Dungeon Crawl Stone Soup version 0.32-a0-1187-g904c1d6a4d (webtiles) character file. Game seed: 5173770658305594515 0 Modan the Skirmisher (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (79 turns). Modan the Skirmisher (Gnoll Wanderer) Turns: 79, Time: 00:00:40 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) b - a +0 spear Armour e - a +0 leather armour (worn) Scrolls d - a scroll of vulnerability Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 2.3 Polearms + Level 0.0 Staves + Level 10.3 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 4.4 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. A giant cockroach comes into view. Found a stone staircase leading down. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, will become a hobgoblin, a dart slug, or a frilled lizard, chance to affect: 76%) The giant cockroach evaporates and reforms as a frilled lizard! Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (will become a ball python, a bat, or a river rat, chance to affect: 76%) The frilled lizard barely resists. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (will become a ball python, a bat, or a river rat, chance to affect: 76%) The frilled lizard barely resists. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (will become a ball python, a bat, or a river rat, chance to affect: 76%) The frilled lizard evaporates and reforms as a ball python! The now-empty wand crumbles to dust. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ # ##### #!##...# #......# #...######### #.@.........# #..###.####.## #..# #..#♣♣..♣♣ #..# ##'#.....♣♣## #..# #........♣~♣ #.># ##..♣#'#..~~♣♣ #..# #..♣##.##.~~~♣ #..# ♣♣♣♣#...#.~~~♣ ######...#~~~~~ There were no monsters in sight! Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Ranged Weapons 0 | D:1 | Modan the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Modan set off with the following items: a +2 sling, a +0 | spear, a wand of polymorph (4), a scroll of vulnerability, | a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 79 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, minmay_surrounded Skill XL: | | ---------------+-+----- Ranged Weapons | | 10.3 Fighting | | 2.3 Polearms | | 2.3 Stealth | | 2.1 Evocations | | 4.4 Action || total ---------------------------++------- Fire: Sling || 3 Evoke: Wand || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 70 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 70 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts