Dungeon Sprint DCSS version 0.29-a0-1043-g569b05d6ff (webtiles) character file. Game seed: 18216947580707564854 0 Mls the Firebug (level 1, -1/21 HPs) Began as a Hill Orc Fire Elementalist on Aug 16, 2022. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:54 (56 turns). Mls the Firebug (Hill Orc Fire Elementalist) Turns: 56, Time: 00:01:54 Health: -1/21 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Vehumet [......] Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (-1 -> -16), very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 1.0 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d6 9% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Fedhas Kikubaaqudgha Makhleb Okawaru Sif Muna Trog Uskayaw Vehumet Xom The Shining One Beogh Lugonu Shops: D *[???:( Message History The water moccasin is lightly wounded. The water moccasin barely misses you. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you but does no damage. The water moccasin misses you. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is moderately wounded. There is a spawn point here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin bites you. x2 You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You punch the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is severely wounded. You die... ##### ##⌠⌠@## #...S.# ##.....## ##∩.....∩## #∩.......∩# #_......._# #........_# #_......._# ###.........### You could see a water moccasin. Vanquished Creatures (others) 6 foxfires (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mls the Hill Orc Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found a shimmering altar of Xom. 0 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found a glowing golden altar of the Shining One. 3 | D | Found Kulodir's Identification Station. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found Quiloliu's Advanced Armour. 4 | D | Found Yvvestru's Jewellery. 5 | D | Round 1. 21 | D | Found a bloodstained altar of Trog. 23 | D | Found a snail-covered altar of Cheibriados. 24 | D | Found Rauheokk's Magic Scroll Shop. 25 | D | Found Resh's Magic Scroll Shop. 25 | D | Found Oceqil Siowk's Must-Have Magic. 26 | D | Found a hide-covered altar of Uskayaw. 26 | D | Found a burning altar of Makhleb. 26 | D | Found a radiant altar of Vehumet. 26 | D | Found Yfomanaw's Staff Store. 34 | D | Noticed a water moccasin 41 | D | Became a worshipper of Vehumet 55 | D | HP: 1/21 [poisoned by a water moccasin] 56 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 3 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 0 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts