skin (10, -13, D) a +1 ring mail of fire resistance a +2 war axe of electrocution (10, 20, D) a +0 war axe a +0 chain mail a +0 mace a +0 robe (10, 22, D) a +2 flail of protection (still there?) 2 boomerangs (still there?) a +0 leather armour (still there?) (11, -23, D) a +0 chain mail a ring of poison resistance (11, -22, D) a scroll of fear (11, -20, D) a +0 robe (12, -24, D) a staff of earth (12, -18, D) a +4 halberd of flaming (still there?) a +0 plate armour (still there?) (12, -13, D) a staff of poison (unseen) (12, 20, D) a +4 falchion a +0 robe (12, 21, D) a +0 falchion a +0 robe (14, -22, D) a +4 halberd of draining (unseen) (14, -20, D) a +0 ring mail (still there?) a +0 chain mail (still there?) a +5 war axe of flaming (still there?) a +0 chain mail (still there?) a +3 great sword of flaming (still there?) (14, -13, D) a +0 scale mail a book of Blasting (15, -31, D) +0 fire dragon scales (15, -23, D) a +1 shortbow of freezing (15, -17, D) a +3 great mace a +0 plate armour (16, -19, D) a +0 dagger a +0 robe (16, -14, D) a +0 long sword (16, 8, D) a +0 falchion 6 poisoned darts (17, -19, D) a +0 short sword of venom (still there?) a +0 short sword of venom (still there?) a +0 leather armour (still there?) (17, -18, D) a +2 great sword of holy wrath (still there?) +0 storm dragon scales (still there?) (17, 19, D) a +4 chain mail (17, 21, D) a +2 rapier of electrocution (still there?) a +2 halberd of protection (still there?) a +0 lajatang (still there?) (18, 20, D) a +4 chain mail (unseen) (18, 23, D) a +0 war axe a +2 dire flail of protection a +5 ring mail of willpower (19, -36, D) a +1 great sword of flaming (unseen) (20, -13, D) a +0 arbalest (21, -4, D) a +0 giant club a staff of air (21, 1, D) a +0 giant club (21, 13, D) a +0 spear (22, -7, D) a +0 whip (22, 2, D) a +0 club 6 boomerangs (22, 14, D) a +0 robe a +0 rapier a +0 leather armour a +0 rapier (22, 16, D) a +3 scimitar of flaming (23, -4, D) a +0 giant club a +0 giant club a +0 robe the +7 halberd "Limning" {heavy, rN+} rN: It protects you from negative energy. a +0 robe a +3 dagger of flaming (23, 17, D) a +0 whip a +0 whip (24, -19, D) a +0 flail (25, -34, D) a +4 sacred scourge of holy wrath a +0 dagger (25, -30, D) a +0 tower shield (25, -18, D) a +3 broad axe a +0 plate armour a +0 animal skin (25, -6, D) a +3 whip of holy wrath a +0 shortbow (25, 12, D) a +0 spear (25, 13, D) a +0 ring mail a +0 spear (26, -20, D) a +0 robe a +1 rapier of electrocution (26, -3, D) a +0 arbalest a +0 giant club a +0 giant club (26, -1, D) a +0 giant spiked club a +0 giant spiked club (27, -28, D) quicksilver dragon scales (27, -21, D) a boomerang (27, -19, D) 2 javelins 6 large rocks (27, -17, D) a +4 demon whip of distortion a +0 plate armour a +0 tower shield a +2 battleaxe a +0 chain mail a +0 trident 3 boomerangs (27, -14, D) a +0 leather armour (27, -13, D) a +0 longbow (27, 0, D) a +0 giant club (27, 17, D) a +0 chain mail a +0 war axe (28, -21, D) a +0 trident (28, -20, D) a +0 leather armour (28, -16, D) a +0 chain mail (28, 13, D) a +0 flail a +0 flail a +0 club a +0 robe a +0 short sword (28, 14, D) a +0 spear a +1 robe of positive energy (29, -17, D) a +0 spear (29, -14, D) 3 boomerangs a +0 trident (29, 16, D) a +0 giant spiked club (30, 12, D) a +0 flail (31, -16, D) a +0 robe a +0 dagger 5 large rocks (32, -14, D) a +0 morningstar (32, -13, D) a +0 trident (34, -10, D) a +2 scimitar (still there?) a +0 plate armour (still there?) (35, -3, D) a +0 giant spiked club a staff of cold (35, 0, D) a +0 club a +0 flail (35, 17, D) a +0 