Dungeon Crawl Stone Soup version 0.25-a0-613-gf4b266557c (webtiles) character file. Game seed: 10306387082097274894, levelgen mode: deterministic 0 Mobile the Caller (level 1, -9/14 HPs) Began as an Octopode Wanderer on Mar 17, 2020. Killed by nerve-wracking pain ... invoked by Jessica (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (45 turns). Mobile the Caller (Octopode Wanderer) Turns: 45, Time: 00:00:25 Health: -9/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 7 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . d - +0 kite shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 kite shield (worn) Comestibles f - a ration Skills: * Level 2.0 Fighting Level 1.0 Crossbows + Level 2.0 Shields - Level 2.0 Spellcasting Level 2.0 Summonings Level 1.0 Transmutations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Butterflies Summ #....... 52% 1 ##..... Freeze Ice #... 80% 1 ##..... Summon Guardian Golem Hex/Summ #....... 95% 3 ####... Ozocubu's Armour Chrm/Ice #....... 99% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Jessica gestures wildly while chanting. Jessica seems to speed up. You hit Jessica but do no damage. You grab Jessica. You squeeze Jessica, but do no damage. You constrict Jessica. Jessica barely misses you. Jessica hits you. Your shield prevents you from hitting Jessica. Jessica is moderately wounded. You constrict Jessica. Jessica hits you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Jessica. You squeeze Jessica. Jessica is almost dead. You constrict Jessica. Jessica shouts, "Stop bothering me, or I'll kill you!" Jessica gestures wildly while chanting. Jessica blinks free! Jessica gestures at you while chanting. Pain shoots through your body! Ouch! That really hurt! You die... ##...##..#####.# #...........##.# ##...##.##..##.# ##.###.##..##.# #.# #.##.....# #.###.####.### ##.#.....##.# #....###.##.########### #....# #.......@@...... #....###.##.########### #####.....##.# .........###.# .#####...# #.# ##### #.# #.. ### You could see Jessica. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mobile the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Mobile set off with the following items: a +0 club, a +0 | kite shield, a ration; and the following spells available | to memorise: Summon Butterflies, Freeze, Summon Guardian | Golem, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 9 | D:1 | You fall into a shaft and drop 1 floor! 37 | D:2 | Noticed Jessica 45 | D:2 | Killed from afar by Jessica Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, chequers_serial_rivers_small_b D:2: layout_loops_ring, kiku_gazebo_pond_becter, first_ration, uniq_jessica Action || total -------------------------++------- Melee: Club || 3 Tentacles || 2 Constrict || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------