Dungeon Sprint DCSS version 0.25-a0-565-g8875c97ebb (webtiles) character file. Game seed: 17650153830500770619, levelgen mode: deterministic 0 Mobile the Skirmisher (level 1, 18/18 HPs) Began as an Octopode Wanderer on Feb 26, 2020. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:02 (0 turns). Mobile the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 hand crossbow Missiles c - 22 bolts Scrolls k - a scroll of blinking Potions d - a potion of lignification e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 5.0 Fighting + Level 2.0(2.1) Maces & Flails Level 1.0(1.6) Staves + Level 1.3 Stealth Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mobile the Octopode Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 hand crossbow, 22 bolts, a potion of lignification, a potion of curing, a ration, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓ +...@▓ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mobile the Octopode Wanderer began the quest for the Orb. 0 | D | Mobile set off with the following items: a +2 mace, a +0 | hand crossbow, 22 bolts, a potion of lignification, a | potion of curing, a ration, a potion of heal wounds, a | potion of haste, 2 potions of magic, a potion of berserk | rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Quit the game Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------