leather armour a +0 flail (36, -3, D) a staff of fire (36, 14, D) a +0 dagger (37, -37, D) a +0 long sword (37, -36, D) a +0 plate armour (37, -35, D) a boomerang (37, -33, D) a +0 trident (37, 7, D) a +3 chain mail (37, 17, D) a +0 chain mail a +0 club (38, -17, D) a +5 demon trident a +0 chain mail (38, 1, D) a staff of conjuration a +0 giant club a +0 robe a +0 demon whip of flaming a staff of air a +0 spear a +0 buckler a +0 cloak a +2 long sword a staff of conjuration the +1 flail "Ynwat" {flame, rPois} rPois: It protects you from poison. a +0 giant spiked club a +4 heavy quarterstaff (39, -32, D) a +2 plate armour of poison resistance a +0 chain mail a +0 chain mail (39, -19, D) +0 fire dragon scales (39, -17, D) a +3 scimitar of flaming a +0 plate armour (39, -13, D) a +3 long sword a +0 plate armour (39, 17, D) a +0 plate armour a +0 broad axe a +0 chain mail 2 boomerangs a +0 war axe a +0 chain mail a +0 hand axe a +0 whip 8 poisoned darts a +0 dagger a +0 robe a +2 short sword (40, -34, D) a +0 plate armour (still there?) 2 boomerangs of dispersal (still there?) (40, -20, D) a +0 ring mail a +0 long sword (40, -19, D) a +0 broad axe of flaming +0 storm dragon scales (40, -15, D) a +0 dagger a +0 robe (40, 15, D) a +0 club (40, 18, D) a +0 leather armour a +0 flail (41, -35, D) a +0 leather armour (41, -13, D) a +4 demon whip (still there?) a +0 plate armour (still there?) (41, 7, D) a +0 robe (41, 15, D) a +0 dagger (42, -34, D) a +0 glaive (still there?) a +0 club (still there?) a +6 heavy great sword (still there?) (42, -29, D) a +0 flail a +0 dagger a +0 short sword (42, -28, D) a +0 club a +0 leather armour (42, -1, D) a +0 chain mail (42, 1, D) a +0 dire flail (42, 17, D) a +0 chain mail a +0 dire flail (43, -32, D) a +0 leather armour a +0 ring mail a +0 hand axe a +0 ring mail (43, -28, D) a +0 plate armour a +0 short sword (43, -10, D) a +1 great sword of flaming (44, -33, D) a +0 dagger (44, -7, D) a +4 long sword of flaming a +0 plate armour a +0 long sword (44, 15, D) a +0 hand axe a +0 whip (44, 16, D) a +0 whip a +0 robe a +0 club 4 large rocks (44, 18, D) a +0 spear (45, -19, D) a +0 battleaxe (45, -7, D) a +0 plate armour a +5 great sword of flaming (45, 0, D) a +3 glaive of venom (45, 1, D) a +3 glaive (45, 8, D) a +2 demon whip of freezing (45, 16, D) a +0 robe (45, 18, D) a +0 dagger (46, -24, D) a +0 leather armour a +0 longbow (46, -9, D) a +0 war axe a +0 club (46, -7, D) a +2 robe of cold resistance a +0 long sword of protection a +0 cloak a +0 longbow a +0 leather armour (46, -6, D) a +0 arbalest (46, -3, D) a +0 battleaxe a +0 plate armour (46, 1, D) a +5 dire flail (46, 7, D) a +3 giant spiked club (46, 8, D) a +3 great sword (unseen) (46, 17, D) a +0 scale mail a +0 club (47, -7, D) a +0 plate armour a +0 club a +0 robe (47, -6, D) a +0 glaive a +0 great mace (47, 8, D) a +3 double sword (47, 18, D) a +3 scimitar of flaming (48, -34, D) a +0 leather armour (still there?) a +2 longbow of flaming (still there?) (48, -13, D) a +0 arbalest (48, -10, D) a +0 flail a +0 chain mail (48, -9, D) a +0 dagger a +0 robe (48, 7, D) a +3 glaive (48, 8, D) a +5 quick blade (49, -9, D) a +0 flail a +0 chain mail (49, 4, D) a +0 arbalest a +0 scimitar a +0 hand crossbow (50, -10, D) a +0 demon whip a +0 arbalest (50, 3, D) a +0 arbalest a +0 war axe (50, 20, D) a +0 spear (51, -10, D) a +0 robe (51, 7, D) a +0 spear of freezing (51, 8, D) the +1 short sword of Responsibility {heavy, rElec rPois Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. (51, 19, D) a +0 spear (51, 20, D) the +8 