Dungeon Crawl Stone Soup version 0.25-a0-613-gf4b266557c (webtiles) character file. Game seed: 6963589934284748268, levelgen mode: deterministic 0 Mobile the Sneak (level 1, 11/11 HPs) Began as an Octopode Wanderer on Mar 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Mobile the Sneak (Octopode Wanderer) Turns: 0, Time: 00:00:03 Health: 11/11 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Wands c - a wand of random effects (15) Comestibles f - a ration Skills: Level 1.0 Staves + Level 4.0 Stealth + Level 3.0 Spellcasting Level 1.0 Charms Level 1.0 Earth Magic + Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 21% 1 #...... Summon Small Mammal Summ #... 21% 1 #...... Blink Tloc N/A 30% 2 ##..... Call Imp Summ #....... 30% 2 ##..... Slow Hex #....... 30% 2 ##..... Conjure Flame Conj/Fire #....... 52% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 52% 3 ###.... Summon Guardian Golem Hex/Summ #....... 52% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mobile the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 13 gold pieces and a ration. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of random effects (15), a +0 dagger, a ration; and the following spells available to memorise: Magic Dart, Summon Small Mammal, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud, Summon Guardian Golem. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##....... ##.......# ##......8.#### #.%.......≈≈≈# .........≈≈≈≈# #..8..8@.≈≈≈># .#.......≈≈≈≈# ..#.......≈≈≈# ##....8.#### ##.....# ##.#### #. #. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mobile the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Mobile set off with the following items: a +0 club, a wand | of random effects (15), a +0 dagger, a ration; and the | following spells available to memorise: Magic Dart, Summon | Small Mammal, Blink, Call Imp, Slow, Conjure Flame, | Mephitic Cloud, Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, minmay_cut_off Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------