Dungeon Crawl Stone Soup version 0.25-a0-613-gf4b266557c (webtiles) character file. Game seed: 10835570310758178862, levelgen mode: deterministic 0 Mobile the Grasshopper (level 1, 14/14 HPs) Began as an Octopode Wanderer on Mar 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). Mobile the Grasshopper (Octopode Wanderer) Turns: 0, Time: 00:00:11 Health: 14/14 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) Missiles b - 22 bolts (quivered) Scrolls d - a scroll of teleportation Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.0 Crossbows + Level 1.3 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 3.0 Translocations Level 1.2 Poison Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corpse Rot Necr/Air N/A 41% 2 ###.... Swiftness Chrm/Air #....... 41% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mobile the Octopode Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 14 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 22 bolts, a scroll of teleportation, a ration; and the following spells available to memorise: Corpse Rot, Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .## #^# #..####.### +.....(@..# ##.####.##.# #.# #.# #.# ... #.. #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mobile the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Mobile set off with the following items: a +2 hand | crossbow, 22 bolts, a scroll of teleportation, a ration; | and the following spells available to memorise: Corpse Rot, | Swiftness 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, minmay_tetromino_i2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------