Dungeon Crawl Stone Soup version 0.30-a0-851-gbd0d260d8e (webtiles) character file. Game seed: 4820979845307269683 1205 Mlamla the Conjurer (level 8, -1/66 HPs) Began as a Demigod Conjurer on Mar 3, 2023. Slain by a two-headed ogre ... wielding a +0 halberd (11 damage) ... in a bailey on Mar 4, 2023. The game lasted 00:20:21 (5336 turns). Mlamla the Conjurer (Demigod Conjurer) Turns: 5336, Time: 00:20:22 Health: -1/66 AC: 10 Str: 8 XL: 8 Next: 1% Magic: 1/15 EV: 11 Int: 28 God: Gold: 174 SH: 8 Dex: 12 Spells: 10/13 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . B - +0 kite shield rNeg . . . Spirit . c - +2 robe {Archmagi} rPois . Reflect . j - +2 hat rElec . Rampage . (no cloak) rCorr . Archmagi + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.31/turn e - +4 ring of protection MPRegen 0.14/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Bailey. You collected 174 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) f - a +0 hand axe of venom m - a +0 quarterstaff x - a +0 whip z - a +0 rapier Missiles t - 7 poisoned darts C - 4 javelins Armour c - a +2 robe of the Archmagi (worn) h - a +2 chain mail of cold resistance j - a +2 hat (worn) B - a +0 kite shield (worn) Jewellery e - a +4 ring of protection (left hand) Wands q - a wand of digging (5) Scrolls a - a scroll of noise {unknown} n - 2 scrolls of identify {unknown} p - 2 scrolls of enchant weapon {unknown} w - a scroll of poison {unknown} y - a scroll of immolation A - a scroll of silence {unknown} Potions b - a potion of magic g - 3 potions of curing {unknown} i - 2 potions of mutation {unknown} k - a potion of attraction {unknown} l - a potion of lignification {unknown} o - 2 potions of heal wounds {unknown} r - a potion of degeneration {unknown} s - a potion of flight {unknown} u - a potion of might {unknown} v - a potion of ambrosia {unknown} Skills: * Level 3.7 Fighting + Level 3.5 Dodging - Level 1.7 Stealth * Level 2.1 Shields - Level 3.0 Spellcasting + Level 7.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 74% N/A 17% 3 Fulminant Prism Conj/Hex 18% 3d10 50% 4 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 Bailey (1/1) Shops: D:3 = D:7 [ Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre completely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. You block the two-headed ogre's attack. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 halberds (heavily wounded, 92% to hit) You feel a surge of power! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the two-headed ogre. You block the two-headed ogre's attack. The two-headed ogre hits you from afar with a +0 halberd! An ogre comes into view. It is wielding a +0 halberd. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The ogre shouts! The two-headed ogre hits you from afar with a +0 halberd! x2 You hear a roar! The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre, p - two-headed ogre Aim: an ogre, wielding a +0 halberd (92% to hit) You feel a surge of power! The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray misses the ogre. (Press . to maintain the ray.) The two-headed ogre hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you from afar with a +0 halberd! You die... #..####♣♣#..# #.........# #.......# ##~~~~~## #~)~~~# ###~O~~~### ##...O.....## ##...........# #....∩@..∩....# ##...........## ##.........## ###.....### ####### You could see a two-headed ogre and an ogre. Vanquished Creatures Eustachio (D:4) A water moccasin (D:7) A black bear (D:7) An ice beast (D:4) 2 ogres (Bailey) A phantom (D:4) 2 bullfrogs (D:7) A vampire bat (D:3) A jelly (D:7) Jessica (D:3) An iguana (D:4) An orc wizard (D:3) Robin (D:3) A gnoll (D:1) 5 adders An ufetubus (D:4) A worm (D:3) 2 dart slugs 3 fire bats (D:3) 10 orcs 2 spectral bats (D:3) 12 ball pythons 3 bat skeletons (D:3) A bat zombie (D:3) 10 endoplasms 5 giant cockroaches 12 goblins 7 hobgoblins 5 jackals (D:2) 17 bats A bat simulacrum (D:3) 3 frilled lizards 4 kobolds 6 rats 126 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) 13 plants 16 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mlamla the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 139 | D:1 | Upgraded the game from 0.30-a0-845-g7c6808c8ce to | 0.30-a0-851-gbd0d260d8e 285 | D:1 | Reached skill level 4 in Conjurations 379 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 969 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/8 1182 | D:1 | Learned a level 2 spell: Searing Ray 1380 | D:3 | Noticed Jessica 1381 | D:3 | Killed Jessica 1478 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/10 1989 | D:2 | Reached skill level 5 in Conjurations 2467 | D:4 | Noticed a phantom 2771 | D:3 | Found Ciwnuz's Jewellery Boutique. 2965 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/12 3347 | D:3 | Found a runed translucent door. 3348 | D:3 | Noticed Crazy Yiuf 3470 | D:3 | Noticed Robin 3475 | D:3 | Killed Robin 3584 | D:3 | Reached skill level 1 in Fighting 3796 | D:3 | Reached skill level 6 in Conjurations 3796 | D:3 | Reached XP level 6. HP: 45/48 MP: 3/13 4279 | D:4 | Found a staircase to the Ecumenical Temple. 4287 | D:5 | Entered Level 5 of the Dungeon 4686 | D:5 | Noticed Eustachio 4844 | D:4 | Killed Eustachio 4845 | D:4 | Reached XP level 7. HP: 50/56 MP: 5/14 4965 | D:5 | You fall into a shaft and drop 2 floors! 4965 | D:7 | Found Myedghaem's Antique Armour Emporium. 5005 | D:7 | Reached skill level 1 in Shields 5118 | D:7 | Reached skill level 7 in Conjurations 5210 | D:7 | Found a flagged portal. 5222 | Bailey | Entered a bailey 5299 | Bailey | Reached XP level 8. HP: 66/66 MP: 11/15 5324 | Bailey | Noticed a two-headed ogre 5336 | Bailey | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, nicolae_grassy_gnolls D:2: minmay_skewed_foursquare, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, chequers_avenue, kennysheep_cross_bottleneck, minmay_tall_x D:3: layout_loops_cross, serial_shops, nicolae_shop_behind_doors, goddamned_bats, uniq_robin, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_basic, minmay_temple_entry_mist D:5: layout_cave_pools, serial_bayou_lake_a, uniq_eustachio D:6: layout_loops_corners, minmay_a_box_with_orc_wizards_in_it D:7: layout_gridville, enter_bailey_2, serial_shops, kennysheep_little_box, nicolae_shop_hallway_stairs, nicolae_shop_statue_plus Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 | 7.4 Spellcasting | 2 3 | 3.0 Dodging | 2 3 | 3.5 Fighting | 1 2 3 | 3.7 Shields | 2 | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 8 | 5 | 1 || 14 Cast: Magic Dart | 54 | 87 | 7 || 148 Searing Ray | 3 | 30 | 13 || 46 Use: Scroll | | 5 | || 5 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 3 | 33 | 6 || 42 Dodge: Dodged | 7 | 40 | 11 || 58 Block: Kite shield | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5345 | 5198 | 147 | 2025 | 1800 | 8 | 668.1 | Dungeon | 5228 | 5081 | 147 | 1951 | 1800 | 7 | 746.9 | Bailey | 117 | 117 | 0 | 74 | 0 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1674 daAuts D:1: 1223 daAuts D:2: 1207 daAuts D:4: 792 daAuts D:7: 250 daAuts Bailey: 117 daAuts D:5: 73 daAuts D:6: 7 daAuts