Mohan Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 4, D:1) a +0 short sword (7, 18, D:1) a +0 club (7, 30, D:1) a +0 ring mail (12, 17, D:1) a +0 spear (33, -9, D:1) 11 stones (39, -1, D:1) a +0 hand axe (39, 6, D:1) 8 needles of sleeping (41, 25, D:1) a +0 dagger (42, -17, D:1) a +0 spear (42, -1, D:1) 17 stones (48, 9, D:1) a cursed -1 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 whip 2 stones (1, -3, D:2) a stone (1, 2, D:2) a +0 robe (7, 18, D:2) 2 large rocks (12, 9, D:2) a potion of degeneration (25, 37, D:2) a +0 spear (28, 12, D:2) a +0 club (31, 2, D:2) a +0 ring mail (36, 33, D:2) 24 arrows (43, 22, D:2) a +0 club (45, 18, D:2) 13 sling bullets (46, 20, D:2) 2 stones (46, 21, D:2) a stone (47, 20, D:2) a stone (49, 16, D:2) a +0 club (52, 4, D:2) 20 stones (60, 33, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, 1, D:3) a +0 mace (1, 3, D:3) a +0 mace (1, 4, D:3) a +0 mace (1, 7, D:3) a +0 mace (1, 8, D:3) a +0 mace (1, 9, D:3) a cursed -3 mace (2, 5, D:3) a +0 mace (2, 7, D:3) a +4 quarterstaff of chaos a +0 mace (2, 8, D:3) a +0 mace (3, 7, D:3) a +0 mace (3, 8, D:3) a +0 mace (3, 9, D:3) a +0 mace (14, 0, D:3) a tomahawk (14, 7, D:3) a +0 club 3 tomahawks (14, 10, D:3) a tomahawk (19, 16, D:3) a cursed -3 dagger (20, 16, D:3) a +0 club a +0 whip (21, 7, D:3) a potion of degeneration (22, -20, D:3) 4 stones (22, -19, D:3) a +0 whip (23, -15, D:3) a +0 club (25, -13, D:3) a stone (26, 34, D:3) a +0 club (27, -7, D:3) 32 stones (27, 9, D:3) a +0 whip (30, 28, D:3) a +0 club a +0 leather armour a +0 whip (31, 28, D:3) a +0 dagger a +0 robe (32, 2, D:3) a +0 robe (32, 11, D:3) 26 stones (32, 28, D:3) 9 arrows (33, 0, D:3) a +0 whip (34, 18, D:3) a +0 club (34, 20, D:3) a +0 flail 3 tomahawks a +0 scale mail a +0 falchion a +0 short sword (34, 23, D:3) a tomahawk (35, 21, D:3) a +0 trident (36, 35, D:3) a stone (36, 37, D:3) 14 arrows (40, 34, D:3) a stone (41, 8, D:3) a +0 quarterstaff Level 4 of the Dungeon (5, 6, D:4) a +0 short sword (9, 12, D:4) a +0 mace (12, -19, D:4) 2 large rocks (31, -23, D:4) 25 bolts (33, -13, D:4) a cursed amulet of inaccuracy Level 5 of the Dungeon (0, 0, D:5) 18 stones (3, 1, D:5) a +0 rapier (5, 3, D:5) 28 bolts (6, -17, D:5) a +0 leather armour (9, 7, D:5) a +0 chain mail (15, -18, D:5) a +0 shortbow 21 stones (18, 30, D:5) a +0 leather armour (34, 28, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 16 stones (3, 21, D:6) a +0 long sword a +0 robe (13, -17, D:6) a +0 robe a +0 flail (14, -17, D:6) a +0 flail (16, 9, D:6) a +0 battleaxe (26, 28, D:6) a +0 hand axe (26, 29, D:6) a +0 dire flail 7 tomahawks a +0 chain mail (27, 27, D:6) a tomahawk (27, 29, D:6) a +0 mace (33, 20, D:6) a +1 hand axe of electrocution Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 whip of Balance {flame, rPois Str+3} (3200 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. the cursed ring of Kayh {rN+ Slay-5} (770 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It has a curse placed upon it. the +12 hunting sling of Theory {velocity, Str+4} (7760 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). the +6 whip of Bile {holy, *Corrode Str+2 Int+3} (4640 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+3). It