Dungeon Sprint DCSS version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 2834221365983750479, levelgen mode: deterministic 0 Mobile the Grave Robber (level 1, 11/11 HPs) Began as an Octopode Wanderer on Feb 26, 2020. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (0 turns). Mobile the Grave Robber (Octopode Wanderer) Turns: 0, Time: 00:00:05 Health: 11/11 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Scrolls c - a scroll of teleportation l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.6 Stealth Level 4.0 Necromancy Level 3.0 Transmutations Level 1.0 Air Magic You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 22% 2 ###.... Foxfire Conj/Fire #... 26% 1 ##..... Sandblast Erth #..... 26% 1 ##..... Ignite Poison Fire/Tmut/Pois #....... 47% 3 ####... Stone Arrow Conj/Erth #..... 63% 3 ####... Petrify Tmut/Erth #....... 82% 4 #####.. Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mobile the Octopode Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 dagger, a ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spells available to memorise: Passwall, Foxfire, Sandblast, Ignite Poison, Stone Arrow, Petrify, Lee's Rapid Deconstruction. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mobile the Octopode Wanderer began the quest for the Orb. 0 | D | Mobile set off with the following items: a +0 club, a | scroll of teleportation, a +0 dagger, a ration, a potion of | curing, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spells available to memorise: | Passwall, Foxfire, Sandblast, Ignite Poison, Stone Arrow, | Petrify, Lee's Rapid Deconstruction 0 | D | Reached XP level 1. HP: 11/11 MP: 1/1 0 | D | Quit the game Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------