long sword of Duarux {spect, rPois Str+2 Stlth-} Str: It affects your strength (+2). rPois: It protects you from poison. Stlth: It makes you less stealthy. (51, 21, D) a +0 hand axe (52, -13, D) a +0 whip (52, -12, D) 4 large rocks (52, 1, D) a +3 great mace (52, 3, D) a +0 arbalest (52, 4, D) a +5 broad axe a +1 heavy broad axe a +3 demon whip of electrocution a +0 heavy flail a +2 broad axe of electrocution a +0 quarterstaff a +0 robe (53, -21, D) +9 swamp dragon scales (53, -20, D) a ring of resist corrosion (53, -11, D) a +2 demon whip of venom a +0 cloak (53, -9, D) a +9 club (53, 0, D) the +5 rapier of the End {flame, *Rage rN+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (53, 1, D) a +3 arbalest (53, 19, D) a staff of air (53, 21, D) 5 stones (53, 22, D) a +2 mace (54, -22, D) the +7 lajatang of the Skies Above {heavy, Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (54, -21, D) a +8 plate armour of fire resistance (unseen) (54, -20, D) +8 shadow dragon scales (54, -19, D) a +2 hat (unseen) (54, 4, D) a +0 war axe a +0 chain mail a +0 chain mail (54, 21, D) 5 stones (54, 22, D) a +0 leather armour (55, -40, D) a +2 scale mail of fire resistance a +5 heavy battleaxe (55, -36, D) a book of Chaos (55, -22, D) the +5 bardiche "Ixacwoah" {freeze, rPois rF+ Will- Stlth+} rF: It protects you from fire. rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. (55, -21, D) a +3 tower shield (55, -20, D) the amulet of Jow Popa {Reflect Fragile rF+ MP+9 Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. SH: It affects your SH (+5). (55, -19, D) the +9 broad axe "Casin" {venom, Contam rPois Int+9 Stlth-} Int: It affects your intelligence (+9). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (55, -2, D) a +0 plate armour a +0 plate armour (56, -42, D) 7 stones (still there?) a +1 robe (still there?) the +2 scale mail of Zigoefua {Fly Str+2 Int+2} (still there?) Str: It affects your strength (+2). Int: It affects your intelligence (+2). Fly: It grants you flight. (56, -22, D) a +4 robe of resistance (56, -21, D) the ring of Fasmugg {rN+ Will+ Int-5 SInv} [ring of see invisible] Int: It affects your intelligence (-5). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (56, -19, D) the +9 great sword "Gohihuty" {spect, rElec rN++ rCorr Int-4} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (56, -3, D) a +3 long sword (57, -42, D) the +3 spear "Arbiter" {drain, Int+3} Int: It affects your intelligence (+3). (unseen) (57, -41, D) the +5 dagger of Mahuecwi {freeze, rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. a +0 plate armour the +6 mace "Beastbane" {heavy, Will++ Int-5} Int: It affects your intelligence (-5). Will: It greatly increases your willpower. 4 poisoned darts (57, -37, D) a +2 rapier of flaming (57, -21, D) the amulet "Kinioc" {Faith Rampage *Corrode Dex+2} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (unseen) (57, -20, D) the +2 cloak "Ymeomud" {Harm rF+} rF: It protects you from fire. Harm: It increases damage dealt and taken. (57, -19, D) a +11 demon blade of venom (57, -10, D) a +10 heavy club (unseen) (57, -2, D) a +0 plate armour a +2 halberd a +0 plate armour a +0 great mace (57, 0, D) a +0 halberd (58, -40, D) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). a +0 chain mail a +2 morningstar of draining a +0 chain mail a +0 plate armour a +0 plate armour (58, -39, D) a +1 rapier of freezing 7 stones a +2 arbalest of freezing a +0 sling a +0 plate armour (58, -37, D) a +2 battleaxe a +0 plate armour the +1 sling of Tumult {heavy, rF+ rN+ Will+} rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. a +3 great mace of protection a +0 short sword a +2 great sword of flaming a +0 dire flail (58, -22, D) a +6 ring of strength a +1 cloak a ring of poison resistance (58, -21, D) the ring "Coxulehe" {Will+ EV+5} [ring of evasion] EV: It affects your evasion (+5). Will: It increases your willpower. (58, -20, D) the +7 glaive "Kisoph" {freeze, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (58, -19, D) a +7 heavy triple crossbow (58, -2, D) a +0 battleaxe a +0 short sword (58, -1, D) a +0 flail a +0 dire flail (58, 2, D) a +0 shortbow (58, 13, D) a +0 robe (59, -40, D) a +4 mace of protection a staff of air a +0 great sword (59, -39, D) a +2 heavy flail (still there?) a +2 sling of freezing (still there?) (59, -37, D) a +0 dire flail a +2 arbalest of draining 2 potions of attraction a +0 club (59, -21, D) the +9 broad axe "Askay" {flame, Fragile rF+ MP+9 Str+6} Str: It affects your strength (+6). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. (unseen) (59, -20, D) the +11 demon blade of Dithmenos, Shifting {vamp, Drain Dex+4} Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. (59, -2, D) a +0 robe a +0 dagger (59, -1, D) a +0 battleaxe a +0 chain mail (59, 0, D) a +0 great sword a +0 long sword (59, 2, D) a +0 short sword a +0 chain mail (59, 5, D) a +0 arbalest (still there?) a +0 arbalest (still there?) a +1 halberd (still there?) (59, 14, D) a book of Blood (59, 15, D) the Volume of the Wild Haggis Spells Type Level a - Passwall Transmutation/Earth 2 b - Flame Wave Conjuration/Fire 4 c - Petrify Transmutation/Earth 4 d - Eringya's Noxious Bog Transmutation/Poison 6 (unseen) (59, 16, D) a book of the Spheres (59, 19, D) a book of Dreams (59, 20, D) a book of the Tundra (60, -42, D) a +0 war axe (60, -41, D) a phantom mirror a +0 ring mail a ring of positive energy (60, -40, D) a +0 robe (60, -39, D) a +0 dagger (60, -21, D) the +7 lajatang of Peace {vamp, Will- Str+4} Str: It affects your strength (+4). Will: It decreases your willpower. (unseen) (60, -20, D) the +5 triple sword of Generosity {antimagic, rN+ Will+ Int-5} Int: It affects your intelligence (-5). rN: It protects you from negative energy. Will: It increases your willpower. (60, 1, D) a +0 arbalest (60, 3, D) a +0 long sword (61, -41, D) a +4 morningstar of draining (still there?) a +0 ring mail (still there?) a +0 war axe (still there?) the +6 scale mail "Digahust" {rElec rPois Str+7 Stlth-} (still there?) Str: It affects your strength (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 war axe (still there?) a +0 battleaxe (still there?) a golden rune of Zot (still there?) a +0 mace (still there?) (61, -3, D) a +0 dagger a +0 robe (61, 0, D) a +1 dire flail of protection (unseen) (62, -3, D) a +0 dagger (62, 4, D) a +0 chain mail a +3 long sword (63, -27, D) a +1 demon whip of freezing (63, 8, D) the +2 scimitar of the Fray {heavy, rPois rN+ Int-5} Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It protects you from negative energy. (64, -42, D) a book of Chaos a tin of tremorstones (2/2) a +0 long sword (64, -39, D) a +0 trident a tin of tremorstones (2/2) (64, -24, D) the +6 sword of Cerebov {flame} (unseen) (64, 0, D) a +0 buckler (64, 11, D) a +6 ring of intelligence an amulet of regeneration a ring of protection from cold a +4 plate armour of willpower a ring of ice a ring of protection from fire a ring of protection from cold (65, -42, D) a lightning rod (4/4) (65, -40, D) a potion of attraction a book of Fire a +0 pair of gloves (65, 1, D) +2 acid dragon scales (65, 15, D) a +0 cloak a +0 whip a +0 short sword (66, 7, D) the +0 ring mail of Qeab {*Slow rC+ rN++ MP+9} rC: It protects you from cold. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (66, 8, D) quicksilver dragon scales (67, -42, D) a phial of floods (67, -39, D) a tin of tremorstones (2/2) (67, -2, D) a +0 short sword (67, 4, D) a +0 long sword a +0 chain mail (67, 7, D) the +4 scale mail of Weightlessness {rC- rN+ Int+8 Slay+2} Int: It affects your intelligence (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (67, 8, D) a +3 plate armour of poison resistance (67, 18, D) a +0 dagger a +0 scimitar a +0 robe a +0 club (67, 19, D) a +0 long sword (67, 22, D) an amulet of faith the ring of Gucloabb {*Corrode rF+ rN+ SInv} [ring of see invisible] rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the amulet "Acrean" {Regen+ Stlth+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. the ring "Jufred" {Fly Will+} [ring of willpower] Fly: It grants you flight. Will: It increases your willpower. the amulet "Fatsan" {Rampage rPois Will+ Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. the amulet "Miewiomotz" {Spirit +Blink} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. the amulet "Vaigepp" {Faith -Tele rF+++ rCorr Int+2} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+2). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the amulet "Cailoz Utse" {Regen+ Dex+6} [amulet of regeneration] Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. the ring "Uski" {rC+++ Will- MP+9 Str+6 Int-5} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. the amulet "Otiwnyber" {RegenMP rElec rC+++ Str-3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-3). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. the amulet of Achuedd {Faith Harm rF+} [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. Harm: It increases damage dealt and taken. the ring of Music {Ice Dex+4} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. the amulet "Jiahasao" {Spirit rCorr Str-3 Int+8 Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-3). Int: It affects your intelligence (+8). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the ring of Icrae {Wiz +Blink rPois Str+3 Int+3} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rPois: It protects you from poison. +Blink: It lets you blink. the amulet "Zirr" {Spirit Harm rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. the amulet "Plog" {Reflect rPois SH+5} [amulet of reflection] It reflects blocked missile attacks. rPois: It protects you from poison. SH: It affects your SH (+5). (68, -42, D) a Necronomicon (68, -3, D) a curare-tipped dart (68, -2, D) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (68, 4, D) a +3 halberd a +0 chain mail (68, 12, D) a +0 long sword a +0 leather armour (68, 14, D) a +0 robe a +0 whip (68, 15, D) a +0 robe a +0 dagger (69, -41, D) a piece from Xom's chessboard (15/15) (69, -39, D) a +0 morningstar of holy wrath (unseen) (69, -31, D) a +2 great sword of flaming (unseen) (69, 7, D) +2 acid dragon scales (69, 8, D) +4 ice dragon scales (69, 11, D) the ring "Ahan" {Fire Fly rN++ Int-4 Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. (69, 12, D) 6 scrolls of identify the ring "Fudderam" {Contam rC+++ rN+ EV+6 Int+3} [ring of evasion] EV: It affects your evasion (+6). Int: It affects your intelligence (+3). rC: It renders you almost immune to cold. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. the ring of Ruz Qiutz {Wiz rElec Dex+6} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. the ring "Ceepsu" {Contam rPois Will+ Dex+4} [ring of willpower] Dex: It affects your dexterity (+4). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. the ring "Puotrim" {Ice Will+ Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. the ring "Picana" {rPois Dex+3} [ring of poison resistance] Dex: It affects your dexterity (+3). rPois: It protects you from poison. the ring "Ciohag" {*Slow Fly rPois Will+ Str+6} [ring of poison resistance] Str: It affects your strength (+6). rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. Will: It increases your willpower. a ring of flight the ring "Yrhut" {*Corrode rN++ MP-9 Dex+6 SInv} [ring of dexterity] Dex: It affects your dexterity (+6). rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +6 ring of dexterity a +5 great mace a ring of poison resistance the +6 scale mail of Submission {rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. an amulet of magic regeneration a ring of protection from fire the +9 sling "Ywkat" {drain, +Blink Str+5 Dex-2} Str: It affects your strength (+5). Dex: It affects your dexterity (-2). +Blink: It lets you blink. a +3 ring of strength a +0 vampiric executioner's axe (70, -42, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (70, -41, D) a phial of floods (70, 8, D) +2 gold dragon scales (70, 11, D) the ring "Moar" {EV+6 Int+4} [ring of evasion] EV: It affects your evasion (+6). Int: It affects your intelligence (+4). (70, 15, D) a +0 robe a +0 leather armour a +0 cloak (71, -27, D) a +0 robe a spriggan corpse (skeletalised by now) (71, -16, D) a +9 giant spiked club (71, -15, D) the +7 demon trident "Beetleslayer" {vamp, rC- Int+5} Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. (unseen) (71, -14, D) the +9 broad axe "Cilabbev" {freeze, rElec rF- Int+5} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (71, -13, D) a +7 triple sword of protection (71, -9, D) a +5 tower shield (71, -8, D) a +4 hat (unseen) (71, -7, D) +6 gold dragon scales +9 swamp dragon scales (71, 1, D) a +1 tower shield (71, 8, D) +2 swamp dragon scales (71, 15, D) a +0 robe (71, 22, D) a +0 scale mail (72, -42, D) a phial of floods (72, -32, D) a +1 demon whip of venom (72, -16, D) a +7 triple crossbow of flaming (unseen) (72, -15, D) the +7 bardiche "Gyramatt" {elec, Contam rPois rF+ Int+6} Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (unseen) (72, -14, D) the +5 bardiche "Isogh" {venom, rN+ Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. (unseen) (72, -13, D) the +7 demon trident "Stringbean" {spect, Str+2} Str: It affects your strength (+2). (72, -9, D) +9 swamp dragon scales (72, -8, D) a +4 robe of resistance (72, -7, D) a +5 tower shield (72, -6, D) +12 shadow dragon scales (unseen) (72, 0, D) a +4 ring mail (72, 1, D) a +6 chain mail (72, 7, D) a +1 barding (72, 8, D) the +6 scale mail of Udghuejemm {rN+ Will- Int+5} Int: It affects your intelligence (+5). rN: It protects you from negative energy. Will: It decreases your willpower. a +1 pair of gloves (72, 15, D) a +0 long sword a +0 dagger (73, -40, D) a +0 dagger (73, -2, D) a +2 barding of fire resistance a +3 longbow of flaming (73, 12, D) a +0 plate armour a +3 morningstar of distortion (73, 20, D) a +0 halberd (74, 17, D) a staff of death (unseen) (74, 21, D) a +0 leather armour a +0 dagger (75, -22, D) +0 gold dragon scales (75, -18, D) 5 large rocks a +0 war axe a +0 scimitar a +0 dagger (75, -16, D) a +0 whip a +0 robe a +0 arbalest a +0 plate armour (75, -8, D) a +0 war axe a +0 cloak a +0 tower shield (75, 10, D) a +0 tower shield (75, 18, D) a wand of flame (5) 4 potions of might