may corrode you when you take damage. (2, -14, D:7) a +0 falchion a +0 ring mail a +0 dagger a +0 mace (9, -9, D:7) a +0 flail (14, -2, D:7) 17 sling bullets (27, -4, D:7) a +0 chain mail (30, -17, D:7) a +0 hunting sling (31, 7, D:7) 13 poisoned needles (36, 31, D:7) 16 stones (46, -18, D:7) a +0 leather armour (47, -10, D:7) a +0 flail (52, 10, D:7) a +0 scale mail (59, 27, D:7) a cursed +0 dagger Level 8 of the Dungeon [Shop] Boickaff's Weapon Boutique 25 arrows (80 gold) 16 stones (25 gold) the cursed +1 short sword of Useqiud {freeze, +Fly rN+ MR+} (420 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. the +0 dagger "Jaoviat" {holy, rPois rN+ Int+5} (472 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. a +0 rapier (64 gold) a +0 war axe (56 gold) a +0 blowgun (40 gold) (0, 0, D:8) a book of Necromancy (0, 7, D:8) a +0 broad axe (2, 5, D:8) a +0 hand axe (10, -11, D:8) 19 stones (22, 21, D:8) a +0 robe (25, -12, D:8) a +0 giant spiked club a +0 giant club (26, -17, D:8) a cursed -1 great mace (29, -3, D:8) a cursed -3 shortbow (30, -13, D:8) a +0 falchion (31, -12, D:8) a book of Transfigurations (33, -14, D:8) 2 arrows (34, 1, D:8) a +0 pair of boots (37, 26, D:8) a +0 giant club a +0 giant club (43, 1, D:8) a +0 giant club a +0 giant club (48, 18, D:8) a +0 plate armour (55, 18, D:8) 15 sling bullets Level 9 of the Dungeon (0, 0, D:9) 19 stones (1, 5, D:9) a +0 dagger (3, -57, D:9) a +0 rapier (6, -15, D:9) a stone (7, -21, D:9) a stone a +0 dagger (7, -20, D:9) a +0 whip (10, -53, D:9) a +0 leather armour (10, -43, D:9) 10 stones (10, -25, D:9) a potion of heal wounds (11, -31, D:9) a box of beasts (11, -7, D:9) a +0 mace a +0 scale mail (12, -47, D:9) a +0 ring mail (12, -9, D:9) a +0 dagger a +0 robe (12, -7, D:9) a +0 mace a +0 dire flail a +0 plate armour (14, -3, D:9) a scroll of immolation (16, -1, D:9) a +0 plate armour (17, -29, D:9) 28 stones (17, -8, D:9) 9 stones (18, -14, D:9) a +0 blowgun 6 poisoned needles a +0 dagger a stone (19, -15, D:9) 5 stones (19, -14, D:9) a +0 dagger (20, -9, D:9) a poisoned needle (23, -28, D:9) a +0 trident (25, 5, D:9) a +0 chain mail (29, -18, D:9) 20 stones (30, -23, D:9) a +0 falchion (36, -29, D:9) 27 sling bullets (36, -26, D:9) 10 sling bullets (37, -16, D:9) a +0 robe (40, -27, D:9) a cursed -3 shortbow (40, -24, D:9) a potion of lignification (45, -26, D:9) a +0 battleaxe (47, -28, D:9) 16 stones (47, 0, D:9) a +0 war axe (57, 4, D:9) a +0 giant club (58, -8, D:9) 23 stones (58, 3, D:9) a +0 pair of boots a phial of floods (60, -14, D:9) 13 gold pieces (65, 1, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (12, 13, D:10) a +0 dagger a +0 leather armour (12, 14, D:10) a +0 dagger a +0 robe (13, -4, D:10) a +0 hand axe (17, -25, D:10) a +0 spear (29, -27, D:10) the +10 battleaxe "Onei" {flame, *Contam +Blink rElec MP+9 Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. It causes magical contamination when unequipped. (29, -22, D:10) an arrow (29, -16, D:10) a +0 scythe (30, -16, D:10) a +0 chain mail a +0 scimitar (30, 0, D:10) 8 tomahawks (31, -25, D:10) a +0 shortbow a +0 chain mail a +0 battleaxe a +0 dagger a +0 robe a +0 hand axe (32, -26, D:10) a +0 robe a +0 dagger a +0 flail (39, -19, D:10) a +0 fustibalus Level 11 of the Dungeon [Shop] Eqaaczes's Antique Weapon Boutique a cursed +0 trident (16 gold) a +0 broad axe (128 gold) a +0 trident (112 gold) the +11 flail of Corporal Punishment {pain, *Contam Str+4 Int+9 Dex-5} (2620 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+9). It affects your dexterity (-5). It causes magical contamination when unequipped. a +1 mace of draining (396 gold) a +0 quarterstaff (128 gold) a cursed -3 hand axe (3 gold) a +0 quarterstaff (128 gold) (0, 0, D:11) a +0 giant club a +0 giant club (1, 1, D:11) a +0 short sword a +0 leather armour (2, 1, D:11) a +0 dire flail a +0 giant spiked club (7, 8, D:11) a +0 ring mail (7, 9, D:11) a +0 dagger a +0 dagger a +0 robe (12, -10, D:11) a +0 club (13, 18, D:11) a +0 trident (19, 0, D:11) a tomahawk (19, 4, D:11) a +0 ring mail a +0 hand axe (19, 5, D:11) a +0 ring mail (20, 5, D:11) 3 tomahawks a +0 scale mail (20, 6, D:11) a +0 plate armour 6 tomahawks a +0 dire flail (21, -23, D:11) 7 curare-tipped needles (22, 12, D:11) a +0 hand axe (23, -8, D:11) a +0 trident (25, 19, D:11) 14 bolts (29, -26, D:11) 9 stones (29, 12, D:11) a +0 robe (36, 10, D:11) a book of Battle (41, -30, D:11) a book of Misfortune a +0 dagger (43, -12, D:11) a +0 shortbow (43, -11, D:11) a +0 shortbow (43, -10, D:11) a +0 shortbow a +0 shortbow (47, 5, D:11) a +0 dagger a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 club (1, 1, D:12) a +0 flail (unseen) (3, 2, D:12) 3 tomahawks of dispersal (unseen) (3, 3, D:12) a cursed -3 hand axe (unseen) (3, 4, D:12) a +0 short sword a +0 chain mail of cold resistance 3 tomahawks of returning a +0 leather armour an orc corpse an orc corpse (4, 3, D:12) a +0 short sword a +0 ring mail an orc corpse (4, 4, D:12) a +0 hand axe a +0 chain mail an orc corpse (4, 7, D:12) a +0 mace (unseen) (5, 5, D:12) a +0 short sword (still there?) a +0 trident (still there?) (5, 7, D:12) a +0 dagger (unseen) (6, 6, D:12) a +0 dagger a +0 robe (8, 8, D:12) a +0 dagger (unseen) (8, 9, D:12) a +2 battleaxe of chopping a cursed -1 plate armour (8, 24, D:12) a scroll of acquirement (10, 9, D:12) a +0 club (unseen) (10, 10, D:12) a +0 dagger 3 tomahawks (10, 11, D:12) a tomahawk (11, 11, D:12) a +0 club an orc corpse (12, 11, D:12) a tomahawk a +0 flail of protection an orc corpse an orc corpse (12, 12, D:12) 2 tomahawks (unseen) (15, 11, D:12) 2 tomahawks (16, 11, D:12) a wand of confusion (25/48) an orc corpse (17, 11, D:12) a +0 flail a +0 scale mail an orc corpse (18, 10, D:12) a +0 whip (unseen) (18, 11, D:12) a +0 dagger (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (5, -1, Lair:1) a +0 long sword (12, 23, Lair:1) a +0 quarterstaff (20, 6, Lair:1) 15 stones (23, 32, Lair:1) a +0 scimitar (33, 30, Lair:1) a +0 leather armour (34, 14, Lair:1) a +0 quarterstaff (37, 25, Lair:1) a book of Callings (40, -18, Lair:1) 14 bolts (40, 5, Lair:1) a +0 plate armour (55, -14, Lair:1) a +0 chain mail (59, -3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 35, Lair:2) a +0 flail (0, 38, Lair:2) a hydra skeleton (3, 39, Lair:2) a +0 dagger of flaming a +0 shortbow a +0 rapier the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). the cursed +2 hunting sling of the Inferno {velocity, rPois Str-5 Int+4 Dex+9} Any stone fired from it inflicts extra damage. It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+9). It protects you from poison. It has a curse placed upon it. a +2 dagger of venom a +2 falchion of electrocution (4, 39, Lair:2) +0 fire dragon scales a +2 helmet (5, -5, Lair:2) 16 stones (5, 24, Lair:2) a +0 hand axe (5, 39, Lair:2) an uncursed staff of cold (6, 39, Lair:2) a +3 ring of strength a +2 ring of protection (7, -16, Lair:2) a book of Conjurations (7, 39, Lair:2) a wand of polymorph (6/24) a wand of random effects (33/48) a wand of enslavement (9/24) a wand of random effects (16/48) (8, 28, Lair:2) a +0 leather armour (8, 39, Lair:2) a scroll of amnesia a scroll of enchant armour 3 scrolls of enchant weapon (10, 44, Lair:2) 21 stones (17, 34, Lair:2) a +0 hand crossbow (20, 24, Lair:2) a scroll of random uselessness (50, 14, Lair:2) a +0 mace (58, -5, Lair:2) a +0 chain mail (58, 33, Lair:2) 26 stones (59, 24, Lair:2) a +0 spear Level 3 of the Lair of Beasts (14, -23, Lair:3) a +0 rapier (15, 9, Lair:3) a +0 centaur barding of stealth (17, -11, Lair:3) a +0 rapier (24, -40, Lair:3) a +0 robe (31, -38, Lair:3) 15 stones (32, 12, Lair:3) 24 sling bullets (36, 1, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (0, 6, Lair:4) a +0 scale mail (11, -14, Lair:4) a +0 long sword (18, 33, Lair:4) a +0 trident (19, -15, Lair:4) a scroll of immolation (25, -4, Lair:4) a phial of floods (27, -13, Lair:4) a +0 shortbow (29, 3, Lair:4) a +0 robe (36, 3, Lair:4) a +0 naga barding (37, -17, Lair:4) 16 sling bullets (37, 8, Lair:4) a +0 helmet (41, -13, Lair:4) a +0 robe (41, 4, Lair:4) a +0 quarterstaff (49, -16, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 3, Lair:5) 15 stones (14, 0, Lair:5) 17 stones (40, -3, Lair:5) a +0 plate armour (41, -28, Lair:5) a +0 ring mail (44, -3, Lair:5) a potion of heal wounds (46, -40, Lair:5) a potion of heal wounds (49, 8, Lair:5) a cursed -3 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 poisoned needles (12, -24, Lair:6) a +0 dagger (15, -19, Lair:6) 11 poisoned needles (21, 5, Lair:6) a +0 plate armour (25, -14, Lair:6) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (27, -15, Lair:6) a guardian serpent corpse (skeletalised by now) (28, -15, Lair:6) a black mamba corpse (skeletalised by now) (30, -23, Lair:6) 25 bolts (30, 1, Lair:6) a +0 pair of boots (31, -23, Lair:6) a +0 robe (31, -12, Lair:6) 22 sling bullets (32, -21, Lair:6) 14 poisoned needles (32, -20, Lair:6) a +0 great sword (32, -15, Lair:6) 21 bolts (33, -26, Lair:6) a +1 robe of cold resistance (38, -18, Lair:6) 13 bolts (38, -17, Lair:6) 23 stones (40, -22, Lair:6) a +0 leather armour (43, -36, Lair:6) 24 gold pieces (45, -26, Lair:6) a wand of paralysis (12/24) a wand of acid (4/15) a wand of polymorph (18/24) (46, -26, Lair:6) a book of Spatial Translocations (48, -16, Lair:6) 24 bolts (57, -40, Lair:6) a scroll of noise (60, -49, Lair:6) a +0 falchion (60, -46, Lair:6) 15 stones (61, -40, Lair:6) a book of Battle (64, -35, Lair:6) a +0 plate armour (67, -38, Lair:6) a wand of disintegration (2/24) a +0 buckler a wand of lightning (8/15)